Coins

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For money-making strategies, see Guide:Making money.

Want me to pull a coin from behind your ear? No? Ok.

The Wizard

Coins are the main unit of currency in Terraria, primarily used for NPC transactions. The currency is made of four different metals making four types of coins: Copper Coins, Silver Coins, Gold Coins, and Platinum Coins. Coins can also be used as ammunition for the Coin Gun.

Coins can be obtained by killing enemies, interacting with NPCs, or finding them in multiple forms of loot. Despite coins appearing as the materials copper, silver, gold, or platinum, they are not related to their respective ore types and cannot be crafted from them.

The coin value an enemy drops upon death is calculated from fixed base values with some random variation. See NPC drops § Coin drops for further information.

Types

Coin Max stack Placed Tile ID Damage Velocity Projectile
Copper CoinCopper CoinCopper Coin Copper CoinInternal Item ID: 71 100 Copper Coin placed 330 25 1 Copper Coin Copper CoinInternal Projectile ID: 158
Silver CoinSilver CoinSilver Coin Silver CoinInternal Item ID: 72 100 Silver Coin placed 331 50 2 Silver Coin Silver CoinInternal Projectile ID: 159
Gold CoinGold CoinGold Coin Gold CoinInternal Item ID: 73 100 Gold Coin placed 332 100 3 Gold Coin Gold CoinInternal Projectile ID: 160
Platinum CoinPlatinum CoinPlatinum Coin Platinum CoinInternal Item ID: 74 9999 Platinum Coin placed 333 200 4 Platinum Coin Platinum CoinInternal Projectile ID: 161

Storage

Inside the player's inventory, coins have their own special slots, although it is possible to move them into normal inventory slots.

  • Coins picked up from the environment, or "shift-clicked" from a storage item, will automatically combine into their higher denominations, if possible.
    • For example, if the player picks up 1 GC, they will end up with 1 GC in their inventory instead.
    • Similarly, a player holding 96 SC and picking up another 15, will end up with 1 GC11 SC.
  • (Desktop, Console and Mobile versions) Using "Quick Stack To Nearby Chests" will send coins to nearby Piggy Banks, Money Troughs, Chesters, Safes, and Defender's Forges (collectively, "banks"), combining them into higher denominations where possible.
  • Using "Quick Stack" (or "Quick Stack To Nearby Chests") on a storage item, like a chest, will treat coins like any other item, and will not move coins from the player's coin slots.
  • However, coins do not auto-combine when manually moved into a storage item; if there is no room in the storage item, some will be left in the player's hand or coin slots. Stacks of 100 coins should then be manually crafted into the next denomination. (See also the warning below regarding Deposit All.)
  • In the early game, before receiving a bank, it may be inevitable to store coins in a chest. Deposit All does place coins, but if the chest is already full when pressing Deposit All, higher denominations may be destroyed if a stack for that coin does not exist.
  • (Desktop, Console and Mobile versions) Coins may be spent in NPC transactions directly from the player's banks.

Drops upon death

  • Upon a player's death in Classic (Softcore (Old-gen console version)) difficulty (the default mode), 50% / 75% / 100% of all of the stacks of coins in a player's inventory are dropped, rounded up to the nearest whole coin. For example, if the player possesses 1 GC in one stack, it will be dropped. If the player has 10 GC, then 5 GC / 8 GC / 10 GC will be dropped.
  • Upon player death in Mediumcore(Desktop, Console, Old-gen console and Mobile versions) or Hardcore(Desktop, Console, Old-gen console and Mobile versions), all coins are dropped, regardless of how the player died.
  • Being killed by a player-wielded weapon will not cause the player to drop any coins in Classic, even if recently damaged by an enemy.
    • This includes accidentally blowing oneself up with explosives.
  • Forms of accidental death, such as fall damage or Chaos State, will cause coins to drop.
  • Dying from the player's own projectile after having it reflected by an enemy (such as a Selenian(Desktop, Console and Mobile versions)) will also result in coins being dropped.
  • In Expert Mode(Desktop, Console and Mobile versions), enemies can pick up dropped coins. If an enemy picked up at least 10 SC, when it despawns, its location will be saved on the minimap and marked by coin icons. Hovering the cursor over the icon will display the amount of coins the enemy is holding. When a player gets near the location, the enemy will be respawned. For more detailed info, see Expert Mode § Coin pickup.

