Ammunition items

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Ammunition items are consumable items fired by ranged weapons. To fire a weapon that requires ammunition, a compatible ammunition type must be present in the player's inventory. The ammunition will be taken from the first stack of suitable ammunition, checked in the following order: The four dedicated ammo slots of the inventory from top to bottom, then the main inventory from the top row (hotbar) to the bottom row, going from left to right within each row.

Each type of ammunition adds its damage, velocity, and knockback to the base value of the weapon that fires it. Damage bonuses also apply to the damage of bullets and arrows. Some weapons, armor, accessories, and buffs offer a chance for each shot to "conserve" ammo, firing a shot as usual without consuming the ammunition. If multiple such items and/or buffs are active, their respective chances to conserve ammo are combined.

Flares

Flares are fired from the Flare Gun. This content is transcluded from Flares § Types.There are currently 6 / 2 different types of Flares.

Flare Projectile Source Notes Buy Sell Rarity
Flare Flare
Internal Item ID: 931
Flare Flare
Internal Projectile ID: 163
  • Sold by the Merchant while a Flare Gun is in the player's inventory.
  • Found in a stack of 25–50 alongside the Flare Gun in a Gold Chest.
  • Emits red light.
7 1 Rarity level: 0
Blue Flare Blue Flare
Internal Item ID: 1614
Blue Flare Blue Flare
Internal Projectile ID: 310
  • Sold by the Merchant while a Flare Gun is in the player's inventory.
  • Emits blue light.
7 1 Rarity level: 0
Spelunker Flare Spelunker Flare
Internal Item ID: 5377
Spelunker Flare Spelunker Flare
Internal Projectile ID: 1008
  • Sold by the Skeleton Merchant at night, or all day during a Full Moon,
    while a Flare Gun is in the player's inventory.
  • Crafted: Flare + Spelunker Glowstick = Spelunker Flare
150 30 Rarity level: 1
Cursed Flare Cursed Flare
Internal Item ID: 5378
Cursed Flare Cursed Flare
Internal Projectile ID: 1009
  • Crafted: 33 Flare + Cursed Flame = 33 Cursed Flare
- 1 Rarity level: 0
Rainbow Flare Rainbow Flare
Internal Item ID: 5379
Rainbow Flare Rainbow Flare
Internal Projectile ID: 1010
  • Crafted: 10 Flare + Rainbow Brick = 10 Rainbow Flare
  • Emits light that cycles through the rainbow.
- 1 Rarity level: 0
Shimmer Flare Shimmer Flare
Internal Item ID: 5380
Shimmer Flare Shimmer Flare
Internal Projectile ID: 1011
  • Throwing either a Flare or Blue Flare into Shimmer.
- 1 Rarity level: 0

Bullets

Bullets are fired from guns. This content is transcluded from Bullets § Types.There are currently 16 different bullets available in Terraria, 11 of which are Hardmode-exclusive.

Name Damage Velocity Total Velocity
Multiplier
Knockback HM Rarity Sell
Musket Ball Musket Ball
Internal Item ID: 97
7 4 2 2
(Very weak)
Rarity level: 0 1
Meteor Shot Meteor Shot
Internal Item ID: 234
8 /
9
3 2 1
(Extremely weak)
Rarity level: 1 1
Silver Bullet Silver Bullet
Internal Item ID: 278
9 4.5 2 3
(Very weak)
Rarity level: 0 3
Crystal Bullet Crystal Bullet
Internal Item ID: 515
9 /
8
5 2 1
(Extremely weak)
✔️ Rarity level: 3 6
Cursed Bullet Cursed Bullet
Internal Item ID: 546
12 5 3 4
(Weak)
✔️ Rarity level: 3 6
Chlorophyte Bullet Chlorophyte Bullet
Internal Item ID: 1179
9 /
10 /
15
5 3 4.5
(Average)
✔️ Rarity level: 7 10
High Velocity Bullet High Velocity Bullet
Internal Item ID: 1302
11 /
10
4 8 4
(Weak)
✔️ Rarity level: 3 8
Ichor Bullet Ichor Bullet
Internal Item ID: 1335
13 5.25 3 4
(Weak)
✔️ Rarity level: 3 6
Venom Bullet Venom Bullet
Internal Item ID: 1342
15 /
14
5.3 3 4.1
(Average)
✔️ Rarity level: 3 8
Party Bullet Party Bullet
Internal Item ID: 1349
10 5.1 3 5
(Average)
Rarity level: 3 2
8
Nano Bullet Nano Bullet
Internal Item ID: 1350
15 4.6 3 3.6
(Weak)
✔️ Rarity level: 3 8
Exploding Bullet Exploding Bullet
Internal Item ID: 1351
10 4.7 3 6.6
(Strong)
✔️ Rarity level: 3 8
Golden Bullet Golden Bullet
Internal Item ID: 1352
10 4.6 3 3.6
(Weak)
✔️ Rarity level: 3 8
Endless Musket Pouch Endless Musket Pouch
Internal Item ID: 3104
7 4 2 2
(Very weak)
✔️ Rarity level: 2 1
Luminite Bullet Luminite Bullet
Internal Item ID: 3567
20 2 6 3
(Very weak)
✔️ Rarity level: 9 2
Tungsten Bullet Tungsten Bullet
Internal Item ID: 4915
9 4.5 2 4
(Weak)
Rarity level: 0 3

