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== Pre-Release ==
== Pre-Release (Addition History) ==
{| class="terraria" width="100%"
{| class="terraria" width="100%"
! width="10%" |Version Title<br> / Number !! width="10%" |Date of<br> Addition !! Additions<br> Summary
! width="10%" |Version Title<br> / Number !! width="10%" |Date of<br> Addition !! Additions<br> Summary
|-
|-
|style="text-align:center"|<p>'''Pre-Alpha'''</p>
|style="text-align:center"|<p>'''Pre-Alpha'''</p>
|<p>'''May ??, 2011'''</p>
|<p>'''Jan, 2011 to May, 2011'''</p>
|<span id="Pre-Alpha"></span>
|<span id="Pre-Alpha"></span>
* '''Due to how the Alpha was handled, the following is a list showing the ORDER of things added to the game, with the top most item being first, and the last item being most recent. This is a general list I kept on the side, as we did not track an actual changelog until release, due to new items being added every hour and not in 'version updates'. Also note that not all items are listed. This is simply to show the general flow of additions for those who are interested in such 'history' - Blue'''
* Unknown
*Clouds
*Tooltips
*Damage Numbers
*Splitting Stacks
*FPS Meter
*Netplay
*Netplay Supplement : Player Name/HP on Mouseover
*Netplay Supplement : Tile Syncing, Item Syncing, Door Syncing and Health Syncing
*Netplay Supplement : Local Sounds, and Sound Fading
*Netplay Supplement : Enemies Syncing
*Netplay Supplement : Built in Chat / Chat Bubbles
*Customized Character Creation
*Accessory Slots
*Item Name Colors (Based on Rarity/Worth)
*Forge / Alchemy Station / Workbench / Anvil
*Clock Accessory (Tells you time of day)
*Tables and Chairs
*Depth Meter Accessory (Coords)
*Wood Scaffolds
*Regrowing / New Growth Trees.
*Limit Char names to a size of 16 Characters long. And world names to 20 Characters long.
*Floating Eyeball Enemy / Drop Lenses
*Zombies / Break Open Doors
*Goggles
*Removed ability to attack through walls.
*Bows, Arrows and Fire Arrows / Ninja Stars
*Giant Eyeball Boss
*Special Drops from Boss
*PVP (Must set PVP swords to 'crossed' to harm other players with PVP swords crossed as well.)
*Chests (Placeable Storage Container)
*Mouse Color Setting
*Magic Mirror (Warps you to The original Spawn point.)
*Stars at Night
*Falling Damage
*Unholy Arrows
*Boomerang
*Cloud in a Bottle (Double Jump) , Hermes Boots (Speed)
*Random Spawn Chests with Items
*Evil Grass
*Dropped 1 Heart Recovery Items from Enemies.
*Chasms / Evil Areas / Ebon Stone / Eater of Souls Enemy
*Sunflowers
*Grass Seeds
*Alters
*Vile Mushrooms
*Deep underground New Background.
*Starfury Sword (Requires Fallen Stars)
*Vilethorn
*Worms / Worm Tooth / Rotten Chunk
*Purification Power
*Vile Powder
*Eater of World Boss
*Ammo Stacks to 250 now.
*Server Passwords
*Currency / Auto Updates to Higher Worth Currency
*Large Black "Mother" Slimes
*Copper, Iron, SIlver and Gold Armor and Leggings
*Grappeling Hook (10 Shadow Scales, 3 Iron Chains)
*Piggy Bank
*Smashable Pots
*Armored Helmets
*Mining Helmet
*Merchants (THAT SELL!)
*Wood Walls, Wood Blocks, (Wood scaffolds now require crafting before placement and are called planks.)
*Nurses (THAT HEAL!)
*Muskets and Pistols.
*Shadow Pickaxe, Shadow Hammer, Shadow Armors
*Evil Thorns
*Arms Dealer (Sells Flitlock Pistols, Ammo and Minisharks.)
*Colored Messages, System = Yellow, Death = Red), Boss Kill = Purple, Blue = NPCs Arrival, Green = World Events.
*/Playing Command
*Dryads (Sells seeds and purification powder)
*Chandaliers
*Placeable Candles
*Mana Potions
*Magic Meter (Stars)
*Goblin Enemies / Invading Armies
*Dirt Rod
*Flower Of Fire
*Space Gun
*Magic Missle
*Meteorites
*Fire Imp Enemy
*Guide NPC
*Fire Sword, Meteor Bow and Meteor Armor
*Flame Pickaxe
*Space Suit
*Skeletons
*Flamarang
*Clay
*Bricks (Stone and Clay, Wall and Block versions)
*Mountain Caves
*Floating Isles
*Rocket Boots
*Spikes
*Clusters of Mushrooms and Flowers
*Tall Trees
*Cursed Candle (Increase enemies spawn around you)
*Books
*Bones / Bone Armor / Throwable Bones
*CobWebs
*Burning Skulls
*Water Spell
*Harpoonitron
*Spike Balls
*Marumasa
*Skeletron
*Coin Slots
*2 more Accessory slots
*Bomb Salesman
*PvP teams, PvE Groups.
*/p (party talk) and /me (emote) commands
*Day Theme Music
*Other Player Locations (only for teams).
*Sand
*Glass
*Signs
*Water
*Lava
*Underworld Layer
*Ash Block/Tile
*Hellstone
*Bone Serpent
*Obsidian
*Underground Jungles
*Glowing Mushrooms
*Various Gems (Emeralds, Topaz, Etc)
*Man-Eaters
*Flippers
*Ivy Whip
*Breathing Reed
|-
|-
|}
|}

