Forbidden armor
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Forbidden armor

Statistics
Type | |
---|---|
Defense | 26 (set) |
Set Bonus | Double tap ▼ Down/▲ Up[1] to call an ancient storm to the cursor location |
Rarity | ![]() |
Sell | 12 GC (set) |
Projectile created
- Ancient Storm (friendly)
Sounds
Ancient Storm |
---|
- Internal Projectile ID: 656

Forbidden Sign
Forbidden armor is a Hardmode mage/summoner armor set consisting of the Forbidden Mask, Forbidden Robes, and Forbidden Treads. Crafting the full set requires a total of 3 Forbidden Fragments and 46 Adamantite or Titanium Bars (184 ore).
The full set grants the following effects while equipped:
- +26 defense
- +25% magic and summon damage
- +80 maximum mana
- +2 minion slots
- Summons a Forbidden Sign minion that floats behind the player. Double-tapping either ▼ Down or ▲ Up (depending on the "Activate Set Bonuses" setting) will consume 20 mana and send dust particles at the nearest solid block beneath the cursor's location, summoning an Ancient Storm. The storm rapidly deals 20 contact damage. The dust particles cannot pass through solid objects, so if they hit one before reaching the cursor, the Ancient Storm will not be summoned.
Set
Crafting
Recipes
Result | Ingredients | Crafting station |
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Notes
- The Ancient Storm has the following properties:[2]
- A space of at least 3×11 tiles is required for the Ancient Storm to be summoned. However, its size can vary from 3 to 30 tiles in height and from 1 to 3 tiles in width after the summon, depending on the available space.
- Only one Ancient Storm can be active at a time. When a new storm is summoned, the old one disappears after roughly 1 second.
- The Ancient Storm disappears after 15 seconds or after hitting enemies up to 30 times. It disappears roughly 1 second after the 30th hit.
- There must be an unobstructed line of sight between the top or center of the player and the central column of the storm. It disappears roughly 1 second after this line of sight is obstructed.
- The damage of the Ancient Storm is affected by both increases to magic and summon damage,[3] while the storm's critical strike chance is based on the player's magic critical strike chance.[4]
- Items that grant a bonus to all damage types (like the Celestial Shell or Avenger Emblem) will effectively contribute their value twice.
- Since the full Forbidden armor set is equipped, which grants a combined bonus of 50% damage, the storm's base damage is always already increased to 30.
- The Ancient Storm can be summoned even when afflicted with the Stoned debuff.
- Dyeing the Forbidden Robes will change the color of the Forbidden Sign, even if a vanity chest piece is in use.
- The Forbidden Sign emits a faint yellow light around the player, similar to the Mining Helmet.
Tips
- In terms of stats, this set is less powerful than Mythril armor with the magic headpiece, the Mythril Hood. Although, with efficient use of the Ancient Storm and the extra minion slots one could get higher DPS than with Adamantite armor.
- The set bonus can be very useful for fighting The Destroyer and other worm enemies, as the Ancient Storm can very rapidly hit multiple segments.
- If only summon bonuses are needed, it may be a better idea to simply go for Spider armor instead. Spider armor can be obtained directly after Hardmode begins and offers superior summon bonuses.
- Though it is weaker than Spider armor for pure summoners, its mixed nature is useful for summoners playing on harder difficulties, especially in Master Mode, as magic weapons allow for much safer strategies when fighting mechanical bosses.
Trivia
- The Forbidden armor is the Desert counterpart to the Snow biome's Frost armor, as they are both obtained similarly. However, the Frost armor buffs melee and ranged weapons instead of magic and summon weapons.
- The set resembles Set (deity), the Egyptian god of chaos and storms, who is known for being depicted as a man with a unique canine-like animal head, with black rectangular ears.
- Unlike other minions and sentries, the Forbidden Sign is not coded as a projectile. It uses the
Extra_74
texture in the game files. - Equipping Safeman's Sunny Day in the vanity helmet slot will cause the sun to sit within the ring of the Forbidden Sign, making them both move in unison.
Gallery
- The Forbidden Sign's Ancient Storm attack used on a group of Target Dummies.
History
- Desktop 1.4.4: Tooltips of summon-related items now say "summon damage" instead of "minion damage".
- Desktop 1.4.1: The Forbidden Robes now give a 10% summon damage bonus and the Forbidden Treads give a 10% magic damage bonus.
- Desktop 1.4.0.1: While the total benefits of the set remain unchanged, the benefits of Forbidden Robes and Treads have been split evenly, with each now giving 40 mana and +1 minion count.
- Desktop 1.3.3: Introduced.
- Console 1.17: Introduced.
- Switch 1.0.1096.2: Introduced.
- Mobile 1.4.0.5.0: Introduced with changes up to Desktop 1.4.0.1.
References
- ↑ Depends on Activate Set Bonuses setting
- ↑ Information taken from the
Desktop 1.4.4.9 source code, method
AI()
inTerraria.Projectile.cs
. The relevant part is theaiStyle == 127
block. - ↑ Information taken from the
Desktop 1.4.4.9 source code, method
CommandForbiddenStorm()
inTerraria.Player.cs
. - ↑ Information taken from the
Desktop 1.4.4.9 source code, method
SetDefaults()
inTerraria.Projectile.cs
.