Biome backgrounds

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Biome backgrounds are images that appear behind objects and blocks in each biome. Each biome has its own set of backgrounds that usually show a landscape of the biome. In a world, each biome is randomly assigned a background from its own set, and can be changed by using a World Globe(Desktop, Console and Mobile versions). Backgrounds can also be overridden using Monoliths. Backgrounds do not affect a biome in any way, except in The Hallow, where the current background affects the style of hallowed trees. Turning off backgrounds in Settings hides them, though ambient entities will still appear.

Surface backgrounds

Forest

Desert

Infected Desert

Snow biome

Jungle

Some Jungle backgrounds are combined with the current forest background.

The Corruption

The Crimson


The Hallow

Every Hallow background has a rainbow in it, except the 3DS one.

Ocean

Glowing Mushroom biome

Glowing Mushroom backgrounds are combined with the current forest background.

Underground backgrounds

These backgrounds consist of only one layer, unlike surface backgrounds, and cannot be changed with World Globes.

Underground

Cavern

Pre-Underworld

Glowing Mushroom biome

Ice biome (Underground)

Ice biome (Cavern)

(Desktop, Console and Mobile versions) Underground Ocean

Underground Jungle (Underground layer)

Underground Jungle (Cavern)

Underground Corruption

On the Desktop version Desktop version, Console version Console version, and Mobile version Mobile version, the following backgrounds are used. On the Old-gen console version Old-gen console version and Nintendo 3DSNintendo 3DS version version, the cavern layer background for any other biome the player is in is dynamically tinted purple.

Underground Crimson

On the Desktop version Desktop version, Console version Console version, and Mobile version Mobile version, the following backgrounds are used. On the Old-gen console version Old-gen console version and Nintendo 3DSNintendo 3DS version version, the cavern layer background for any other biome the player is in is dynamically tinted red.

Underground Hallow

On the Desktop version Desktop version, Console version Console version, and Mobile version Mobile version, the following backgrounds are used. On the Old-gen console version Old-gen console version and Nintendo 3DSNintendo 3DS version version, the cavern layer background for any other biome the player is in is dynamically tinted pink.

Underworld backgrounds

Unlike the underground backgrounds, these have multiple layers like surface backgrounds do.

Trivia

  • The third Hallow surface background features a large animated lake on its third layer, which cannot easily be seen in-game.
  • The backgrounds of the Underground Corruption, Crimson, or Hallow biomes revert to the default caverns background just before the underworld, and they do not appear until the underground layer is no longer visible on the screen.

History

  • Desktop 1.4.0.1:
    • Added 27 new surface backgrounds and updated the graphics of many existing ones.
      • Added 2 new Forest backgrounds.
      • Added 3 new Desert backgrounds.
      • Added 3 new Snow backgrounds.
      • Added 4 new Jungle backgrounds.
      • Added 3 new Corruption backgrounds.
      • Added 3 new Crimson backgrounds.
      • Added 3 new Hallow backgrounds.
      • Added 3 new Ocean backgrounds.
      • Added 3 new Glowing Mushroom backgrounds.
    • Added new normal, corrupt, crimson and hallowed underground layer backgrounds for the Ocean.
    • Added 2 new Underworld backgrounds.
    • A world can now have up to 4 unique backgrounds for the forest biome, determined by the same areas as the 4 tree types.
  • Desktop 1.3.0.1: Underworld background now displays with multiple layers, similar to surface backgrounds.
  • Desktop 1.1:
    • Added unique surface backgrounds for the Forest, Desert, Jungle, Ocean, Corruption and Hallow.
      • Prior to the update, only the basic blue background could be seen in every biome.