Revision as of 20:31, 19 June 2011

This article is about previous updates. For future updates, see Upcoming features.

A (?) denotes version's info here is guess-work, possibly incorrect. Known bugs in the latest versions are listed here.

Current

Version Title
/ Number
Date of
Addition
Additions
Summary

1.0.4

June 10th, 2011

  • New Vanity Items - Tuxedo Shirt and Tuxedo Pants
  • New Vanity Items - Plumber Outfit and Plumber Hat
  • New Vanity Items - Archaeologist's Suit and Archaeologist's Hat
  • New Vanity Items - Hero's Clothes
  • New Vanity Item - Bunny Hood
  • New Vanity Item - Fish Bowl
  • New Vanity Item - Top Hat
  • New Vanity Item - Ninja Outfit
  • New Vanity Item - Red Hat
  • New Vanity Item - Summer Hat
  • New Vanity Item - Robe
  • New Vanity Item - Robot Hat
  • New Vanity Item - Gold Crown
  • New Item - Leather
  • New Item - Green Dye
  • New Item - Black Dye
  • New Item - Goldfish
  • New NPC - Bunny
  • New NPC - Goldfish
  • New Enemy - Corrupt Bunny
  • New Enemy - Corrupt Goldfish
  • New Enemy - Piranha
  • New Enemy - Harpy
  • New Random Mini- Boss - King Slime
  • New Enemy - Bat
  • New Enemy - Jungle Bat
  • New Enemy - Jungle Slime
  • New Enemy - Snatcher
  • New Rare Enemy - Dr. Bones
  • New Rare Enemy - The Groom
  • New NPC - A Clothier will now move into your town when the conditions are met.
  • Added Feature! - Social Slots for multiplayer. All normal armor and vanity items can be placed here to use their graphical appearance in place of equipped gear without overriding their stat gains.
  • You can now wear the Jungle Rose in your hair.
  • Some items that were missing ‘lore text’ in their tool-tips now have them.(Breathing Reed, Grappling Hook, Jungle Rose.)
  • Ammo items are now listed as Ammo in their tool-tip and Equipable Items that offer no stat bonus list as Vanity Items in their tool-tip. Items used in any recipe now list as Materials, in their tool-tip.
  • The Wizard Hat now offers 2 defense to its wearer.
  • Empty Buckets now offer 1 Defense to its wearer.
  • Dungeon Bricks now require at least a Nightmare Pick to mine, unless they are near the spawn location, where they can be mined by any pick.
  • Phoenix Blaster has had a reduction of stats to balance better with other items of its tier.
  • Gems, Mushrooms and Bottle sell values have been reduced.
  • Hellforges above the rock layer can be moved with any hammer, but below require a 60% power hammer or stronger.
  • Angel Statues are now more rare of a find.
  • The Eater of Worlds now has higher health, defense and damage, making fighting him more difficult.
  • Hornets no longer appear as if they are about to flip over while flying.
  • The Dead Miner is now a bit stronger.
  • Tim's spawn chance has been reduced.
  • Players now have 1 second of invulnerability after they spawn.
  • Surface Jungles are now possible on mud that is on the surface. Jungle trees will auto-grow on their own, as acorns are not usable on the jungle grass.
  • Chasms are now less frequent to appear, but always have an orb.
  • Mud now ‘blends’ graphically with dirt, rather than stone to add for a more crisp look in Jungles.
  • Jungle plants now grow underwater.
  • Increased client side security.
  • Players with a name over 20 characters will now get booted from the server.
  • Added some minor anti-grief protection.
  • Added the -host command line parameter to the client.
  • Improved server timing, which should help reduce lag.
  • Added several new command line and config options. These are listed in serverconfig.txt
  • Servers will now output to crashlog.txt before crashing, allowing for more specific bug reporting.
  • Clients will now output to client-crashlog.txt before crashing, allowing for more specific bug reporting.
  • Screen resolutions now have limits of 800x600 minimum and 1920x1200 maximum.
  • Added an option that will pause the game while talking to an NPC or opening your inventory in single player. It defaults to off.
  • Added an option to automatically save the world every 10 minutes. Defaults to on.
  • Added a prompt to load a world backup if the current world is corrupt.
  • Added a check to determine if a world file was loaded successfully.
  • Attempting to Launch the game from the Terraria.exe, will now inform you to launch via Steam rather then doing nothing at all with no indication of why. This is most likely to prevent piracy.
  • Backing out of the port selection screen now plays the correct sound.
  • Setting options now correctly align with the center of the screen in all resolutions.
  • The settings menu has been reorganized. All video related options have their own menu
  • The “Tink” sound now has a more dull sound.

