Enchanted Sword Shrine
Background Object
The Enchanted Sword Shrine is a terrain feature that generates as a small cave below the surface. It has a 1/3 (33.33%) chance to generate with a 1-tile wide shaft leading into the top of the cave. The cave's background is made of Flower Walls and features a small hill with pools of water on either side. Atop the hill rests a sword in stone as a background object, which, when destroyed, has a 1/50 (2%) chance to drop a Terragrim and an Enchanted Sword otherwise.
The Enchanted Sword Shrine generates in the surface or underground layers in the outer two-thirds of the map, in dirt or stone terrain. Multiple shrines may generate in a world, with larger worlds having a slightly increased chance to generate more, although not guaranteed to generate any.
Generation chance
The world will attempt to generate 1 to 2 shrines in small worlds, 1 to 3 shrines in medium worlds, and 2 to 4 shrines in large worlds, with each shrine having a 1/2 (50%) chance of being placed. The following tables represent the odds of having a certain amount of shrines generate in a world, depending on its size.
# of shrines | Chance |
---|---|
0 | 2/6 (33.33%) |
1 | 3/6 (50%) |
2 | 1/6 (16.67%) |
Average: 0.83 |
# of shrines | Chance |
---|---|
0 | 3/14 (21.43%) |
1 | 6/14 (42.86%) |
2 | 4/14 (28.57%) |
3 | 1/14 (7.14%) |
Average: 1.21 |
# of shrines | Chance |
---|---|
0 | 3/28 (10.71%) |
1 | 9/28 (32.14%) |
2 | 10/28 (35.71%) |
3 | 5/28 (17.86%) |
4 | 1/28 (3.57%) |
Average: 1.71 |
Notes
- Although practically guaranteed in normal gameplay, the shaft can only generate with a height of up to 1000 tiles.
- The shrine will only rarely spawn below the surface layer and will only ever reach a maximum of 100 tiles in the underground layer.
- While Enchanted Sword Shrines only generate on the
Desktop version,
Console version, and
Mobile version, Enchanted Swords can still appear scattered throughout the world in all versions.
- Enchanted Sword Shrines may generate in uncommon ways at times:
- The shaft can go all the way to the surface, making it very easy to notice. It can even go to the top of a Living Tree.
- The shrine itself can occasionally spawn on the surface, without a shaft.
- In rare cases, the top of the shaft spawns more than 10 tiles under the ground.
- The shrine itself can generate partially or completely Corrupted/Crimson. However, at least part of the shaft will always be dirt and uncorrupted grass.
- If generated under an overhang on the surface, the shaft will cut through midair.
Tips
- The shaft can be revealed by light particles that fall downwards through blocks.
- There are many weapons which spawn projectiles of this kind, for instance, the Dark Lance, Starfury, Jester's Arrow, Meteor Staff, Solar Eruption, Zenith, Flying Dragon, Flamelash, or numerous explosives.
- Some enemy projectiles can also reveal the shaft, e.g. those fired from the Goblin Sorcerer.
- Additionally, some mount provides a short burst of light particles when summoned, and if timed correctly, activating/deactivating a mount just before landing can send the light particles downwards 5–7 tiles.
- Some light pets that move when the player presses a direction (such as the Wisp pet, shown in the gallery below) can be used to find the shafts by holding ▼ Down.
- The Clentaminator can also be used to provide light, though players should be careful not to spread biomes in locations they did not want.
- The background object will generate an item upon its destruction. Therefore, the player can force-close the game to reload a previous save and continue doing this until the desired item is obtained.
- World Seeds with Enchanted Sword Shrines found before the current version of Terraria will not be guaranteed to contain a shrine in the same location despite the rest of the world being the same. If looking online for a seed that contains a shrine make sure that the seed was not discovered in a past update.
Gallery
Finding the vertical shaft using a light pet.
An Enchanted Sword Shrine next to the bottom of a Living Tree.
History
- Desktop 1.4.1: Made twice more likely to generate in a world.
- Desktop 1.4.0.1:
- Arkhalis drop replaced with the Terragrim.
- The background object will always be the enchanted sword in stone and drop a sword.
- A fixed number of shrines is no longer guaranteed per world.
- Cave shaft opening is no longer guaranteed and reduced to 33% chance to generate.
- Shrines can no longer generate on top of containers and can no longer have other structures generate on top of them.
- Desktop 1.3.0.1: Introduced.
- Console 1.0.933.1: Introduced. (
)
- Console 1.0.750.0: Introduced. (
)
- Switch 1.0.711.6: Introduced.
- Mobile 1.3.0.7: Introduced.