Daybreak
| Type | |
|---|---|
| Damage | 150 (Melee) |
| Knockback | 5 (Average) |
| Critical chance | 4% |
| Use time | 16 (Very fast) |
| Velocity | 20 (effective) |
| Tooltip | 'Rend your foes asunder with a spear of light!' |
| Rarity | |
| Sell | 10 Gold |
| Research | 1 required |
- Daybreak

- Solar Explosion

| Use | |
|---|---|
| Solar Explosion |
- Internal Item ID: 3543
- Internal Buff ID: 189
- Internal Projectile ID: 636, 953
The Daybreak is a Hardmode, post-Lunatic Cultist melee weapon that fires a gravity-affected sun spear projectile. It sticks onto the targeted enemy upon contact, dealing damage and inflicting the Daybroken debuff, which deals 100 damage per second for a duration of 5 seconds. Up to eight sun spears can be stuck onto a single enemy at one time, resulting in 800 DPS for the debuff.[1]
When more than eight sun spears are attached, the earliest one will dissipate and cause a Solar Explosion. Additionally, a sun spear will dissipate and cause a Solar Explosion whenever it collides with blocks, when the target it is stuck to dies, or when its duration ends. Solar Explosions deal the weapon's damage and inflicts the Daybroken debuff, but cannot deal critical hits.[2]
Its best modifier is Ruthless. Since part of the Daybreak's damage output comes from the Solar Explosions which cannot critically hit, critical hit chance bonuses are less effective than direct increases in damage.
Crafting[edit]
Recipes[edit]
| Result | Ingredients | Crafting station |
|---|---|---|
|
Notes[edit]
- Melee speed boosts increase its velocity, but not fire rate.
- The sun spears are unaffected by gravity for the first 0.38 seconds after being fired.
- While the sun spears can receive bonuses to inflict debuffs (e.g. from flasks, Frost armor, or Magma Stone), Solar Explosions cannot.
- Each sun spear applies its own separate duration of the Daybroken debuff.
- The size of the Solar Explosions range from 2.75×2.75 tiles to 6.5×6.5 tiles.[3]
- The sun spears emit light and are fully bright in the dark. Upon dissipation they release fully bright particles some of which emit light. The Solar Explosions are also fully bright in the dark.
Tips[edit]
- The Daybreak deals much more single-target damage compared to the Solar Eruption, its Solar Fragment counterpart, which is better at damaging multiple targets.
- Since the damage of the Daybroken debuff cannot be increased by other items, its DPS is viable even with defensive builds, like ones using the Beetle Shell.
Trivia[edit]
- The Daybroken debuff does not have a unique debuff icon as it can never be applied to players. It instead uses a copy of the Stardust Dragon buff's icon as a placeholder.
- The Daybreak appears to function as a javelin, a smaller type of spear primarily used for throwing instead of thrusting.
- The word daybreak means dawn, the time in the morning when daylight first appears.
- The Daybreak, the Constellation, and the Phantasm are the only weapons made from Lunar Fragments to not have a pillar's name in their name (e.g. "Solar").
- It can be considered a massively more powerful Bone Javelin, as its projectiles are affected by gravity and stick to enemies to inflict damage over time.
- However, the Daybreak is a melee weapon, while the Bone Javelin is a consumable ranged weapon.
History[edit]
- Desktop 1.4.1.1: Projectiles will now explode when attached to a closing Moon Lord Eye.
- Desktop 1.4.1: Projectiles now explode when expiring or upon hitting a wall. The explosion does the same damage as the weapon and can hit nearby enemies as well.
- Desktop 1.4.0.1: Now spreads the debuff to nearby enemies even if the attack kills the target in one hit.
- Desktop 1.3.0.4: Fixed Daybroken debuff spreading to friendly NPCs, killing them.
- Desktop 1.3.0.1: Introduced.
- Console 1.0.933.1: Introduced. (
)
- Console 1.0.750.0: Introduced. (
)
- Switch 1.0.711.6: Introduced.
- Mobile 1.3.0.7: Introduced.
References[edit]
- ↑ Information taken from the
Desktop 1.4.4.9 source code, field _javelinsMax8inTerraria.Projectile.csand methodsDamage()inTerraria.Projectile.cs,StatusNPC()inTerraria.Projectile.cs,UpdateNPC_BuffApplyDOTs()inTerraria.NPC.cs, andAI()inTerraria.Projectile.cs. The relevant part inTerraria.Projectile.AIis theaiStyle == 113code block. There may be inaccuracies, as the current Desktop version is 1.4.5.8. - ↑ Information taken from the
Desktop 1.4.4.9 source code, method SetDefaults()inTerraria.Projectile.cs. There may be inaccuracies, as the current Desktop version is 1.4.5.8. - ↑ Information taken from the
Desktop 1.4.4.9 source code, methods Kill()inTerraria.Projectile.csandAI()inTerraria.Projectile.cs. The relevant part inTerraria.Projectile.AIis theaiStyle == 117code block. The scale of the explosion will be between 0.85× to 2×. There may be inaccuracies, as the current Desktop version is 1.4.5.8.












