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Show new changes starting from 16:24, 1 June 2024
   
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31 May 2024

 m   15:42  Bars diffhist −133 Volodyslav talk contribs

29 May 2024

 m   18:14  Module:Tr/loaddata diffhist 0 Rye Greenwood talk contribs (Fixed confusing variable names.)
     17:39  Template:Tr diffhist +524 Rye Greenwood talk contribs (tweaked/added comments, added $nofallback for preventing the fallback to the input and instead displaying nothing (this is needed for a few templates on the DE wiki))
     09:04  Module:Tr‎‎ 3 changes history +3,172 [Rye Greenwood‎ (3×)]
     
09:04 (cur | prev) +3,118 Rye Greenwood talk contribs (Added extensive documentation of this module, structured according to LuaCATS.)
     
08:54 (cur | prev) +125 Rye Greenwood talk contribs (Internal refactoring; no changes to the output or interface. Minor variable renamings, common `loadDatabase` function, code formatting, main return object `p`.)
 m   
08:31 (cur | prev) −71 Rye Greenwood talk contribs (Removed code indentation to get a better diff in the next edit.)

26 May 2024

     19:11  Bars‎‎ 6 changes history +834 [Terraman2‎ (3×); Rye Greenwood‎ (3×)]
 m   
19:11 (cur | prev) −2 Terraman2 talk contribs (→‎Notes: Changed "could" back to "can". There was no reason to change it to "could" & it's worse for it to be "could".)
     
08:06 (cur | prev) +220 Rye Greenwood talk contribs (→‎Types: dynamic list of bars, added back the Hallowed Bar, sentence case in table header)
 m   
08:04 (cur | prev) −10 Rye Greenwood talk contribs (Fixed typo in number of bars.)
     
07:46 (cur | prev) +126 Rye Greenwood talk contribs (added the Copper Bar as the base for the main {{item infobox}} so that all relevant stats are shown, added pre-1.3.0.1 number of bars, removed "currently" (unnecessary, this is always implied: every single bit of information on the wiki refers to the current version of the game, unless otherwise stated), capitalization, reworded a note (directly addressing the reader as "you" in mainspace is to be avoided; see Project:YOU))
     
05:35 (cur | prev) +140 Terraman2 talk contribs (Added that bars can be converted with the chlorophyte extractinator, to account for that information no longer accidentally being in the list of types.)
     
05:23 (cur | prev) +360 Terraman2 talk contribs (Separated the bars based on pre-hardmode & hardmode. Changed the way the recipe things are generated to get rid of the recipes that don't belong & get in the way & to significantly decrease the chance of more appearing in the future. The recipes really should be organized based on the strength levels of the bars, but I don't know how to do that.)

25 May 2024

     16:42  Bars diffhist +88 Terraman2 talk contribs (Added sub-trivia: "You can make the structure more bar-based by having the item in the chest be a bar.".)