Elf Archer
Jump to navigation
Jump to search
Elf ArcherHardmode exclusive
Classic
Expert
Master
Statistics
Type | |
---|---|
Environment | |
AI Type | Fighter AI |
Damage | 70/105/157 (contact) 90180270 (Flaming Arrow)[1] |
Max Life | 900/1350/2025 |
Defense | 30 |
KB Resist | 55%/60%/64% |
Banner | Elf Archer Banner(Desktop, Console, Mobile and 3DS versions) |
Debuff | On Fire! |
---|---|
Debuff tooltip | Slowly losing life |
Chance | 33.33% (Flaming Arrow) |
Duration | 7 seconds14 seconds17.5 seconds[2] |
Drops
Coins | 9 SC22 SC50 CC |
---|
Projectile created
Projectile created
Projectile created
- Flaming Arrow
Sounds
Hurt | |
---|---|
Killed | |
Flaming Arrow |
- Internal NPC ID: 350
- Internal Buff ID: 24
- Internal Projectile ID: 82
The Elf Archer is a Hardmode, post-Plantera enemy that starts to spawn beginning with wave 2 during the Frost Moon event. It is very similar to the Pirate Crossbower and Skeleton Archer, shooting Flaming Arrows which inflict the On Fire! debuff for 7 / 14 / 17.5 seconds.
Killing an Elf Archer during the Frost Moon event will add 3 / 6 / 7.5 points to the final score.[3]
Trivia
- The Bestiary entry for the Elf Archer: "These aren't your typical elven archers. Tinkering all year long, they are excited to gift you with the hottest new arrows this season."
History
- Desktop 1.4.4: Increased the Frost Moon wave point progression per kill in Master Mode from 6 to 7.5.
- Desktop 1.4.0.1: Sprite updated.
- Desktop 1.3.0.1:
- Damage reduced from 80 to 70.
- Will now drop the Elf Archer Banner upon every 50th kill by the player.
- Desktop 1.2.3.1: Increased the Frost Moon wave point progression per kill from 2 to 3.
- Desktop 1.2.2: Introduced.
- Console 1.0.933.1: Made corresponding updates from ('s) 1.0.750.0 update. ()
- Console 1.0.750.0:
- Damage reduced from 80 to 70.
- Will now drop the Elf Archer Banner upon every 50th kill by the player. ()
- Console 1.05: Introduced.
- Mobile 1.3.0.7:
- Damage reduced from 80 to 70.
- Will now drop the Elf Archer Banner upon every 50th kill by the player.
- Mobile 1.2.11212: Introduced.
- Switch 1.0.711.6: Introduced with corresponding updates up to Desktop 1.3.0.1.
- 3DS 1.03: Introduced.
References
- ↑ Information taken from the Desktop 1.4.4.9 source code, method
AI_003_Fighters()
inTerraria.NPC.cs
. - ↑ Information taken from the Desktop 1.4.4.9 source code, method
StatusPlayer()
inTerraria.Projectile.cs
. The relevant part is thetype == 82
block. - ↑ Information taken from the Desktop 1.4.4.9 source code, method
CheckProgressFrostMoon()
inTerraria.NPC.cs
.