Gold Chest
The Gold Chest is a naturally-generated chest, with various loot as its contents. Each chest includes one special item, as well as some coins and other more common items. Gold Chests are found in Underground Cabins in the Underground and Caverns, in the Pyramids, and are also found as Locked Gold Chests in the Dungeon. Locked Gold Chests require one Golden Key each to open.
Apart from the initial items, Gold Chests function identically to other chests. Removing all items from a Gold Chest will allow it to be freed or broken with a pickaxe or drill. It can then be picked up, placed, and used just like any other chest, with 40 slots of storage space. There are only three minor differences to other chests: Gold Chests cannot be crafted and are only generated on world creation at the random locations; they can also be sold to an NPC at 10 SC, which is more than the standard chest, which only sells for 1 SC. Gold Chests have a sparkle effect when exposed to a light source, similar to coins.
Crafting
Used in
Result | Ingredients | Crafting station |
---|---|---|
Trapped Gold Chest(Desktop, Console and Mobile versions) | Heavy Work Bench(Desktop, Console, Old-gen console and Mobile versions) |
Loot
The loot for any given chest is determined by the location in which it is found. Each chest contains a single primary item and an assortment of randomly chosen common items. The primary item is first placed in the chest, then each "set" of common items is checked to see whether or not it will be added. If a set is chosen to be added, a single item from the list is added to the chest.
Sets are displayed in the list below divided by horizontal borders. For example, the Wooden Arrow and the Shuriken both reside in the same set, so they will never both appear in the same chest.
Underground
- The Extractinator has a lower spawn chance than other primary items, at 5%.
- If a chest contains a Flare Gun, it also contains Flares.
- The bars it contains will depend on the ore types available in the current world.
Primary Items | |
---|---|
Item | Amount |
Band of Regeneration | 1 |
Magic Mirror | 1 |
Cloud in a Bottle | 1 |
Hermes Boots | 1 |
Mace(Desktop, Console and Mobile versions) | 1 |
Enchanted Boomerang (only on (Old-gen console and 3DS versions)) | 1 |
Shoe Spikes | 1 |
Flare Gun | 1 |
Flare | 25-50 |
Extractinator | 1 |
Common Items | |||
---|---|---|---|
Chance | Item | Amount | |
33.33% | 1 in 3 | Bomb | 10-19 |
20% | 1 in 5 | Angel Statue | 1 |
33.33% | 1 in 3 | Rope | 50-100 |
50% | 1 in 2 | Iron Bar | 5-14 |
Lead Bar | |||
Silver Bar | |||
Tungsten Bar | |||
50% | 1 in 2 | Wooden Arrow | 25-49 |
Shuriken | |||
50% | 1 in 2 | Lesser Healing Potion | 3-5 |
66.67% | 2 in 3 | Regeneration Potion | 1-2 |
Shine Potion | |||
Night Owl Potion | |||
Swiftness Potion | |||
Archery Potion | |||
Gills Potion | |||
Hunter Potion | |||
Mining Potion(Desktop, Console, Old-gen console and Mobile versions) | |||
Dangersense Potion(Desktop, Console, Old-gen console and Mobile versions) | |||
50% | 1 in 2 | Torch | 10-20 |
66.67% | 2 in 3 | Recall Potion | 1-2 |
50% | 1 in 2 | Silver Coin | 50-89 |
Cavern
- Gold Chests that spawn within 250 blocks of the bottom of the world will generate the same common items as Shadow Chests.
- The Lava Charm has a lower spawn chance than other primary items, at 5%, (Desktop, Console and Mobile versions) and can only be found in areas where lava starts appearing in a normal Cavern biome.
- The Extractinator similarly has only a 5% chance, though it can spawn in any Gold Chest.
- If a chest contains a Flare Gun, it also contains Flares.
- The bars it contains will depend on the ore types available in the current world.
