Broken Armor

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Broken Armor is a debuff. When inflicted on enemies, it adds 20 armor penetration when calculating damage against them. When inflicted on players, it halves the players' defense.

The debuff can be negated by equipping Armor Polish or its derivatives.

Causes

From player

From Duration Chance
Paladin's Hammer Paladin's Hammer 10–20 seconds 100%

From enemy

From Duration Chance
Armored Skeleton Armored Skeleton 2 / 4 / 5 minutes 1/6 (16.67%)
Blue Armored Bones Blue Armored Bones 10 / 20 / 25 seconds 1/2 (50%)
Brain of Cthulhu Brain of Cthulhu 9.73-19.5 / 12.17-24.37 seconds 11/243 (4.53%)
Creeper Creeper 9.73-19.5 / 12.17-24.37 seconds 11/81 (13.58%)

Other

From Duration Chance
Red Potion Red Potion(Desktop, Console and Mobile versions)(except For the Worthy and Zenith worlds) 1 / 2 / 3 / hours 1/1 (100%)

Immune NPCs

Enemies immune to Broken Armor

Notes

  • Having the Withered Armor debuff and this debuff applied at the same time does not make the player have 0 defense, due to the fact that the two debuffs' defense-reducing capabilities stack multiplicatively, leading to a 75% defense reduction instead of the expected 100%.[1]

History

  • Desktop 1.3.0.1: Duration from Armored Skeletons reduced from 5 to 2 minutes.

References

  1. Information taken from the Desktop version Desktop 1.4.5.2 source code, method Update() in Terraria.Player.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.5.6.