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- This edit created a new page (also see list of new pages)
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17 May 2024
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12:16 | White Cultist Archer 2 changes history +88 [Duke sharkron; BadPiggy1024] | |||
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12:16 (cur | prev) −58 BadPiggy1024 talk contribs (Removed second note: already mentioned in top banner) | ||||
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11:21 (cur | prev) +146 Duke sharkron talk contribs (Added notes) |
14 May 2024
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20:40 | Zombie 4 changes history −152 [Terraman2 (2×); DoctorePothole (2×)] | |||
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20:40 (cur | prev) 0 DoctorePothole talk contribs (→Blood Moon) | |||
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20:39 (cur | prev) +20 DoctorePothole talk contribs (Removed apostrophes and repetitive links) | ||||
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16:41 (cur | prev) −109 Terraman2 talk contribs (→Notes: First removed the mention of the time & location condition for armed zombies to use the claw attack because it's not really part of the claw attack conditions, it's just a result of all zombies' behavior of fleeing the sun at dawn. & then improved the trivia about zombies fleeing the sun at done so that it can include a better version of the information that was lost from fixing the other trivia.) | ||||
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15:19 (cur | prev) −63 Terraman2 talk contribs (→Notes: Fixed the note about the conditions for armed zombies to do the claw attack being weirdly inaccurate & misleading yet close to what's right.) |
m 12:47 | Fighter AI diffhist +67 Horn772 talk contribs (→Opening doors and Tall Gates: to rewrite/fix cargo query) |
m 12:39 | Snow Flinx diffhist −74 Horn772 talk contribs (→Notes: verified: they cannot open doors even during blood moon) |
13 May 2024
m 01:49 | Snow Flinx diffhist +74 Rye Greenwood talk contribs (→Notes: +{{verify}}: Contradicts Fighter AI#Opening doors and Tall Gates) |