Primary Items | |
---|---|
Item | Amount |
Band of Regeneration | 1 |
Magic Mirror | 1 |
Cloud in a Bottle | 1 |
Hermes Boots | 1 |
Enchanted Boomerang (only on (Old-gen console and 3DS versions)) | 1 |
Shoe Spikes | 1 |
Flare Gun | 1 |
Flare | 25-50 |
Extractinator | 1 |
Lava Charm | 1 |
Wolf Fang(Old-gen console and 3DS versions) | 1 |
Common Items | |||
---|---|---|---|
Chance | Item | Amount | |
20% | 1 in 5 | Suspicious Looking Eye | 1 |
33.33% | 1 in 3 | Dynamite | 1 |
25% | 1 in 4 | Jester's Arrow | 25-50 |
50% | 1 in 2 | Silver Bar | 3-10 |
Tungsten Bar | |||
Gold Bar | |||
Platinum Bar | |||
50% | 1 in 2 | Flaming Arrow | 25-50 |
Throwing Knife | |||
50% | 1 in 2 | Healing Potion | 3-5 |
66.67% | 2 in 3 | Spelunker Potion | 1-2 |
Featherfall Potion | |||
Night Owl Potion | |||
Water Walking Potion | |||
Archery Potion | |||
Gravitation Potion | |||
33.33% | 1 in 3 | Thorns Potion | 1-2 |
Water Walking Potion | |||
Invisibility Potion | |||
Hunter Potion | |||
Dangersense Potion(Desktop, Console, Old-gen console and Mobile versions) | |||
Teleportation Potion | |||
50% | 1 in 2 | Recall Potion | 1-2 |
50% | 1 in 2 | Torch | 15-29 |
Glowstick | |||
50% | 1 in 2 | Gold Coin | 1-2 |
Dungeon
- Gold Chests in the Dungeon are locked, and require one Golden Key each to be opened.
- Regular Wooden Chests in the Dungeon will always spawn with one Golden Key, along with height-dependent common items.
- Gold Chests in the Dungeon will contain one of the following unique items, as well as some of the common Gold Chest items listed above, depending on the height in which they were found: Underground or Caverns. They also have a 12.5% chance of containing a Bone Welder and a 33.3% chance of containing a Shadow Key on Desktop version, Console version, and Mobile version. See the talk page for information on the distribution of the items among all Gold Chests in the Dungeon.
Item | Quantity | Chance |
---|---|---|
Muramasa | 1 | 1/7 (14.29%) |
Cobalt Shield | 1/7 (14.29%) | |
Aqua Scepter((Desktop, Console and Mobile versions) In regular worlds) Bubble Gun((Desktop, Console and Mobile versions) In don't dig up and get fixed boi worlds) | 1/7 (14.29%) | |
Blue Moon | 1/7 (14.29%) | |
Magic Missile | 1/7 (14.29%) | |
Valor(Desktop, Console and Mobile versions) | 1/7 (14.29%) | |
Handgun | 1/7 (14.29%) | |
Shadow Key | 1 | 1/3 (33.33%) |
Bone Welder(Desktop, Console, Old-gen console and Mobile versions) | 1 | 1/8 (12.5%) |
Pyramid
- Aside from the primary items listed here, Gold Chests in the Pyramid will also contain common secondary Gold Chest items listed above, depending on the height in which they were found: Underground or Caverns.
- The Pharaoh's Mask will always spawn with the Pharaoh's Robe.
Item | Quantity | Chance |
---|---|---|
Pharaoh's Mask | 1 | 1/9 (11.11%) (Desktop, Console and Mobile versions) 1/3 (33.33%) (Old-gen console and 3DS versions) |
Pharaoh's Robe | 1 | |
Flying Carpet | 1 | 4/9 (44.44%) (Desktop, Console and Mobile versions) 1/3 (33.33%) (Old-gen console and 3DS versions) |
Sandstorm in a Bottle | 1 | 4/9 (44.44%) (Desktop, Console and Mobile versions) 1/3 (33.33%) (Old-gen console and 3DS versions) |
- In Celebrationmk10(Desktop, Console and Mobile versions) worlds, Gold Chests in the Pyramid are guaranteed to contain the Pharaoh's set. In addition, they always contain either a Flying Carpet or a Sandstorm in a Bottle.