Bug Fixes:

  • The eat/drink animation now plays correctly.
  • The Re-Logic splash screen, now scales correctly in other resolutions.
  • Selecting summon items will no longer cause monsters to summon.
  • Fixed a bug that would cause the client to attempt to summon an NPC during a multiplayer game and crash.
  • Enemy spawn distance has been pushed back to the maximum resolution to ensure that they will never spawn on the screen.
  • Enemy spawn rates have been adjusted to account for the increased spawn distance.
  • Enemy projectiles no longer drop hearts or stars when killed by the player.
  • The Water Candle's enemy spawn rate increase effect now works correctly when held.

New Bugs:

  • If the player has the Robe equipped and uses a weapon while jumping, the player's legs will appear to jut out from the sides of the robe.
  • The Grooms never spawn. This also means there is no legitimate way to obtain Top Hats.

1.0.3

June 2nd, 2011

  • New items:
  • Added two new rare enemies:
  • Set bonuses that provide more defense, now correctly match their tool-tip.
  • All armor inventory icons have been improved.
  • All player armor graphics have been improved.
  • Iron, gold, meteor, shadow, and necro helmets have been changed graphically.
  • Molten Armor's overall defense has been reduced.
  • Meteor Armor's set bonus now reduces Space Gun mana cost to 0.
  • Several magic items have had their damage increased.
  • The Demolitionist is now also triggered to arrive when the players have Sticky Bombs and Grenades in their inventory.
  • All Skeleton graphics have been changed.
  • The Guide now has hit and death effects and can now be killed by hostile NPCs.
  • Trees now become corrupt instead of being destroyed when touching the corruption. And the new corrupt trees become un-corrupted upon purification.
  • Created a console server with no video card requirement. Type help in the console for a full list of server commands.
  • Increased client side multi-player security, this should help in the battle against broken character files.
  • There is now a host and play option in the client, that will auto connect you to your own server world upon its creation.
  • Clients are now able to connect to ports other than 7777.
  • Slimes are synced better on multiplayer games.
  • Accessories now correctly sync between players.
  • Added -join , -port , and -pass command line parameters to the client to enable auto-join of servers.
  • The game window is now re-sizable while in windowed mode.
  • Full-screen resolution can now be changed in the options menu.
  • The server is now run in a seperate process TerrariaServer.exe, which can also be found in Terraria folder.
  • The max amount of players on servers is now customizable up to 255 players.

