Bleeding

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Bleeding is a debuff that prevents natural health regeneration. Any other form of health regeneration bonuses, such as those granted by the Band of Regeneration or the set bonus of Palladium armor, will not be affected. The player is not prevented from using recovery potions, such as Bottled Water, while afflicted.

Visually, the debuff causes affected players to continuously release small blood droplets. The drops of blood will not appear if Blood and Gore is disabled in the game settings.

(Old-gen console and 3DS versions) When an enemy has this debuff inflicted on them (only possible via Tizona), they lose health since they do not naturally regenerate health.

The debuff can be negated by equipping the Adhesive Bandage or its derivatives.

Causes

From enemy

From Duration Chance
Werewolf Werewolf 45 / 90 / 112.5 seconds 1/8 (12.5%)
Vampire Vampire 5-7/ 10-14 / 12.5-17.5 seconds 1/1 (100%)
Angler Fish Angler Fish 45 / 90 / 112.5 seconds 1/8 (12.5%)
Rusty Armored Bones Rusty Armored Bones 10 / 20 / 25 seconds 1/8 (12.5%)
Skeletron Head Skeletron Head 6-10 / 7.5-12.5 seconds 1/1 (100%)
Duke Fishron Duke Fishron 6-20 / 7.5-25 seconds 1/3 (33.33%)
Brain of Cthulhu Brain of Cthulhu 7.5-15 / 9.37-18.75 seconds 11/243 (4.53%)
Creeper Creeper 7.5-15 / 9.37-18.75 seconds 11/81 (13.58%)

From player

From Duration Chance
Tizona Tizona(Old-gen console and 3DS versions) 10 seconds ?

Other

From Duration Chance
Red PotionRed Potion(Desktop, Console and Mobile versions)(except For the worthy and Get fixed boi worlds) 1 hour / 2 hours / 3 hours 1/1 (100%)
SpikeSpike 10 / 20 / 25 seconds 1/1 (100%)
Wooden SpikeWooden Spike 10 / 20 / 25 seconds 1/1 (100%)

History