Arrows

Arrows are fired from bows and repeaters. This content is transcluded from Arrows § Types.There are currently 18 different arrows available in Terraria, 8 of which are Hardmode-exclusive.

Name Damage Velocity Total Velocity
Multiplier
Knockback HM Rarity Sell
Wooden Arrow Wooden Arrow
Internal Item ID: 40
5 /
4
3 1 2
(Very weak)
Rarity level: 0 1
2
Flaming Arrow Flaming Arrow
Internal Item ID: 41
7 /
6
3.5 1 2
(Very weak)
Rarity level: 0 2 / 3
Unholy Arrow Unholy Arrow
Internal Item ID: 47
12 /
8
3.4 1 3
(Very weak)
Rarity level: 1 8
Jester's Arrow Jester's Arrow
Internal Item ID: 51
10 /
9
0.5 2 4
(Weak)
Rarity level: 1 20
Hellfire Arrow Hellfire Arrow
Internal Item ID: 265
13 /
10
6.5 1 8
(Very strong)
Rarity level: 2 20
Holy Arrow Holy Arrow
Internal Item ID: 516
13 /
6
3.5 1 2
(Very weak)
✔️ Rarity level: 3 16
Cursed Arrow Cursed Arrow
Internal Item ID: 545
17 /
14
4 1 3
(Very weak)
✔️ Rarity level: 3 8
Frostburn Arrow Frostburn Arrow
Internal Item ID: 988
7 3.75 1 2.2
(Very weak)
Rarity level: 0 3
Chlorophyte Arrow Chlorophyte Arrow
Internal Item ID: 1235
16 4.5 2 3.5
(Weak)
✔️ Rarity level: 7 20
Ichor Arrow Ichor Arrow
Internal Item ID: 1334
16 /
15
4.25 2 3
(Very weak)
✔️ Rarity level: 3 8
Venom Arrow Venom Arrow
Internal Item ID: 1341
19 /
17
4.3 2 4.2
(Average)
✔️ Rarity level: 3 18
Bone Arrow Bone Arrow
Internal Item ID: 3003
8 3.5 1 2.5
(Very weak)
Rarity level: 0 3
Endless Quiver Endless Quiver
Internal Item ID: 3103
5 3 1 2
(Very weak)
✔️ Rarity level: 2 1
Luminite Arrow Luminite Arrow
Internal Item ID: 3568
15 3 2 3.5
(Weak)
✔️ Rarity level: 9 2
Spectral Arrow Spectral Arrow
Internal Item ID: 5013
16 0.5 1 3
(Very weak)
Rarity level: 3 18
Vulcan Bolt Vulcan Bolt
Internal Item ID: 5015
12 ??? 1 8.5
(Very strong)
✔️ Rarity level: 3 30
Heart Arrow Heart Arrow
Internal Item ID: 5049
4 ??? 1 3
(Very weak)
Rarity level: 0 10
Shimmer Arrow Shimmer Arrow
Internal Item ID: 5348
12 3 1 2
(Very weak)
Rarity level: 2 2

Rockets

Rockets are fired from launchers. This content is transcluded from Rockets § Types.There are currently 12 / 4 different rockets available in Terraria, all of which are Hardmode-exclusive.

