Flamelash

From Terraria Wiki
Jump to navigation Jump to search
Flamelash
  • Flamelash item spriteold Flamelash item sprite
Stack digit 1.png
Statistics
Type
Damage32 (Desktop, Console and Mobile versions) / 34 (Old-gen console and 3DS versions) (Magic)
Knockback6.5 (Strong)
Mana21 (Desktop, Console and Mobile versions) / 16 (Old-gen console and 3DS versions)
Critical chance4%
Use time30 (Average) (Desktop, Console and Mobile versions) /
20 (Very fast) (Old-gen console and 3DS versions)
Velocity6
TooltipSummons a controllable ball of fire
RarityRarity level: 3
Sell2 GC50 SC
Research1 required
Inflicts Debuff
DebuffOn Fire!On Fire!
Debuff tooltipSlowly losing life
Chance50%
Duration4–8 seconds
Projectile created
  • Flamelash
    Flamelash
Obtained from Obtained from
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
EntityQty.Rate
Obsidian Lock BoxObsidian Lock BoxObsidian Lock Box(Desktop, Console and Mobile versions)120*1/5 (20%)
Shadow ChestShadow ChestShadow Chest120*1/5 (20%) Desktop versionConsole versionOld-gen console versionMobile version
16.67*1/6 (16.67%) Nintendo 3DS version
(Desktop, Console and Mobile versions) The Flamelash attacking Target Dummies. Notice how it follows the cursor and deals splash damage through blocks.

The Flamelash is a pre-Hardmode, post-Skeletron magic weapon that launches a controllable ball of fire, similar to the Magic Missile. When the Use / Attack button is released, the Flamelash's projectile keeps its course until it hits an enemy or surface. The projectile can be controlled for up to one minute before dissipating and has a 1/2 (50%) chance of inflicting the On Fire! debuff for 4–8 seconds. On the Desktop version Desktop version, Console version Console version, and Mobile version Mobile version, if an enemy is nearby, the ball of fire will home into the nearest enemy upon release. It can also pierce one enemy, retaining its homing ability and exploding upon contact with a second enemy or block. The Flamelash has a (Desktop, Console and Mobile versions) 1/5 (20%) / (Old-gen console and 3DS versions) 1/6 (16.67%) chance of being found in Shadow Chests in the Underworld, as well as a 1/5 (20%) chance of being found in Obsidian Lock Boxes(Desktop, Console and Mobile versions) obtained from Obsidian Crates(Desktop, Console and Mobile versions) and Hellstone Crates(Desktop, Console and Mobile versions).

Its best modifier is Mythical.

Notes

  • The mana cost is for the initial casting only. Maintaining and directing the projectile does not cost additional mana, and the player will regenerate mana while controlling it.
  • The projectile fired by the Flamelash cannot enter water or honey and will dissipate on contact. It can be controlled in lava, however.
    • Attempting to use the Flamelash while at least partially submerged in any liquid fails, and does not consume mana. Oddly, this includes lava.
  • The Flamelash will veer in whichever direction the player is moving if fired up or down.
  • The projectile moves at about 90 mph.
  • (Desktop, Console and Mobile versions) Although the projectile visibly increases in size after hitting the first enemy, the second hit does not inflict additional damage.

Tips

  • The light particles that the projectile emits can fall deep into the ground, illuminating the area below even if it is not hollow. This is useful for finding undiscovered caverns or ores.
  • Because of its controllable nature, the Flamelash can be used to safely clear out overgrown caves, while providing light. It will also clear Thorny bushes without fading away and can easily dispatch Hornets.
  • It has potential to be an effective magic weapon well into Hardmode.
  • (Desktop, Console and Mobile versions) Projectiles can hit a target twice if given enough space, it will pierce the enemy and then circle around to hit it once more.
  • The explosion of the projectile can affect enemies through thin walls and doors.
  • Using a Target Dummy that is being rapidly moved around by Teleporters, the piercing attack can be forced to constantly move around in a circle while trying to home in on the Dummies. This can be repeated many times, allowing the player to "store" massive amounts of damage before summoning a boss.

Gallery

See also

History

  • Desktop 1.4.1:
    • Damage decreased from 36 to 32.
    • Mana cost increased from 18 to 21.
  • Desktop 1.4.0.1:
    • The item has been overhauled:
      • Projectile sprite updated.
      • Projectile moves much faster.
      • Projectile now homes into enemies upon being released.
      • Projectile now pierces once.
      • Projectile now produces a small area-of-effect explosion on impact.
      • Damage decreased from 40 to 36.
      • Use time increased from 20 to 30
      • Mana usage increased from 12 to 18.
      • Now obtainable from Obsidian Lock Box found in Obsidian and Hellstone Crates.
  • Desktop 1.3.0.1:
    • Damage increased from 34 to 40.
    • Mana usage decreased from 16 to 12.
  • Desktop 1.0.6:
    • Received some gameplay changes:
      • Makes a new sound when used.
      • Damage decreased from 41 to 34.
      • Mana to cast reduced from 20 to 16.
      • Hits only once per attack instead of twice.
      • Projectile launched after release the mouse button, rather than disappearing.
      • Can inflict the On Fire! debuff.
      • Now only found in Shadow Chests, no longer dropped by Bone Serpents.
  • Console 1.0.750.0: (PlayStation 4)
    • Damage increased from 34 to 40.
    • Mana usage decreased from 16 to 12.
  • Console 1.02:
    • No longer incredibly rare.
    • Weapon speed increased to make it more viable.
  • Mobile 1.2.6508:
    • No longer incredibly rare.
    • Weapon spead increased to make it more viable.
  • 3DS-Release: Introduced with mechanics of Desktop 1.2.0.3.