Bug Fixes:

  • Pressing alt+enter to toggle full-screen mode will no longer bring up the chat window.
  • Fixed several bugs that would crash the game during world generation.
  • Fixed a bug that would cause the player to get stuck on "Receiving Tile Data" when their spawn is placed near the world edge.
  • Fixed a bug that prevented Underground Jungle Seeds from spawning.
  • Corrected a bug that was causing the Server to send out liquid as water when it should have been lava.
  • Using the Cloud in a Bottle will now correctly reset fall distance.
  • Players can no longer repeatedly double jump after touching the top of the world.
  • The game will no longer crash when connecting to a non-existant or offline server.

New Bugs:

  • Multiplayer latency/lag has greatly increased, even on local computer. Hitting mobs will cause them to knockback-teleport back by lag. This also applies to other monsters than slimes.
  • Mob spawnrate has been decreased. Sometimes mobs may not spawn at all. This happens on fullscreen and high resolutions (1920x1080 for example).
  • Non-numeric characters may be entered to the server port, such as alphabets.
  • Worm Food and other summoning items will take effect in their location, even when not used.
  • High resolutions may cause graphical menu glitches during startup.
  • High resolutions may cause a black bar to appear in the background, as seen in this screen shot.

1.0.2

May 23rd, 2011

  • New item: Sticky Bombs
  • Mining stone and other hard ores make a 'tink' noise now.
  • Right clicking and holding on a crafting recipe will craft multiple of the same item to a max of the stack and/or until you run out of materials.
  • Hellstone and Obsidian now require at least a Nightmare Pickaxe to gather.
  • Sand no longer spawns within a certain distance of the spawn location. This removes the chance of spawning in a desert with no wood to use.
  • Frame-skip is now enabled by default for new players.
  • The world file is now saved to a temporary file that is copied over to the actual save file. This prevents world corruption when saving is interrupted.
  • The version number of the game now shows on the title screen.
  • Servers now listen to all IP addresses on the hosting PC, regardless of how many network connections are active.
  • Terraria Multiplayer port has been changed from ELEET (31337) to 7777.

Bug Fixes:

  • Sand will no longer duplicate when placed in midair or dug from below.
  • Placing a Bed far from the spawn no longer causes a player who has set their spawn there to crash on join.
  • Hellstone now correctly takes as long to dig as meteor does.
  • Many crash issues were fixed in multiplayer.
  • A bug was fixed where players would intermittently not take falling damage.
  • Error handling is now properly handled.
  • Typing numbers in chat no longer changes your selected item in your hotbar.
  • The Clay Pot item now has the correct size.
  • Multiplayer now supports hostnames (localhost, exampleserver.com).

New Bugs:

  • Double jumping will not negate falling damage like this update is supposed to.

1.0.1

May 17th, 2011

  • Certain 'Dev only' items were removed, as they were for testing only.
  • The dark outlines on player and armor sprites have been blended better.
  • Guide now explains the use of a hammer and its interactions with walls and placed objects.
  • Added a toggle for Frame skip, which can correct some slowdown issues on higher end computers.
  • Optimized Single Player and Multiplayer.
  • The Inventory button is now re-mappable.

Bug Fixes:

  • Leaving the settings menu via the back button should no longer crash the game.
  • Torches now work correctly when being placed on wooden platforms.
  • Sand directly under a chest no longer falls due to gravity.
  • Spawning no longer destroys chests that are placed on ground that is removed due to spawn point clearing.
  • Cobwebs now prevent falling damage correctly.
  • Players who haven't cheated will no longer be flagged as a cheater.
1.0.0

May 16th, 2011

Pre-Release (Addition History)