Name Damage Availability Rarity Source Normal blast radius Destroys tiles
Rocket I Rocket I
Internal Item ID: 771
40 /
35
Always Rarity level: 0 Purchased from Cyborg (50) Small
Rocket II Rocket II
Internal Item ID: 772
40 Blood Moon Rarity level: 1 Purchased from Cyborg (250) Small ✔️
Rocket III Rocket III
Internal Item ID: 773
65 /
55
Night or
Solar Eclipse
Rarity level: 1 Purchased from Cyborg (1) Large
Rocket IV Rocket IV
Internal Item ID: 774
65 /
69
Solar Eclipse Rarity level: 2 Purchased from Cyborg (5) Large ✔️
Cluster Rocket I Cluster Rocket I
Internal Item ID: 4445
50 Post-Martian Madness Rarity level: 0 Purchased from Cyborg (750) Spread
Cluster Rocket II Cluster Rocket II
Internal Item ID: 4446
50 Post-Martian Madness,
During Blood Moon or Solar Eclipse
Rarity level: 0 Purchased from Cyborg (15) Spread ✔️
Dry Rocket Dry Rocket
Internal Item ID: 4459
40 Always Rarity level: 0 Purchased from Cyborg (50) Tiny ✔️
(liquid tiles only)
Wet Rocket Wet Rocket
Internal Item ID: 4447
40 Always Rarity level: 0 Dry Rocket ( @ Water / Sink ) Tiny
Lava Rocket Lava Rocket
Internal Item ID: 4448
40 Always Rarity level: 0 Dry Rocket ( @ Lava ) Tiny
Honey Rocket Honey Rocket
Internal Item ID: 4449
40 Always Rarity level: 0 Dry Rocket ( @ Honey ) Tiny
Mini Nuke I Mini Nuke I
Internal Item ID: 4457
75 Always Rarity level: 0 100 Rocket III + Shroomite Bar ( @ Autohammer ) Huge
Mini Nuke II Mini Nuke II
Internal Item ID: 4458
75 Always Rarity level: 0 100 Rocket IV + Shroomite Bar ( @ Autohammer ) Huge ✔️

Darts

Darts are fired from the Blowpipe, Blowgun, Dart Pistol, and Dart Rifle. All of these weapons can additionally fire Seeds. This content is transcluded from Darts § Types.There are currently 4 different darts available in Terraria, 3 of which are Hardmode-exclusive.

Name Damage Velocity Total Velocity
Multiplier
Knockback HM Rarity Sell Source Properties
Poison Dart Poison Dart
Internal Item ID: 1310
10 /
8
2 1 2
(Very weak)
Rarity level: 2 0 Crafted:
Desktop versionConsole versionMobile versionLegacy tModLoader version: Stinger = 100 Poison Dart
Old-gen console versionNintendo 3DS version: Stinger = 50 Poison Dart
Inflicts Poison.
Crystal Dart Crystal Dart
Internal Item ID: 3009
14 1 2 3.5
(Weak)
✔️ Rarity level: 3 6 Crafted:
Crystal Shard = 100 Crystal Dart
Unaffected by gravity, ricochets/pierces 6 times, will attempt to ricochet into enemies
Cursed Dart Cursed Dart
Internal Item ID: 3010
9 3 1 2.2
(Very weak)
✔️ Rarity level: 3 6 Crafted:
Cursed Flame = 100 Cursed Dart
Inflicts Cursed Inferno. Drips Cursed Flames onto enemies below its path while in flight, dealing additional damage.
Ichor Dart Ichor Dart
Internal Item ID: 3011
10 3 1 2.5
(Very weak)
✔️ Rarity level: 3 6 Crafted:
Ichor = 100 Ichor Dart
Inflicts Ichor. Splits into 2–5 projectiles in midair.

Other types

Ammo ID Ammo Type Shroomite armor Bonus Type Ammo Varieties Weapons that use this ammo
15 Fallen StarFallen Star None Fallen Star Star Cannon, Super Star Shooter
23 GelGel None Gel Flamethrower, Elf Melter
42 SandSand None Sand Block, Ebonsand Block, Pearlsand Block, Crimsand Block Sandgun
51 SeedSeed None Seed, Poison Dart, Cursed Dart, Ichor Dart, Crystal Dart Blowpipe, Blowgun, Dart Pistol, Dart Rifle
71 CoinCoinCoinCoinCoin None Copper Coin, Silver Coin, Gold Coin, Platinum Coin Coin Gun
154 BoneBone None Bone Bone Glove
246 Stynger BoltStynger Bolt Rocket Stynger Bolt Stynger
311 Candy CornCandy Corn Bullet Candy Corn Candy Corn Rifle
312 Explosive Jack 'O LanternExplosive Jack 'O Lantern Rocket Explosive Jack 'O Lantern Jack 'O Lantern Launcher
323 StakeStake Arrow Stake Stake Launcher
353 AleAle None Ale Ale Tosser
949 SnowballSnowball None Snowball Snowball Cannon, Snowball Launcher
3108 NailNail Rocket Nail Nail Gun

Ammo used by tools

Solutions

Solutions are fired from the Clentaminator or Terraformer. They spread or remove biomes. This content is transcluded from Solutions § Types.

