Fall damage

From Terraria Wiki
(Redirected from Fall)
Jump to navigation Jump to search
An example of fall damage.

Fall damage refers to the damage a player character sustains upon falling a large distance. It is one of the basic game mechanics. Fall damage occurs only if the "fall distance" exceeds a fixed threshold, beyond which the damage amount varies linearly with the distance traveled past said threshold. If the damage amount is greater than or equal to the player's current health, the player dies upon impact. Like all kinds of other damage, it provides invincibility frames and can be reduced by the player's defense and damage reduction.

Fall damage works the same way for all solid surfaces, but it does not occur when submerged in water, lava or honey, nor is it applied in certain circumstances, e.g. when landing on the surface of a liquid while wearing an accessory such as Lava Waders or landing on Minecart Track in a Minecart. Fall damage can also be affected by certain buffs and debuffs, such as Stoned(Desktop, Console and Mobile versions). See Interaction for all things that interact with fall damage.

Formula

In the basic case – falling through the air directly onto a solid surface, without the use of special accessories or buffs – fall damage is affected by fall distance. No damage is sustained if the fall distance is less than or equal to a "safe falling distance". The default safe falling distance is 25, while some items can increase this distance (see below).[1] Beyond this safe falling distance, 10 damage is sustained for each tile traveled. Thus, assuming fall distance is greater than the safe falling distance, the formula for calculating fall damage is: Fall damage = 10×( fall distance - safe falling distance ).

When the player is inflicted with Stoned(Desktop, Console and Mobile versions), fall damage uses the following formula: Fall damage = 20×( fall distance - 2 ). However, since Stoned will deal some damage to the player first, the resulting invincibility frame may still prevent fall damage when falling short distances.

The final damage taken and invincibility frame provided will be affected by defense, damage reduction, and Cross Necklace in the same way as other sources of damage.

Interaction

Items

Item Effect
Grappling Hook Hooks Resets fall damage after grappling to a tile.
Umbrella Umbrella Negates fall damage when held.
Tragic Umbrella Tragic Umbrella(Desktop, Console and Mobile versions)
Magic Mirror Magic Mirror(and its upgrades/equivalents) Resets fall damage on teleport.
Recall Potion Recall Potion
Potion of Return Potion of Return(Desktop, Console and Mobile versions)
Teleportation Potion Teleportation Potion
Wormhole Potion Wormhole Potion(Desktop, Console and Mobile versions)
Magic Conch Magic Conch(Desktop, Console and Mobile versions)
Demon Conch Demon Conch(Desktop, Console and Mobile versions)
Djinn's Curse Djinn's Curse(Desktop, Console and Mobile versions) Negates fall damage.
Gravitation Potion Gravitation Potion Resets fall damage upon flipping gravity.

Accessories

Accessory Effect[2]
Lucky Horseshoe Lucky Horseshoe(and its upgrades) Negates fall damage.
Wings Wings
Moon Lord Legs Moon Lord Legs(Desktop, Console and Mobile versions) Increases the maximum safe falling distance by 10 tiles.
Frog Leg Frog Leg Increases the maximum safe falling distance by 10 tiles.
Amphibian Boots Amphibian Boots(Desktop, Console and Mobile versions) Increases the maximum safe falling distance by 10 tiles.
Frog Flipper Frog Flipper(Desktop, Console and Mobile versions) Increases the maximum safe falling distance by 10 tiles.
Frog Gear Frog Gear(Desktop, Console and Mobile versions) Increases the maximum safe falling distance by 10 tiles.
Frog Webbing Frog Webbing(Desktop, Console and Mobile versions) Increases the maximum safe falling distance by 10 tiles.
Climbing Claws Climbing Claws Resets fall damage after grabbing to the side of blocks.
Shoe Spikes Shoe Spikes
Tiger Climbing Gear Tiger Climbing Gear
Master Ninja Gear Master Ninja Gear
Water Walking Boots Water Walking Boots Negates fall damage when landing on water, honey, or shimmer(Desktop, Console and Mobile versions).
Obsidian Water Walking Boots Obsidian Water Walking Boots
Lava Waders Lava Waders Negates fall damage when landing on liquids.
Terraspark Boots Terraspark Boots(Desktop, Console and Mobile versions)
Rocket Boots Rocket Boots(and its upgrades) Resets fall damage after activating flying.
Flying Carpet Flying Carpet Resets fall damage after activating.
Cloud in a Bottle Extra jump accessories Resets fall damage after jumping.
Gravity Globe Gravity Globe(Desktop, Console and Mobile versions) Resets fall damage upon flipping gravity.

