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Show new changes starting from 14:35, 1 June 2024
   
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1 June 2024

     11:44  For the worthy‎‎ 6 changes history +265 [BadPiggy1024‎ (6×)]
 m   
11:44 (cur | prev) −16 BadPiggy1024 talk contribs (→‎Bosses)
 m   
11:33 (cur | prev) −144 BadPiggy1024 talk contribs (→‎NPCs, critters, and enemies)
     
10:49 (cur | prev) +72 BadPiggy1024 talk contribs (→‎NPCs, critters, and enemies: {{percent}} for increase percentages.)
 m   
10:46 (cur | prev) +23 BadPiggy1024 talk contribs (→‎NPCs, critters, and enemies)
     
10:44 (cur | prev) +325 BadPiggy1024 talk contribs (Removed uncorrect 1.4.4.1 history: Looks like I misread the code at that time, the update did not remove the stat increase but just moved the code from ScaleStats_ApplyGameMode to ScaleStats method. Fixed incorrect enemy health percentage in Master: the 1/3 increase only applies to damage, so enemy health should only be increased by 1/3; clarified effect of "difficulty increase")
 m   
09:26 (cur | prev) +5 BadPiggy1024 talk contribs (→‎NPCs, critters, and enemies: Tweaked wording for boss contact damage)
     10:47  Secret world seeds diffhist +144 BadPiggy1024 talk contribs (→‎For the worthy: re-added 1/3 damage increase in Master Mode.)

31 May 2024

 m   19:28  Critters diffhist −153 BuzzyB3E talk contribs (→‎Tips: "Early game, before a player can craft enough torches to place around a base, a player can use critters to alert them when an enemy is approaching."...What? It doesn't even say how a critter can be used to alert them of an enemy. It just says critters can be used to alert when an enemy is approaching. I don't even think that's something that happens in game. Critters don't just spawn when a slime or something spawns in. Removed for uselessness.)
     15:58  Don't dig up‎‎ 2 changes history +50 [Thunderwise‎; Eurybia ball‎]
 m   
15:58 (cur | prev) +14 Thunderwise talk contribs (ice mimics can drop toy sled, even in pre-hardmode)
     
04:49 (cur | prev) +36 Eurybia ball talk contribs (→‎Enemies: Lava slime behaviour)
 m   15:42  Bars diffhist −133 Volodyslav talk contribs
 m   14:49  Template:Na/l10n diffhist −1 Volodyslav talk contribs (uk improved)
 m   13:07  Nurse diffhist −1 EpicSH0T talk contribs (→‎Trivia)
 m   12:44  Life Crystal diffhist −142 BuzzyB3E talk contribs (The notes section said "The Life Crystal is not a Healing potion in the traditional sense as it only restores health when used if below 400 maximum health." It's not a health potion, at all.)
 m   06:37  Weapons‎‎ 3 changes history +123 [BadPiggy1024‎ (3×)]
 m   
06:37 (cur | prev) −2 BadPiggy1024 talk contribs (→‎Others)
 m   
06:36 (cur | prev) −10 BadPiggy1024 talk contribs (Fixed coin gun categorization.)
 m   
06:17 (cur | prev) +135 BadPiggy1024 talk contribs (→‎Guns: Coin Gun cannot receive shroomite bonuses)

30 May 2024

 m   07:30  Gold Mouse diffhist +16 Horn772 talk contribs (noenemydamage=y)
 m   02:44  Brain of Cthulhu diffhist +45 DoctorePothole talk contribs (Minor grammar fixes and added links)
     02:16  For the worthy diffhist +962 Amabo Kcorb talk contribs (1.4.4.1 only restricted the massive damage buffs to Legendary, it did not remove them. Also EoC and Plantera do not receive FTW damage bonuses the same way, and I think the caster explanation should still be there.)

29 May 2024

     23:55  Brain of Cthulhu diffhist +956 Eurybia ball talk contribs (→‎Notes: For the worthy changes)
 m   19:53  Terraria diffhist 0 Rye Greenwood talk contribs (Updated ranking on the list of best-selling video games: 13 → 15.)
 m   18:14  Module:Tr/loaddata diffhist 0 Rye Greenwood talk contribs (Fixed confusing variable names.)
     17:39  Template:Tr diffhist +524 Rye Greenwood talk contribs (tweaked/added comments, added $nofallback for preventing the fallback to the input and instead displaying nothing (this is needed for a few templates on the DE wiki))
     09:04  Module:Tr‎‎ 3 changes history +3,172 [Rye Greenwood‎ (3×)]
     
09:04 (cur | prev) +3,118 Rye Greenwood talk contribs (Added extensive documentation of this module, structured according to LuaCATS.)
     