Solution Available Effect Tooltip
Green SolutionGreen Solution
Internal Item ID: 780
When the Steampunker
is spoken to anywhere other than The Hallow
Removes Corruption, Crimson, and Hallow
Converts Glowing Mushroom biome to Jungle
Used by the Clentaminator
Spreads the Purity
Yellow SolutionYellow Solution
Internal Item ID: 5392
After the Moon Lord has been defeated Spreads Desert Used by the Clentaminator
Spreads the Desert
White SolutionWhite Solution
Internal Item ID: 5393
After the Moon Lord has been defeated Spreads Snow Used by the Clentaminator
Spreads the Snow
Brown SolutionBrown Solution
Internal Item ID: 5394
After the Moon Lord has been defeated Spreads Forest Used by the Clentaminator
Spreads the Forest
Blue SolutionBlue Solution
Internal Item ID: 781
When the Steampunker
is spoken to in the Hallow
Spreads Hallow Used by the Clentaminator
Spreads the Hallow
Purple SolutionPurple Solution
Internal Item ID: 782
During a Blood Moon or Solar Eclipse,
in a Corrupt world
Spreads Corruption Used by the Clentaminator
Spreads the Corruption
Dark Blue SolutionDark Blue Solution
Internal Item ID: 783
From the Truffle, any time Converts Jungle to Glowing Mushroom biome Used by the Clentaminator
Spreads Glowing Mushrooms
Red SolutionRed Solution
Internal Item ID: 784
During a Blood Moon or Solar Eclipse,
in a Crimson world
Spreads Crimson Used by the Clentaminator
Spreads the Crimson

Bait

Bait is used by a fishing pole to catch fish. This content is transcluded from Bait § Types.There are currently 46 different bait items available in Terraria, 1 of which is Hardmode-exclusive.

