Cursed Inferno
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Cursed Inferno is a Hardmode debuff that prevents health regeneration and causes the afflicted NPC or player to take damage each second for the duration of the debuff. The damage varies by platform:
- (Desktop, Console and Mobile versions) 24 damage per second is inflicted to enemies, and 12 damage per second is inflicted to players. Affected enemies also take 10% more knockback.
- (Old-gen console and 3DS versions) Enemies and players alike take 6 damage per second.
If the afflicted target is Oiled(Desktop, Console and Mobile versions), they will take 25 additional damage per second, totaling 49 damage per second to enemies or 37 damage per second to players.
Causes
From player
From | Duration | Chance | Total damage | |
---|---|---|---|---|
Cursed Arrow | 7 seconds | 100% | 168 (Desktop, Console and Mobile versions) 42 (Old-gen console and 3DS versions) | |
Cursed Bullet | 7 seconds | 100% | 168 (Desktop, Console and Mobile versions) 42 (Old-gen console and 3DS versions) | |
Cursed Dart(Desktop, Console and Mobile versions) | 3–6 seconds | 100% | 72-144 | |
Cursed Flames | 7 seconds | 100% | 168 (Desktop, Console and Mobile versions) 42 (Old-gen console and 3DS versions) | |
Cursed Flare(Desktop, Console and Mobile versions) | 10 seconds | 100% | 240 | |
Clinger Staff(Desktop, Console and Mobile versions) | 7 seconds | 100% | 168 | |
Spectral Arrow(Old-gen console and 3DS versions) | 7 seconds | 100% | 42 | |
Flask of Cursed Flames | 3–6 seconds | 100% | 72-144 (Desktop, Console and Mobile versions) 18-36 (Old-gen console and 3DS versions) |
From enemy
From | Duration | Chance | Total damage | |
---|---|---|---|---|
Clinger (Cursed Flame) | 2-3 / 4-6 / 5-7.5 seconds (Desktop, Console and Mobile versions) 3-8 seconds (Old-gen console and 3DS versions) |
1/3 (33.33%) | 24-36 / 48-72 / 60-90 (Desktop, Console and Mobile versions) 18-48 (Old-gen console and 3DS versions) | |
Vile Ghoul(Desktop, Console and Mobile versions) | 7 / 14 / 17.5 seconds | 1/1 (100%) | 84 / 168 / 210 | |
Spazmatism (Cursed Flames Attack) | 2-3 / 4-6 / 5-7.5 seconds (Desktop, Console and Mobile versions) 3-8 seconds (Old-gen console and 3DS versions) |
1/3 (33.33%) | 24-36 / 48-60 / 48-72 (Desktop, Console and Mobile versions) 18-48 (Old-gen console and 3DS versions) |
Immune NPCs
Notes
History
- Desktop 1.4.1:
- Damage per second increased again from 12 to 24 on the enemy version of the debuff.
- Significantly more enemies are now susceptible to Cursed Inferno.
- Desktop 1.4.0.1:
- Damage per second doubled from 6 to 12 for both players and enemies.
- Cursed Inferno duration from Ghoul, Clinger, and Spazmatism decreased somewhat to mitigate the increased damage to the player.
- Desktop 1.1: Introduced.
- Console-Release: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 1.3.0.7: No longer deals percentage-based damage.
- Mobile 1.1.5536: Introduced.
- 3DS-Release: Introduced.