Autoswing
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For a list of weapons with autoswing, use the sort feature of the Autoswing column on the List of weapons page or see the Category:Autoswing items.

Demonstration of the Cutlass' autoswing.

Demonstration of how all blocks have autoswing when being placed.
Autoswing (also known as auto-swing, autofire, auto-fire, or auto-use) is a property that can apply to usable items, such as weapons, tools and blocks, wherein the item is automatically reused (or swung) while the ⚒ Use / Attack key/button is held down. In contrast, weapons without autoswing require that the player repeatedly clicks or presses ⚒ Use / Attack in order to continue attacking.
On this wiki, items with autoswing feature the icon in the top-right corner of their infobox.
Notes
- Internally, the
autoReuse
attribute determines whether an item has autoswing ability. - Autoswing can be enabled for all weapons in the Settings menu by enabling the "Autofire" option. Autoswing can also be enabled on melee weapons and whips by certain accessories: Feral Claws, Power Glove, Mechanical Glove, Fire Gauntlet, and Berserker's Glove(Desktop, Console and Mobile versions).
- Note that none of these actually change the
autoReuse
attribute of an item.
- Note that none of these actually change the
Tips
- Items without autoswing can also be swung automatically via third-party software like auto clickers.