Celestial Cuffs

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Desktop/Console/Old-gen console/Mobile-Only Content: This information applies only to the Desktop, Console, Old-gen console, and Mobile versions of Terraria.
Celestial Cuffs
  • Celestial Cuffs item spriteold Celestial Cuffs item sprite
  • Celestial Cuffs equipped
Stack digit 1.png
Statistics
Type
TooltipIncreases pickup range for mana stars
Restores mana when damaged
Increases maximum mana by 20
RarityRarity level: 5
Sell3 GC20 SC
Research1 required
  • Internal Item ID: 2221 (Desktop, Console, Old-gen console and Mobile versions)

The Celestial Cuffs are a pre-Hardmode accessory which restores mana when the wearer is damaged and increases pickup range for Stars. (Desktop, Console and Mobile versions) It also increases maximum mana by 20.

Mana restored is equal to the damage of the attack before factoring defense and damage reduction effects.[1] Damage from drowning and debuffs does not trigger this effect, while fall damage will. This effect does not stack with the mana restoration effect of the Magic Cuffs.

The mana star pickup range is increased by 18.75 tiles, for a total of 21.375 tiles. This effect does not stack with the pickup range increase effect of the Celestial Magnet, Magnet Flower or Celestial Emblem.

Crafting

Recipes

ResultIngredientsCrafting station
Celestial CuffsCelestial Cuffs(Desktop, Console, Old-gen console and Mobile versions)Tinkerer's WorkshopTinkerer's Workshop

Crafting tree

Fallen StarFallen Star×5
( Night )
Mana CrystalMana CrystalPanic NecklacePanic Necklace
( Crimson Heart Crimson Crate Hematic Crate )
Tinkerer's Workshop and Ecto Mist
Band of RegenerationBand of Regeneration
( Gold Chest )
Band of StarpowerBand of Starpower
( Shadow Orb Corrupt Crate Defiled Crate )
ShackleShackle
( Zombie )
Tinkerer's Workshop
Mana Regeneration BandMana Regeneration Band
Tinkerer's WorkshopCelestial MagnetCelestial Magnet(Desktop, Console, Old-gen console and Mobile versions)
( Floating Island Sky Crate Azure Crate
(Desktop, Console and Mobile versions)
/ Traveling Merchant
(Old-gen console version)
)
Magic CuffsMagic Cuffs
Tinkerer's Workshop
Celestial CuffsCelestial Cuffs(Desktop, Console, Old-gen console and Mobile versions)

Tips

  • The Celestial Cuffs have the Band of Starpower in their crafting tree. This content is transcluded from Band of Starpower § Crimson worlds.Getting a Band of Starpower takes special measures in Crimson worlds, since it is normally dropped from Corruption-exclusive Shadow Orbs.
  • The Celestial Cuffs can be obtained before defeating any boss, which might make it worth farming for.
  • The Celestial Cuffs are a very valuable accessory when regularly using any kind of magic weapon. The mana restoration effect and the mana star pickup range increase are especially useful during event or boss fights, where there is a potential of a lot of damage being taken and a lot of mana stars being dropped. Furthermore, the mana restoration effect facilitates using weapons which consume a high amount of mana more often or for an extended period of time, e.g. the Last Prism(Desktop, Console and Mobile versions).
  • (Old-gen console version) Although the Celestial Cuffs are generally considered an upgrade to the Magic Cuffs, they lack the +20 maximum mana bonus.
  • (Old-gen console version) When intending to equip the Celestial Emblem or Magnet Flower with the Celestial Cuffs, it may be preferable to equip the Magic Cuffs instead. The mana star pickup range increase, which the Magic Cuffs lack, is covered by the Celestial Emblem or Magnet Flower, while the Magic Cuffs grant the +20 maximum mana bonus, which the Celestial Cuffs lack.
  • Self-inducing damage proves to be a reliable source of mana restoration. With a reasonable amount of defense, the damage taken can be reduced to a negligible amount, while the mana restored equals the base damage. Damage can be self-induced by, for example, traps (including Spikes and Wooden Spikes), explosives, or Exploding Bullets.
  • In comparison to the Mana Flower or Magnet Flower(Desktop, Console and Mobile versions), the Celestial Cuffs may be preferred due to the Mana Sickness debuff which consuming Mana Potions causes.
  • The Celestial Cuffs combined with the Hood variant for the Spectre armor set can be quite effective as it can heal the player with damage dealt, take damage resulting in more mana, then dealing more damage in an effective cycle.
  • Using a Slime Statue wired to a Lever with high defense can be an efficient way of getting mana without taking too much damage.

History

  • Desktop 1.4.1: Now has the +20 mana bonus that its component accessories granted.

References

  1. Information taken from the Desktop version Desktop 1.4.4.9 source code, method Hurt() in Terraria.Player.cs.