Giant Glowing Mushroom
Jump to navigation
Jump to search
Giant Glowing Mushroom
Giant Glowing Mushrooms are similar to Trees, but grow randomly in Glowing Mushroom biomes when enough space exists. They can be chopped down with an axe, which yields Glowing Mushrooms and, less often, Mushroom Grass Seeds. Giant glowing mushrooms also give off light, similar to Mushroom Grass and Glowing Mushrooms.
Giant Glowing Mushrooms grown in surface and underground biomes each have distinct graphics: Underground versions grow with plain, straight stalks, while Surface versions can display more complex branch formations.
They have similar requirements as trees:
- If there is a ceiling, it must be at least 16 tiles above the floor.
- There must be no wall right on top of the floor for them to spawn, but there can be wall behind the floor and from 1 tile above it.
- They will grow only when there is a flat patch of 5 blocks.
- They will grow at least 2 tiles from each other.
Notes
- When using a Clentaminator to spread the Jungle, the Giant Glowing Mushrooms will be converted into Jungle trees, while spreading the Glowing Mushroom biome will break the Jungle trees.
- (Desktop, Console and Mobile versions) Painting Giant Glowing Mushrooms, Glowing Mushroom plants (including Mushroom vine and cattail), and Mushroom grass will change the color of the light emitted from them.
Trivia
- Although in changelogs these have been referred to as Giant glowing mushrooms, or simply Giant mushrooms, in the source code they are referred to as Mushroom Trees.
- On the in-game minimap, they are simply labeled as trees.
History
- Desktop 1.4.4: Can now glow different colors when painted.
- Desktop 1.2: No longer need to be grown underground; the surface variant can now grow on the Surface level.
- Desktop 1.0.5: Giant Glowing Mushrooms will now grow back over time. They now grow dynamically on Mushroom Grass, instead of only spawning during world generation.
- Desktop-Release: Introduced.
- Console 1.4.4: Can now glow different colors when painted.
- Console 1.02: No longer need to be grown underground; the surface variant can now grow on the Surface level.
- Console-Release: Introduced with generation mechanics from Desktop 1.0.5.
- Switch 1.4.4: Can now glow different colors when painted.
- Switch 1.0.711.6: Introduced with generation mechanics from Desktop 1.2.
- Mobile 1.4.4: Can now glow different colors when painted.
- Mobile 1.2.6508: No longer need to be grown underground; the surface variant can now grow on the Surface level.
- Mobile-Release: Introduced with generation mechanics from Desktop 1.0.5.
- 3DS-Release: Introduced with generation mechanics from Desktop 1.2.