Flamelash

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Desktop versionConsole versionMobile version
This is the main page whose information applies to the Desktop, Console, and Mobile versions of Terraria.
For the differences of this information on Old-gen console and 3DS, see Legacy:Flamelash.
Flamelash
  • Flamelash item sprite
9999
Statistics
Type
Damage32 (Magic)
Knockback6.5 (Strong)
Mana21
Critical chance4%
Use time30 (Average)
Velocity6
TooltipSummons a controllable ball of fire
RarityOrange (Rarity level: 3)
Sell2 GC50 SC
Research1 required
Inflicts Debuff
DebuffOn Fire!On Fire!
Debuff tooltipSlowly losing life
Chance50%
Duration4–8 seconds
Projectile created
  • Flamelash
    Flamelash
Sounds
Use
Impact
Obtained from Obtained from
Classic Mode.png Classic
Expert Mode.png Expert
Master Mode.png Master
EntityQty.Rate
Obsidian Lock Box(Desktop, Console and Mobile versions)Obsidian Lock BoxObsidian Lock Box(Desktop, Console and Mobile versions)11/5 (20%)
Shadow ChestShadow ChestShadow Chest11/5 (20%)
The Flamelash attacking Target Dummies. Notice how it follows the cursor and deals splash damage through blocks.

The Flamelash is a pre-Hardmode, post-Skeletron wand. When used, it fires a fireball that follows the cursor when Use / Attack key is held. If the Use / Attack key is released mid-drag, the fireball will be fired in that direction. If the cursor is stationary on release, it is fired directly away from the player. Once it is released, the fireball homes in on nearby enemies and can pierce once, creating a small explosion upon contact with a block or second enemy. It also has a 1/2 (50%) chance of inflicting the On Fire! debuff for 4–8 seconds. The Flamelash has a 1/5 (20%) chance of being found in Shadow Chests in the Underworld, as well as a 1/5 (20%) chance of being found in Obsidian Lock Boxes(Desktop, Console and Mobile versions) obtained from Obsidian Crates(Desktop, Console and Mobile versions) and Hellstone Crates(Desktop, Console and Mobile versions).

Its best modifier is Mythical.

Notes

  • The fireball lasts for one minute before dissipating.
  • The explosion deals damage in a 6×6-tile square centered on the projectile.[1]
  • Although the projectile visibly increases in size after hitting the first enemy, the second hit does not inflict additional damage.
  • The mana cost is for the initial casting only. Maintaining and directing the projectile does not cost additional mana, and the player will regenerate mana while controlling it.
  • The projectile fired by the Flamelash cannot enter water or honey and will dissipate on contact. It can be controlled in lava, however.
    • Attempting to use the Flamelash while at least partially submerged in any liquid fails, and does not consume mana. This includes lava.

Tips

  • As the fireball emits light and can be controlled, this weapon is a good exploration tool.
  • Projectiles can hit a target twice if given enough space; they will pierce the enemy and then circle around to hit it once more.
  • The explosion of the projectile can affect enemies through thin walls and doors.
  • Using an enemy that is being rapidly moved around by Teleporters (for example, one spawned by statues), the piercing attack can be forced to constantly move around in a circle while trying to home in on the target. This can be repeated many times, allowing the player to "store" massive amounts of damage before summoning a boss.

Gallery

See also

History

  • Desktop 1.4.1:
    • Damage decreased from 36 to 32.
    • Mana cost increased from 18 to 21.
  • Desktop 1.4.0.1:
    • The item has been overhauled:
      • Projectile sprite updated.
      • Projectile moves much faster.
      • Projectile now homes into enemies upon being released.
      • Projectile now pierces once.
      • Projectile now produces a small area-of-effect explosion on impact.
      • Damage decreased from 40 to 36.
      • Use time increased from 20 to 30
      • Mana usage increased from 12 to 18.
      • Now obtainable from Obsidian Lock Box found in Obsidian and Hellstone Crates.
  • Desktop 1.3.0.1:
    • Damage increased from 34 to 40.
    • Mana usage decreased from 16 to 12.
  • Desktop 1.0.6:
    • Received some gameplay changes:
      • Makes a new sound when used.
      • Damage decreased from 41 to 34.
      • Mana to cast reduced from 20 to 16.
      • Hits only once per attack instead of twice.
      • Projectile launched after release the mouse button, rather than disappearing.
      • Can inflict the On Fire! debuff.
      • Now only found in Shadow Chests, no longer dropped by Bone Serpents.
  • Console 1.0.750.0: (PlayStation 4)
    • Damage increased from 34 to 40.
    • Mana usage decreased from 16 to 12.
  • Console 1.02:
    • No longer incredibly rare.
    • Weapon speed increased to make it more viable.
  • Mobile 1.2.6508:
    • No longer incredibly rare.
    • Weapon spead increased to make it more viable.
  • 3DS-Release: Introduced with mechanics of Desktop 1.2.0.3.

References

  1. Information taken from the Desktop version Desktop 1.4.4.9 source code, method Kill() in Terraria.Projectile.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.5.5.