Version Title
/ Number
Date of
Addition
Additions
Summary

Pre-Alpha

Jan, 2011 to May, 2011

  • Due to how the Alpha was handled, the following is a list showing the ORDER of things added to the game, with the top most item being first, and the last item being most recent. This is a general list I kept on the side, as we did not track an actual changelog until release, due to new items being added every hour and not in 'version updates'. Also note that not all items are listed. This is simply to show the general flow of additions for those who are interested in such 'history' - Blue
  • Clouds
  • Tooltips
  • Damage Numbers
  • Splitting Stacks
  • FPS Meter
  • Netplay
  • Netplay Supplement : Player Name/HP on Mouseover
  • Netplay Supplement : Tile Syncing, Item Syncing, Door Syncing and Health Syncing
  • Netplay Supplement : Local Sounds, and Sound Fading
  • Netplay Supplement : Enemies Syncing
  • Netplay Supplement : Built in Chat / Chat Bubbles
  • Customized Character Creation
  • Accessory Slots
  • Item Name Colors (Based on Rarity/Worth)
  • Forge / Alchemy Station / Workbench / Anvil
  • Clock Accessory (Tells you time of day)
  • Tables and Chairs
  • Depth Meter Accessory (Coords)
  • Wood Scaffolds
  • Regrowing / New Growth Trees.
  • Limit Char names to a size of 16 Characters long. And world names to 20 Characters long.
  • Floating Eyeball Enemy / Drop Lenses
  • Zombies / Break Open Doors
  • Goggles
  • Removed ability to attack through walls.
  • Bows, Arrows and Fire Arrows / Ninja Stars
  • Giant Eyeball Boss
  • Special Drops from Boss
  • PVP (Must set PVP swords to 'crossed' to harm other players with PVP swords crossed as well.)
  • Chests (Placeable Storage Container)
  • Mouse Color Setting
  • Magic Mirror (Warps you to The original Spawn point.)
  • Stars at Night
  • Falling Damage
  • Unholy Arrows
  • Boomerang
  • Cloud in a Bottle (Double Jump) , Hermes Boots (Speed)
  • Random Spawn Chests with Items
  • Evil Grass
  • Dropped 1 Heart Recovery Items from Enemies.
  • Chasms / Evil Areas / Ebon Stone / Eater of Souls Enemy
  • Sunflowers
  • Grass Seeds
  • Alters
  • Vile Mushrooms
  • Deep underground New Background.
  • Starfury Sword (Requires Fallen Stars)
  • Vilethorn
  • Worms / Worm Tooth / Rotten Chunk
  • Purification Power
  • Vile Powder
  • Eater of World Boss
  • Ammo Stacks to 250 now.
  • Server Passwords
  • Currency / Auto Updates to Higher Worth Currency
  • Large Black "Mother" Slimes
  • Copper, Iron, SIlver and Gold Armor and Leggings
  • Grappeling Hook (10 Shadow Scales, 3 Iron Chains)
  • Piggy Bank
  • Smashable Pots
  • Armored Helmets
  • Mining Helmet
  • Merchants (THAT SELL!)
  • Wood Walls, Wood Blocks, (Wood scaffolds now require crafting before placement and are called planks.)
  • Nurses (THAT HEAL!)
  • Muskets and Pistols.
  • Shadow Pickaxe, Shadow Hammer, Shadow Armors
  • Evil Thorns
  • Arms Dealer (Sells Flitlock Pistols, Ammo and Minisharks.)
  • Colored Messages, System = Yellow, Death = Red), Boss Kill = Purple, Blue = NPCs Arrival, Green = World Events.
  • /Playing Command
  • Dryads (Sells seeds and purification powder)
  • Chandaliers
  • Placeable Candles
  • Mana Potions
  • Magic Meter (Stars)
  • Goblin Enemies / Invading Armies
  • Dirt Rod
  • Flower Of Fire
  • Space Gun
  • Magic Missle
  • Meteorites
  • Fire Imp Enemy
  • Guide NPC
  • Fire Sword, Meteor Bow and Meteor Armor
  • Flame Pickaxe
  • Space Suit
  • Skeletons
  • Flamarang
  • Clay
  • Bricks (Stone and Clay, Wall and Block versions)
  • Mountain Caves
  • Floating Isles
  • Rocket Boots
  • Spikes
  • Clusters of Mushrooms and Flowers
  • Tall Trees
  • Cursed Candle (Increase enemies spawn around you)
  • Books
  • Bones / Bone Armor / Throwable Bones
  • CobWebs
  • Burning Skulls
  • Water Spell
  • Harpoonitron
  • Spike Balls
  • Marumasa
  • Skeletron
  • Coin Slots
  • 2 more Accessory slots
  • Bomb Salesman
  • PvP teams, PvE Groups.
  • /p (party talk) and /me (emote) commands
  • Day Theme Music
  • Other Player Locations (only for teams).
  • Sand
  • Glass
  • Signs
  • Water
  • Lava
  • Underworld Layer
  • Ash Block/Tile
  • Hellstone
  • Bone Serpent
  • Obsidian
  • Underground Jungles
  • Glowing Mushrooms
  • Various Gems (Emeralds, Topaz, Etc)
  • Man-Eaters
  • Flippers
  • Ivy Whip
  • Breathing Reed