Floaty Gross

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Floaty GrossHardmode exclusive
Floaty Gross.gifOld-gen console version and Nintendo 3DS version
Classic Mode.png Classic
Expert Mode.png Expert
Master Mode.png Master
Statistics
Type
Environment
AI TypeHovering AI
Damage65/130/195
Max Life240/480/720
Defense18
KB Resist30%/37%/44%
BannerFloaty Gross BannerFloaty Gross Banner
Immune toPoisonedConfused
Inflicts debuff
Inflicts debuff
Inflicts debuff
DebuffWeakWeak
Debuff tooltipPhysical abilities are decreased
Chance4%
Duration2 minutes4 minutes5 minutes
Drops
Coins5 SC12 SC50 CC
Sounds
Hurt
Killed

The Floaty Gross is a floating Hardmode enemy that spawns in the Underground Crimson. It can float through blocks in a manner similar to Wraiths and has a 1/25 (4%) to inflict the Weak debuff for 2 / 4 / 5 minutes upon contact with the player. Because of its low knockback resistance and ability to pass through walls, weapons with high knockback will be more effective against it in the narrow crevices of the Underground Crimson.

Notes

This content is transcluded from NPC spawning/special rules.

  • The Floaty Gross has special spawning restrictions. It can only spawn if all of the following conditions are fulfilled:
    • No town NPCs are present nearby.
    • The player is not standing in front of a safe background wall.
    • In the last 5 seconds, the player has either used an item or has moved.[1]
All of these restrictions are suspended when the player is within range of a Shadow Candle.

Trivia

  • The BestiaryBestiary entry for the Floaty Gross: "These buoyant terrors of the darkest crimson depths most definitely, without question, are both floaty and gross."

See also

History

  • Desktop 1.4.4: Monster Meat drop rate reduced from 1/1000 to 1/1500. In Don't Starve seeds, changed from 1/200 to 1/500.

References

  1. Internally, the game checks if the player has moved at a speed of at least 0.1875 tiles/second (approximately 0.26 mph) in horizontal and vertical directions, which is practically any movement at all. Information taken from the Desktop version Desktop 1.4.4.9 source code, property IsStandingStillForSpecialEffects in Terraria.Player.cs and field AFKTimeNeededForNoWorms in Terraria.NPC.cs.