Thrown Water
Thrown Water refers to a set of three consumable weapons that each convert a small area into a biome (Hallow, Corruption, or Crimson for Holy Water, Unholy Water, and Blood Water respectively) when thrown. This conversion affects a roughly circular area with a radius of four tiles from the center. Enemies within this radius are also damaged slightly; this damage is not classified as any of the four damage types and therefore cannot be modified by any buffs or equipment.
Holy Water is only available in Hardmode. It is possible for Corrupted or Crimson Deserts to be generated naturally with the world, making the other two throwable waters available from the beginning of the game. However, these biomes will not spread onto sand until Hardmode begins; therefore, worlds generated without Corrupted/Crimson Deserts will not have Ebonsand/Crimsand until then. On the Desktop version,
Console version, and
Mobile version, however, Vile Powder or Vicious Powder can be used to convert sand into its corrupt counterpart.

Variants




Type | |
---|---|
Damage | 20 |
Knockback | 3 (Very weak) |
Consumable | ✔️ |
Use time | 15 (Very fast) |
Velocity | 9 |
Tooltip | Spreads the Hallow to some blocks |
Rarity | ![]() |
Sell | 40 CC |
Research | 99 required |
- Holy Water
Use | |
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Impact |
- Internal Item ID: 422
- Internal Projectile ID: 69




Type | |
---|---|
Damage | 20 |
Knockback | 3 (Very weak) |
Consumable | ✔️ |
Use time | 15 (Very fast) |
Velocity | 9 |
Tooltip | Spreads the Corruption to some blocks |
Rarity | ![]() |
Sell | 20 CC |
Research | 99 required |
- Unholy Water
Use | |
---|---|
Impact |
- Internal Item ID: 423
- Internal Projectile ID: 70




Type | |
---|---|
Damage | 20 |
Knockback | 3 (Very weak) |
Consumable | ✔️ |
Use time | 15 (Very fast) |
Velocity | 9 |
Tooltip | Spreads the Crimson to some blocks |
Rarity | ![]() |
Sell | 20 CC |
Research | 99 required |
- Blood Water
Use | |
---|---|
Impact |
- Internal Item ID: 3477 (Desktop, Console and Mobile versions)
- Internal Projectile ID: 621
Crafting
Recipes
Result | Ingredients | Crafting station |
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| By Hand |
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Conversions
Thrown water converts blocks and walls as displayed below.[1]
Holy Water
This content is transcluded from Solutions § Blue Solution.
Resulting converted tile | Original tiles |
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n/a (will be destroyed)
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![]() (only if surrounded by Hallowed grass in all four directions)
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Unholy Water
This content is transcluded from Solutions § Purple Solution.
Resulting converted tile | Original tiles |
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Blood Water
This content is transcluded from Solutions § Red Solution.
Resulting converted tile | Original tiles |
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Tips
- The effects of Thrown Water can be reversed with Thrown Powder.
- For creating large areas of Hallow, Corruption or Crimson, a Clentaminator (or its upgrade, the Terraformer(Desktop, Console and Mobile versions)) may be a better choice. It fires a stream of solution with a range of about 60 tiles.
Trivia
- The Holy Water, including its sprite and the way it is thrown, is possibly a reference to the item of the same name in the action-adventure video game series Castlevania.
See also
History
- Desktop 1.3.0.1:
- Updated sprites of Holy and Unholy Waters. Previous sprites were:
- Holy Water's crafting recipe changed from 5 Pixie Dust and 1 Bottled Water to 10 Bottled Water and 2 Pixie Dust.
- Unholy Water's crafting recipe now requires 10 Bottled Water, and produces 10 Unholy Water at a time.
- Added Blood Water.
- Updated sprites of Holy and Unholy Waters. Previous sprites were:
- Desktop 1.2.0.3: Holy Water will now purify the Crimson biome.
- Desktop 1.2: Stack limit increased from 250 to 999.
- Desktop 1.1: Introduced Holy and Unholy Waters.
- Console 1.02:
- Stack limit increased from 250 to 999.
- Holy Water will now purify the Crimson biome.
- Console-Release: Introduced Holy and Unholy Waters.
- Switch 1.0.711.6: Introduced with changes up to Desktop 1.3.0.1.
- Mobile 1.2.6508:
- Stack limit increased from 250 to 999.
- Holy Water will now purify the Crimson biome.
- Mobile 1.1.5536: Introduced Holy and Unholy Waters.
- 3DS-Release: Introduced with changes up to Desktop 1.2.