Bats

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Bats are common flying enemies. They follow the Bat AI, randomly flying around and bumping into things while trying to make contact with the player. In Expert Mode(Desktop, Console and Mobile versions), some types have a chance to inflict the Feral Bite debuff on players.

Variants

Pre-Hardmode

Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
2 values: Pre-Hardmode › Hardmode
3 values: Pre-Hardmode › Hardmode › Post-Plantera
Type Health Damage Defense Coins Banner Additional info
a Cave BatCave BatInternal NPC ID: 49 16/32140176/48210264 13/2692116/39138174 2/2810 90 CCPre-Hardmode: 2 SC25 CCHardmode: 7 SC20 CCPost-Plantera: 9 SC Cave Bat Banner Common Cavern/Underground enemy
b Spore BatSpore Bat(Desktop, Console and Mobile versions)Internal NPC ID: 634 16/32140176/48210264 13/2692116/39138174 2/2810 90 CCPre-Hardmode: 2 SC25 CCHardmode: 7 SC20 CCPost-Plantera: 9 SC Spore Bat Banner Common Glowing Mushroom biome enemy
c Jungle BatJungle BatInternal NPC ID: 51 34/68148224/102222336 20/4072108/60108162 4/4812 80 CCPre-Hardmode: 2 SCHardmode: 3 SC20 CCPost-Plantera: 4 SC80 CC Jungle Bat Banner Common Jungle enemy
d HellbatHellbatInternal NPC ID: 60 46/92100/138150 35/7062/10593 8 1 SC20 CCPre-Hardmode: 3 SCHardmode: 2 SC40 CC Hellbat Banner Common Underworld enemy
e Ice BatIce BatInternal NPC ID: 150 30/60132198/90198297 18/366496/5496144 6/61218 2 SC50 CCPre-Hardmode: 6 SC25 CCHardmode: 10 SCPost-Plantera: 15 SC Ice Bat Banner Common Ice biome enemy, inflicts Chilled and rarely Frozen on contact

Hardmode only

Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
2 values: Pre-Hardmode › Hardmode
3 values: Pre-Hardmode › Hardmode › Post-Plantera
Type Health Damage Defense Coins Banner Additional info
a Giant BatGiant BatInternal NPC ID: 93 100/200220/300330 45/9080/135120 16 4 SCHardmode: 10 SCPost-Plantera: 8 SC Giant Bat Banner Common Cavern enemy, inflicts Confused on contact
b Illuminant BatIlluminant BatInternal NPC ID: 137 200/400/600 75/150/225 30 5 SC12 SC50 CC Illuminant Bat Banner Common Underground Hallow enemy
c Lava BatLava BatInternal NPC ID: 151 160/320/480 50/100/150 16 4 SC10 SC Lava Bat Banner Common Underworld enemy, only appears after defeating a mechanical boss
d SlimerSlimerInternal NPC ID: 121 60/120132/180198 45/9080/135120 20 n/a n/a Corruption enemy, changes form into a slime when health is depleted
e Giant Flying FoxGiant Flying FoxInternal NPC ID: 152 220/440/660 80/160/240 24 4 SC10 SC Giant Flying Fox Banner Jungle enemy, only spawns at night
f VampireVampireInternal NPC ID: 158 750/1500/2250 60/120/180 32 50 SC1 GC25 SC Vampire Banner Solar Eclipse enemy, pursues player as a bat and transforms into humanoid form when near

Tips

  • Bats are small, fast, and their erratic behavior will often annoy and irritate players. They can be a serious pain to newcomers without means of protecting against knockback, such as the Cobalt Shield, because players could be knocked off ledges into lethal falls, or worse, a group of enemies.
    • Hellbats are especially irritating, as they can easily knock unsuspecting players into pools of lava.
  • There are several precautions that players may take when facing bats:
    • A good tactic is avoidance. Utilize walls and terrain to leave them trapped, or use knockback to lose distance.
    • If armed with a weapon with decent knockback, it would be sufficient to slay them close-up, because a swing is often completed before the bat returns.
    • One might notice early that broadswords are extremely effective with practice.

History

  • Desktop 1.2: Ice Bat, Lava Bat, Vampire, and Giant Flying Fox introduced.
  • Desktop 1.1: Giant Bat, Slimer, and Illuminant Bat introduced.
  • Desktop 1.0.5:
    • Hellbat introduced.
    • Bats no longer enter water.
    • Bats now have a specific death sound effect.
  • 3DS-Release: Introduced. Cave Bat and Jungle Bat added.