Mounts

Item Mount Effect[3]
Slimy Saddle Slimy Saddle(Desktop, Console, Old-gen console and Mobile versions) Slime Mount Slime Mount(Desktop, Console, Old-gen console and Mobile versions) Reduces fall damage by 50%.
Pogo Stick Pogo Stick(Desktop, Console and Mobile versions) Pogo Stick Mount Pogo Stick Mount(Desktop, Console and Mobile versions) Reduces fall damage by 60%.
Golf Cart Keys Golf Cart Keys(Desktop, Console and Mobile versions) Golf Cart Golf Cart(Desktop, Console and Mobile versions) Reduces fall damage by 80%.
Mollusk Whistle Mollusk Whistle(Desktop, Console and Mobile versions) Flamingo Flamingo(Desktop, Console and Mobile versions)
Blessed Apple Blessed Apple(Desktop, Console and Mobile versions) Unicorn Mount Unicorn Mount(Desktop, Console and Mobile versions)
Ancient Horn Ancient Horn(Desktop, Console and Mobile versions) Basilisk Mount Basilisk Mount(Desktop, Console and Mobile versions)
Goat Skull Goat Skull(Desktop, Console and Mobile versions) Goat Mount Goat Mount(Desktop, Console and Mobile versions)
Hexxed Branch Hexxed Branch(Desktop, Console and Mobile versions) Tree Mount Tree Mount(Desktop, Console and Mobile versions) Reduces fall damage by 90%.
Lilith's Necklace Lilith's Necklace(Desktop, Console and Mobile versions) Wolf Mount Wolf Mount(Desktop, Console and Mobile versions)
Brain Scrambler (item) Brain Scrambler (item)(Desktop, Console and Mobile versions) Scutlix Mount Scutlix Mount(Desktop, Console and Mobile versions) Reduces fall damage to 1.
Superheated Blood Superheated Blood(Desktop, Console and Mobile versions) Lava Shark Mount Lava Shark Mount(Desktop, Console and Mobile versions)
Toy Tank Toy Tank(Desktop, Console and Mobile versions) Santank Mount Santank Mount(Desktop, Console and Mobile versions)
Minecart Minecarts (All minecarts) Negates fall damage when landing on Minecart Tracks.
Fuzzy Carrot Fuzzy Carrot(Desktop, Console, Old-gen console and Mobile versions) Bunny Mount Bunny Mount(Desktop, Console, Old-gen console and Mobile versions) Negates fall damage.
Honeyed Goggles Honeyed Goggles(Desktop, Console, Old-gen console and Mobile versions) Bee Mount Bee Mount(Desktop, Console, Old-gen console and Mobile versions)
Scaly Truffle Scaly Truffle(Desktop, Console, Old-gen console and Mobile versions) Pigron Mount Pigron Mount(Desktop, Console, Old-gen console and Mobile versions)
Gelatinous Pillion Gelatinous Pillion(Desktop, Console and Mobile versions) Winged Slime Mount Winged Slime Mount(Desktop, Console and Mobile versions)
Reindeer Bells Reindeer Bells Rudolph Rudolph
Dark Mage's Tome Dark Mage's Tome(Desktop, Console and Mobile versions) Book Mount Book Mount(Desktop, Console and Mobile versions)
Cosmic Car Key Cosmic Car Key(Desktop, Console and Mobile versions) UFO Mount UFO Mount(Desktop, Console and Mobile versions)
Drill Containment Unit Drill Containment Unit(Desktop, Console and Mobile versions) Drill Mount Drill Mount(Desktop, Console and Mobile versions)
The Black Spot The Black Spot(Desktop, Console and Mobile versions) Pirate Ship Mount Pirate Ship Mount(Desktop, Console and Mobile versions)
Witch's Broom Witch's Broom(Desktop, Console and Mobile versions) Witch's Broom Witch's Broom(Desktop, Console and Mobile versions)

Tiles

Tile Effect
Cobweb Cobweb Negates fall damage when landing on it.
Pink Slime Block Pink Slime Block(Desktop, Console and Mobile versions)
Silly Pink Balloon Silly Pink Balloon(Desktop, Console and Mobile versions)
Silly Purple Balloon Silly Purple Balloon(Desktop, Console and Mobile versions)
Silly Green Balloon Silly Green Balloon(Desktop, Console and Mobile versions)
Cloud Cloud((Desktop, Console and Mobile versions))
Rain Cloud Rain Cloud((Desktop, Console and Mobile versions))
Snow Cloud Snow Cloud(Desktop, Console and Mobile versions)
Poo Poo(Desktop, Console and Mobile versions)
LiquidsLiquidsLiquidsLiquids Liquids(more than 1 tile deep) Negates fall damage when falling into them.

Buffs/Debuffs

Buff/Debuff Effect
Featherfall Featherfall Negates fall damage.
Water Walking Water Walking Negates fall damage when landing on liquids.
Stoned Stoned(Desktop, Console and Mobile versions) Increases fall damage and ignores the effect of accessories that grant immunity to fall damage.

Enemies

On the Desktop version Desktop version, Console version Console version, and Mobile version Mobile version, if the player is knocked back or slowed down by an enemy, the fall damage will be reset.

On the Old-gen console version Old-gen console version and Nintendo 3DSNintendo 3DS version version, enemies will not reset the player's fall damage.

Achievements

Achievement Lucky Break.png
Lucky Break • Survive a long fall with just a sliver of health remaining.
Take fall damage and survive with less than 10% maximum health. (Desktop, Console and Mobile versions)
Category: Challenger Challenger
Achievement Safe Fall.png
Safe Fall • “You have landed safely.”
Survive a fall using a Lucky Horseshoe or Cloud in a Bottle. (Old-gen console version)

Tips

  • It is possible to build an invincibility machine using fall damage by utilizing hoiks.
  • (Old-gen console and 3DS versions) The player should be careful when falling down long shafts such as hellevators without fall damage or knockback protection, as enemies will not reset the player's fall damage.

Trivia

  • The maximum amount of fall damage the player can take on a small world with 0 defense is 10,090, from top of the world to the bottom of Underworld. On a large world, the maximum fall damage is 43,620.
  • Dying from fall damage will display one of the following unique death messages:
    • "<Player name> fell to their death."
    • "<Player name> didn't bounce."
    • "<Player name> invented gravity."
    • "<Player name> discovered the meaning of defenestration."
    • "<Player name> was freeeee, free-fallin'."
    • "<Player name> tried to ice skate uphill."
    • "<Player name> thought they could fly."

References

  1. Information taken from the Desktop version Desktop 1.4.4.9 source code, method Update() in Terraria.Player.cs.
  2. Information taken from the Desktop version Desktop 1.4.4.9 source code, method ApplyEquipFunctional() in Terraria.Player.cs.
  3. Information taken from the Desktop version Desktop 1.4.4.9 source code, methods Update() in Terraria.Player.cs and Initialize() in Terraria.Mount.cs.