08:54 (cur | prev) +125 Rye Greenwood talk contribs (Internal refactoring; no changes to the output or interface. Minor variable renamings, common `loadDatabase` function, code formatting, main return object `p`.)
 m   
08:31 (cur | prev) −71 Rye Greenwood talk contribs (Removed code indentation to get a better diff in the next edit.)

28 May 2024

     03:25  King Slime diffhist +107 Eurybia ball talk contribs (→‎Notes)

27 May 2024

 m   19:12  Wall of Flesh diffhist −2 Horn772 talk contribs (→‎Behavior: link to The Tongue debuff)
     15:09  Altars diffhist +32 Kirby Baker talk contribs (→‎Notes)
     14:46  Mummies‎‎ 2 changes history +209 [Rye Greenwood‎; BadPiggy1024‎]
 m   
14:46 (cur | prev) +30 Rye Greenwood talk contribs (new References section)
     
04:25 (cur | prev) +179 BadPiggy1024 talk contribs (fixed broken template; tweaked description of spawning tile)
 m   00:59  Witch Doctor diffhist +28 Lumicat talk contribs (Fixed presumed typo in notes)

26 May 2024

 m   21:30  Mummies diffhist +72 CG404 talk contribs (Added some extra spawning info)
     19:11  Bars‎‎ 6 changes history +834 [Terraman2‎ (3×); Rye Greenwood‎ (3×)]
 m   
19:11 (cur | prev) −2 Terraman2 talk contribs (→‎Notes: Changed "could" back to "can". There was no reason to change it to "could" & it's worse for it to be "could".)
     
08:06 (cur | prev) +220 Rye Greenwood talk contribs (→‎Types: dynamic list of bars, added back the Hallowed Bar, sentence case in table header)
 m   
08:04 (cur | prev) −10 Rye Greenwood talk contribs (Fixed typo in number of bars.)
     
07:46 (cur | prev) +126 Rye Greenwood talk contribs (added the Copper Bar as the base for the main {{item infobox}} so that all relevant stats are shown, added pre-1.3.0.1 number of bars, removed "currently" (unnecessary, this is always implied: every single bit of information on the wiki refers to the current version of the game, unless otherwise stated), capitalization, reworded a note (directly addressing the reader as "you" in mainspace is to be avoided; see Project:YOU))
     
05:35 (cur | prev) +140 Terraman2 talk contribs (Added that bars can be converted with the chlorophyte extractinator, to account for that information no longer accidentally being in the list of types.)
     
05:23 (cur | prev) +360 Terraman2 talk contribs (Separated the bars based on pre-hardmode & hardmode. Changed the way the recipe things are generated to get rid of the recipes that don't belong & get in the way & to significantly decrease the chance of more appearing in the future. The recipes really should be organized based on the strength levels of the bars, but I don't know how to do that.)
 m   14:49  Tungsten Bar diffhist −25 Rye Greenwood talk contribs ({{item infobox}}: tags (not a "looted" item per the definition: Chests, Shadow Orbs, Crimson Hearts, Extractinator, shaking trees))
 m   14:46  Silver Bar diffhist −25 Rye Greenwood talk contribs ({{item infobox}}: tags (not a "looted" item per the definition: Chests, Shadow Orbs, Crimson Hearts, Extractinator, shaking trees))
 m   14:45  Gold Bar diffhist −25 Rye Greenwood talk contribs ({{item infobox}}: tags (not a "looted" item per the definition: Chests, Shadow Orbs, Crimson Hearts, Extractinator, shaking trees))
 m   14:43  Copper Bar diffhist +17 Rye Greenwood talk contribs ({{item infobox}}: "bag loot" tag, added {{drop infobox}})
 m   14:33  Soul of Night diffhist −16 Rye Greenwood talk contribs ({{item infobox}}: tags (not a "looted" item per the definition: Chests, Shadow Orbs, Crimson Hearts, Extractinator, shaking trees))
 m   14:10  Lead Bar diffhist −18 Rye Greenwood talk contribs ({{item infobox}}: "bag loot" tag)
 m   14:08  Iron Bar diffhist −18 Rye Greenwood talk contribs ({{item infobox}}: "bag loot" tag)
 m   13:41  Temple Key diffhist −18 Rye Greenwood talk contribs ({{item infobox}}: "bag loot" tag)
 m   12:09  Hooks diffhist +150 Rye Greenwood talk contribs (→‎Types: Added tags to the individual {{item infobox}}es.)
     07:02  Ores diffhist +849 Rye Greenwood talk contribs (ce, replaced some <code> styling with <math>, added an example to the pre-Hardmode generation, reworded a tip because autosave is not at a fixed time according to its article)