Item | Quantity | Chance |
---|---|---|
Pharaoh's Mask | 1 | 100% |
Pharaoh's Robe | 1 | |
Flying Carpet | 1 | 5/9 (55.56%) |
Sandstorm in a Bottle | 1 | 4/9 (44.44%) |
Notes
- Floating islands found in worlds generated with the "For the worthy" secret seed will contain locked Gold Chests instead of the usual Skyware Chests, a reference to older versions of Terraria. The chests will still contain the standard Skyware Chest loot.
- Because Gold Chests near the Underworld can generate Meteorite Bars, the Space Gun and Meteor armor can be obtained before defeating the Brain of Cthulhu or Eater of Worlds.
Achievements
History
- Desktop 1.4.4: Reverted 1.4.1 change.
- Desktop 1.4.1: Now Lucky Horseshoe can be found in cavern layers chest instead of Skyware Chests.
- Desktop 1.4.0.1:
- Can randomly generate underground once again.
- Can now generate in the Underground Jungle and Glowing Mushroom biomes but only outside of Underground Cabins.
- Gold Chests generating in the Underground and Cavern layers now have a chance to have the new Mace flail as a main item. They also no longer have the Enchanted Boomerang, which is now craftable instead.
- No longer generate in the Underground Desert and have been replaced with Sandstone Chests, which have their own unique loot table.
- Shadow Key now has a 1 in 3 chance of generating as secondary loot in Locked Gold Chests rather than being the main loot item.
- Can randomly generate underground once again.
- Desktop 1.3.1: Now used to craft the Trapped Gold Chest.
- Desktop 1.3.0.1:
- Locked Gold Chests in the Dungeon can now have the Valor yoyo as a new main loot item.
- Opening a Gold Chest for the first time will now trigger the "I Am Loot" achievement, while opening a Locked Gold Chest in the Dungeon will trigger the "Dungeon Heist" achievement.
- No longer normally generated outside Underground Cabins and the Dungeon.
- Now only spawn in the purity Underground and Cavern. While their loot tables will be the same in other Underground biomes (with the exception of the Ice biome), they will be replaced by those biomes' respective chests – Mushroom Chests in the Glowing Mushroom biome, Rich Mahogany Chests in the Underground Jungle, etc.
- Desktop 1.2.4:
- Expanded potions loot table:
- Chests in the Underground layer have a 2 in 3 chance of having 1 to 2 Dangersense, Mining, or Recall Potions.
- Chests in the Cavern layer have a 1 in 3 chance of having 1 to 2 Teleportation Potions and a 1 in 2 chance of having 1 to 2 Recall Potions.
- Expanded potions loot table:
- Desktop 1.2.3:
- Locked Gold Chests in the Dungeon now have a 12.5% chance of having the Bone Welder crafting station as a secondary loot item.
- Placed storage items can now be renamed.
- Desktop 1.2:
- Doubled storage capacity of all Chests.
- Gold Chests generating in the Underground and Cavern layers now have a chance to have the Flare Gun with Flares; Shoe Spikes; or the Lava Charm (only at the Lava level of the Caverns) as their main item. They also now have a 5% chance to have the rare Extractinator.
- No longer spawn on Floating Islands, which now have Skyware Chests in replacement and no longer require Golden Keys to open.
- Now spawn in the new Pyramid structures in the Desert and have chance to include either the Flying Carpet, Pharaoh's set, or Sandstorm in a Bottle as their main loot item.
- Desktop 1.1: Can now also generate in Underground Cabins, which are small structures located randomly underground that also feature furniture and traps.
- Desktop 1.0.6: Locked Gold Chests introduced in the Dungeon and Floating Islands. These require a Golden Key to open, and are therefore only accessible post-Skeletron.
- Desktop 1.0.5: Introduced, replacing normal Chests underground.
- Xbox Patch (May 1, 2013): Dragon armor will no longer appear in Gold Chests in worlds generated after the patch.
- Console-Release: Introduced.
- Mobile-Release: Introduced.
- 3DS-Release: Introduced.