Goblin Archer

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Goblin Archer
Goblin Archer.pngOld-gen console version and Nintendo 3DS version
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
AI TypeFighter AI
Damage20/403672/6054108 (melee)
224466 (ranged attack)
Max Life80/160176352/240264528
KB Resist30%/37%/44%
BannerGoblin Archer BannerGoblin Archer Banner
Coins2Pre-Hardmode: 5Hardmode: 4Post-Plantera: 8

The Goblin Archer is an enemy of the Goblin Army that shoots Wooden Arrows at the player while standing still. Its attacks can be interrupted by knocking it back.


  • It is recommended to make this enemy a priority when dealing with an invasion. The Goblin Archer can attack from range and its attacks cannot be shot or struck down, making it a nuisance to players with low defense.
  • Unlike the Goblin Sorcerer, however, its arrows will not pass through blocks, allowing players to simply take cover when it shoots. It is also very useful to dig a three block tall tunnel and stay cornered at the end so that its arrows cannot hit the player.
  • Its arrows are unaffected by banners, making them one of the more dangerous enemies that spawn in a Goblin Invasion.
  • Goblin Archers seem to shoot arrows on a timer. This is especially apparent when playing with multiple players, as more will spawn, and sometimes a huge flood of arrows will fly from the horde of Archers. Grenades are recommended for this situation.


  • The debuff Confused causes Goblin Archers to become very unstable, sometimes running faster than the Goblin Thief, and flipping between left and right in place.
  • Even with Blood and Gore turned off, its bow will still drop when it dies, just like a body part.
  • Goblin Archer and the Goblin Scout are the only goblin enemies with blue skin, with the former being the only event one to be blue.
  • The BestiaryBestiary entry for the Goblin Archer: "Lending ranged support to the Goblin Army, archers keep a distance and pick off distracted and overwhelmed foes."