Giant Cursed Skull

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Giant Cursed SkullHardmode exclusive
Giant Cursed Skull.gifOld-gen console version and Nintendo 3DS version
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
Statistics
Type
Environment
AI TypeCursed Skull AI
Damage60/120/180 (contact)
50100150 (Shadowflames)
Max Life400/800/1200
Defense20
KB Resist80%/82%/84%
BannerGiant Cursed Skull BannerGiant Cursed Skull Banner(Desktop, Console, Mobile and 3DS versions)
Immune toPoisonedConfused
Inflicts debuff
Inflicts debuff
Inflicts debuff
DebuffCursedCursed
Debuff tooltipCannot use any items
Chance33.33% (contact) (Desktop, Console and Mobile versions)
100% (Shadowflames) (Desktop, Console and Mobile versions)
Duration4 seconds8 seconds10 seconds
Drops
Coins1 SC50 CC3 SC75 CC
Projectile created
Projectile created
Projectile created
  • Shadowflames
    Shadowflames
Not to be confused with Cursed Skull.

The Giant Cursed Skull is a Hardmode, post-Plantera enemy that spawns in the Dungeon after Plantera is defeated. It acts similarly to the Cursed Skull in flight pattern, except it is much larger and will occasionally shoot "Shadowflames", high-velocity white blasts that pass through tiles. On the Desktop version Desktop version, Console version Console version, and Mobile version Mobile version, it has a chance to inflict the Cursed debuff upon contact, while its projectiles always inflict the debuff.

The Giant Cursed Skull spawns most often in areas of the Dungeon backed by Slab or Tiled Walls. Removing these naturally occurring back walls will prevent these enemies from spawning, but they can be respawned by placing Cursed Dungeon Slab or Tiled Walls. These areas can further be identified by the presence of Rusted Company Standards, Ragged Brotherhood Sigils, Molten Legion Flags, or Diabolic Sigils, but these banners are purely indicative and do not influence spawning.

Notes

  • It will not usually cast bolts through walls until it has passed into open space or been damaged by the player (using weapons that can pass through walls, such as the Nettle Burst or Death Sickle). After being damaged or going into open space, it can fire bolts even if inside walls.
  • It will open its mouth prior to attacking, and its attack can be interrupted.
  • The Giant Cursed Skull has a cooldown of 2 seconds between firing bolts.[1]

Trivia

  • The BestiaryBestiary entry for the Giant Cursed Skull: "No one knows where these giant skulls came from, but like their smaller cousins, they seek out and curse the living with their magic."
  • According to the entry, the Cursed Skull is the Giant Cursed Skull's smaller cousin.

History

References

  1. Information taken from the Desktop version Desktop 1.4.4.9 source code, method AI() in Terraria.NPC.cs.