Bait Power Rarity Max. stack Sell Research
Apprentice Bait Apprentice Bait
Internal Item ID: 2674
15% Rarity level: 1 9999 1 5 required
Journeyman Bait Journeyman Bait
Internal Item ID: 2675
30% Rarity level: 2 9999 3 5 required
Master Bait Master Bait
Internal Item ID: 2676
50% Rarity level: 3 9999 10 5 required
Black Dragonfly Black Dragonfly
Internal Item ID: 4334
20% Rarity level: 1 9999 10 5 required
Black Scorpion Black Scorpion
Internal Item ID: 2156
15% Rarity level: 1 999 15
No value
5 required
Blue Dragonfly Blue Dragonfly
Internal Item ID: 4335
20% Rarity level: 1 9999 10 5 required
Blue Jellyfish (bait) Blue Jellyfish (bait)
Internal Item ID:
20% Rarity level: 1 999 350 3 required
Buggy Buggy
Internal Item ID: 3194
40% Rarity level: 2 999 10 5 required
Enchanted Nightcrawler Enchanted Nightcrawler
Internal Item ID: 3191
35% Rarity level: 2 999 20 5 required
Firefly Firefly
Internal Item ID: 1992
20% Rarity level: 1 9999 3 5 required
Glowing Snail Glowing Snail
Internal Item ID: 2007
15% Rarity level: 1 999 50 5 required
Gold Butterfly Gold Butterfly
Internal Item ID: 2891
50% Rarity level: 3 999 10 3 required
Gold Dragonfly Gold Dragonfly
Internal Item ID: 4340
50% Rarity level: 3 999 10 3 required
Gold Grasshopper Gold Grasshopper
Internal Item ID: 2893
50% Rarity level: 3 999 10 3 required
Gold Ladybug Gold Ladybug
Internal Item ID: 4362
50% Rarity level: 3 999 10 3 required
Gold Water Strider Gold Water Strider
Internal Item ID: 4419
50% Rarity level: 3 999 10 3 required
Gold Worm Gold Worm
Internal Item ID: 2895
50% Rarity level: 3 9999 10 3 required
Grasshopper Grasshopper
Internal Item ID: 2740
10% Rarity level: 0 999 250 5 required
Green Dragonfly Green Dragonfly
Internal Item ID: 4336
20% Rarity level: 1 9999 10 5 required
Green Jellyfish (bait) Green Jellyfish (bait)
Internal Item ID:
20% Rarity level: 1 999 350 3 required
Grubby Grubby
Internal Item ID: 3192
15% Rarity level: 1 999 250 5 required
Hell Butterfly Hell Butterfly
Internal Item ID: 4845
15% Rarity level: 1 9999 20 5 required
Julia Butterfly Julia Butterfly
Internal Item ID: 2001
25% Rarity level: 1 9999 30 5 required
Ladybug Ladybug
Internal Item ID: 4361
17% Rarity level: 1 9999 10 5 required
Lavafly Lavafly
Internal Item ID: 4847
25% Rarity level: 1 9999 20 5 required
Lightning Bug Lightning Bug
Internal Item ID: 2004
35% Rarity level: 2 9999 5 5 required
Maggot Maggot
Internal Item ID: 4363
22% Rarity level: 1 9999 5 5 required
Magma Snail Magma Snail
Internal Item ID: 4849
35% Rarity level: 2 9999 50 5 required
Monarch Butterfly Monarch Butterfly
Internal Item ID: 1994
5% Rarity level: 0 9999 5 5 required
Orange Dragonfly Orange Dragonfly
Internal Item ID: 4337
20% Rarity level: 1 9999 10 5 required
Pink Jellyfish (bait) Pink Jellyfish (bait)
Internal Item ID:
20% Rarity level: 1 999 350 3 required
Purple Emperor Butterfly Purple Emperor Butterfly
Internal Item ID: 1995
35% Rarity level: 2 9999 75 5 required
Red Admiral Butterfly Red Admiral Butterfly
Internal Item ID: 1996
30% Rarity level: 2 9999 40 5 required
Red Dragonfly Red Dragonfly
Internal Item ID: 4338
20% Rarity level: 1 9999 10 5 required
Scorpion Scorpion
Internal Item ID: 2157
10% Rarity level: 0 999 15
No value
5 required
Sluggy Sluggy
Internal Item ID: 3193
25% Rarity level: 1 999 5 5 required
Snail Snail
Internal Item ID: 2006
10% Rarity level: 0 9999 10 5 required
Stinkbug Stinkbug
Internal Item ID: 5132
10% Rarity level: 0 9999 10 5 required
Sulphur Butterfly Sulphur Butterfly
Internal Item ID: 1998
10% Rarity level: 0 9999 10 5 required
Tree Nymph Butterfly Tree Nymph Butterfly
Internal Item ID: 1999
50% Rarity level: 3 9999 1 5 required
Truffle Worm Truffle Worm
Internal Item ID: 2673
666% Rarity level: 3 9999 10 3 required
Ulysses Butterfly Ulysses Butterfly
Internal Item ID: 1997
20% Rarity level: 1 9999 20 5 required
Water Strider Water Strider
Internal Item ID: 4418
17% Rarity level: 1 9999 10 5 required
Worm Worm
Internal Item ID: 2002
25% Rarity level: 1 999 5 5 required
Yellow Dragonfly Yellow Dragonfly
Internal Item ID: 4339
20% Rarity level: 1 9999 10 5 required
Zebra Swallowtail Butterfly Zebra Swallowtail Butterfly
Internal Item ID: 2000
15% Rarity level: 1 9999 15 5 required

Wire

Wire is used to connect mechanisms to triggers and can be placed and removed using various tools. Placed wire will assume the color of the Wrench used, but will always appear as Wirered wire when dropped or placed in inventory or ammo slots. See Wire for more information, and a complete list of available tools.

Placed Wire colors Placed with
Red WrenchRed Wire The Red Wrench places red wire.
Green WrenchGreen Wire The Green Wrench places green wire.
Blue WrenchBlue Wire The Blue Wrench places blue wire.
Yellow WrenchYellow Wire The Yellow Wrench places yellow wire.
Multicolor WrenchThe Grand DesignRed Wire, Green Wire, Blue Wire, Yellow Wire The Multicolor Wrench and The Grand Design places and removes any color wire.

Ammo conservation

Main article: Ammo conservation

By default, every item of ammo fired will be consumed, i.e. removed from the player's inventory. There are certain items, however, that add a chance to prevent consuming the item, effectively conserving ammo occasionally.

Tips

  • The following ammo items do not automatically get placed into the ammo slots. If the player is running low on inventory space and still has ammo slots open, these items can be placed there to conserve space.

References