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List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
3 June 2024
05:35 | Damage diffhist +260 BadPiggy1024 talk contribs (→Calculations: added a note about special ranged damage multipliers. tooltip-->hover text) |
2 June 2024
18:55 | Hardmode diffhist +30 Rye Greenwood talk contribs (→Conversion: Proposal to split content to new page.) |
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17:49 | World 2 changes history +1,370 [Rye Greenwood (2×)] | |||
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17:49 (cur | prev) +182 Rye Greenwood talk contribs (→Generation: Added description of "Weeds".) | |||
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17:48 (cur | prev) +1,188 Rye Greenwood talk contribs (moved description of world icons from Trivia to its own existing section, changed section name from "Worldgen text" to "Generation" because it is about the whole process (not just the texts themselves), swapped the first two columns (looks better to me) and added <code> styling for the internal pass names, {{footnote}}s for things that aren't real references, +{{footnotelist}}, moved Ocean trivia to Depth Meter where it fits much better in my opinion) |
1 June 2024
23:07 | Move log Rye Greenwood talk contribs moved page Flat surface items to Flat-surface items |
10:47 | Secret world seeds diffhist +144 BadPiggy1024 talk contribs (→For the worthy: re-added 1/3 damage increase in Master Mode.) |
31 May 2024
m 19:28 | Critters diffhist −153 BuzzyB3E talk contribs (→Tips: "Early game, before a player can craft enough torches to place around a base, a player can use critters to alert them when an enemy is approaching."...What? It doesn't even say how a critter can be used to alert them of an enemy. It just says critters can be used to alert when an enemy is approaching. I don't even think that's something that happens in game. Critters don't just spawn when a slime or something spawns in. Removed for uselessness.) |
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06:38 | Ranged weapons 3 changes history +92 [BadPiggy1024 (3×)] | |||
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06:38 (cur | prev) 0 BadPiggy1024 talk contribs | |||
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06:28 (cur | prev) +89 BadPiggy1024 talk contribs (→Boost gear: better shroomite description) | ||||
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06:20 (cur | prev) +3 BadPiggy1024 talk contribs (fixed gun categorization according to weapons. (maybe we should create templates for easier maintainance? Input the same item names, then use different templates to format them on different pages.)) |
30 May 2024
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11:29 | Gravity 2 changes history +47 [TruckCrash; Eurybia ball] | |||
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11:29 (cur | prev) −12 TruckCrash talk contribs | ||||
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02:32 (cur | prev) +59 Eurybia ball talk contribs (→Modifiers: secret world seed gravity) |
m 02:44 | Brain of Cthulhu diffhist +45 DoctorePothole talk contribs (Minor grammar fixes and added links) |
29 May 2024
23:55 | Brain of Cthulhu diffhist +956 Eurybia ball talk contribs (→Notes: For the worthy changes) |
m 19:53 | Terraria diffhist 0 Rye Greenwood talk contribs (Updated ranking on the list of best-selling video games: 13 → 15.) |
m 18:14 | Module:Tr/loaddata diffhist 0 Rye Greenwood talk contribs (Fixed confusing variable names.) |
17:39 | Template:Tr diffhist +524 Rye Greenwood talk contribs (tweaked/added comments, added $nofallback for preventing the fallback to the input and instead displaying nothing (this is needed for a few templates on the DE wiki)) |
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09:04 | Module:Tr 3 changes history +3,172 [Rye Greenwood (3×)] | |||
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09:04 (cur | prev) +3,118 Rye Greenwood talk contribs (Added extensive documentation of this module, structured according to LuaCATS.) | ||||
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08:54 (cur | prev) +125 Rye Greenwood talk contribs (Internal refactoring; no changes to the output or interface. Minor variable renamings, common `loadDatabase` function, code formatting, main return object `p`.) | ||||
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08:31 (cur | prev) −71 Rye Greenwood talk contribs (Removed code indentation to get a better diff in the next edit.) |