Crafting

Recipes

ResultIngredientsCrafting station
Copper CoinCopper Coin100By Hand
Gold CoinGold Coin100
Gold CoinGold Coin
Platinum CoinPlatinum Coin
Silver CoinSilver Coin100
Silver CoinSilver Coin

Used in

ResultIngredientsCrafting station
Copper CoinCopper Coin100By Hand
Gold CoinGold Coin100
Gold CoinGold Coin
Platinum CoinPlatinum Coin
Silver CoinSilver Coin100
Silver CoinSilver Coin

Notes

Coin portal.png
(Desktop, Console and Mobile versions) A player standing next to a coin portal in the underworld.
  • Desktop versionConsole versionMobile versionNintendo 3DS version Coins have their damage values (from a Coin Gun) listed, and are listed as ammo.
  • Coin Portals(Desktop, Console and Mobile versions) have a rare chance to be opened by Pots.
  • In addition to the coins most slimes already drop, coins have a small chance to appear as a bonus drop(Desktop, Console, Mobile and 3DS versions).
  • Coins can be placed to form Coin Piles(Desktop, Console, Old-gen console and Mobile versions).
  • When thrown in Shimmer(Desktop, Console and Mobile versions), coins disappear and give the player coin luck.

Tips

  • Coins can be researched in Journey Mode(Desktop, Console and Mobile versions). Although tedious, players can duplicate 100 and work their way up the denominations until they reach 100 PC.
    • A sure way to achieve this is to research Gold or Platinum Bars, then sell them in stacks of 9999.

Trivia

  • (Desktop, Console and Mobile versions) Copper, Silver, and Gold Coins are the only items that can have a max stack of 100.
    • (Desktop, Console and Mobile versions) This also makes them the only stackable items that cannot be stacked to the usual maximum stack size of 9999.
  • Coin Portals(Desktop, Console and Mobile versions) often spawn in the Underworld due to the large amount of pots.
  • (Desktop, Console and Mobile versions) Due to the transaction properties of portable storage, the maximum amount of money that a player can be considered to be able to spend at one time is exactly 1,739,826 (40 stacks in Piggy Bank (or Money Trough/Chester) + 40 in Safe + 40 in Defender's Forge + 54 in inventory, with each stack containing 9,999 PC). However, if you include the player's ability to pick up coins off of the ground this number could theoretically be infinite. This would have to be accomplished with a money making contraption that allows the player to automatically pick up coins such as an extremely efficient mob farm so that as the player is buying items they gain more money than they are spending.
  • Depending on the version, coins may or may not have a sell value.
    • Desktop versionConsole versionMobile version Coins do not have a sell value.
    • Old-gen console versionNintendo 3DS version Coins have a selling price equal to the amount in their stack, but cannot be sold. Interestingly, this means that they have an internal buy value equal to 5× what they are worth (meaning buying 1 Gold Coin would cost 5 GC).Verify
    • Old-gen console version Coins can be sold on the Wii U Wii U and Xbox 360 Xbox editions. Doing so will do nothing, however.
  • (Desktop, Console and Mobile versions) Depending on their value, some coins will appear larger than others. The Platinum Coin is the tallest and widest coin (14×16 Pixels), Gold Coins are 2 pixels less wide (12×16), Silver Coins dimensions are 2 pixels shorter than the Gold Coin (12×14) and Copper Coins dimensions are 2 pixels shorter than the Silver Coin (12×12), making the Copper Coin the smallest.
  • A Platinum Coin is worth 1,000,000 Copper Coins.
    • Knowing how much space there is in a world, we can see how much space this many coins would take. Placing all of these Copper Coins would take up 4.9% of the area in a Large world, 8.6% of a Medium world, 19.8% of a (Desktop, Console, Old-gen console and Mobile versions) Small / Nintendo 3DS version Expanded world, and 63.4% of a Nintendo 3DS version Normal world.
  • Purchasing every NPC item requires the following number of coins: (although NPC happiness(Desktop, Console and Mobile versions) may increase or decrease these numbers)
  • (Desktop, Console and Mobile versions) Although coins are considered as ammunition due to being fired by the Coin Gun, they cannot legitimately be placed in the ammunition slot, only in the coins slot.

History

  • Desktop 1.4.2: Fixed an issue where falling placed coin could not land on top of other coins.
  • Desktop 1.4.0.1:
    • Now only display their damage when the player has a Coin Gun in their inventory.
    • No longer emits light when dropped.
  • Desktop 1.3.0.1:
    • New sound effect when coins are picked up.
    • New texture and animation for all coins.
    • You can now purchase items using all money in your character storage – including money in your inventory, Piggy Bank, and Safe.
    • Upon breaking a Pot, a Coin Portal may spawn in place of the Pot's normal drops, dispensing 5-15 Gold Coins.
  • Desktop 1.2.3.1:
    • Platinum Coin maximum stack increased from 100 to 999.
    • Fixed bug where coins would disappear during Quick Stack.
    • Fixed an exploit where you could duplicate coins with Quick Stack.
  • Desktop 1.2.0.3:
    • You can no longer sell money.
    • Fixed a bug that would cause coins to disappear instead of converting into the next highest currency.
    • Holding coins when dying will now correctly drop those as well.
    • Coins will now auto stack when close to each other.
  • Desktop 1.2:
    • Sometimes Quick Stack does not stack correctly and coins are lost.
    • Coins cannot be sold to NPCs anymore.
    • Coins can be dropped by putting Slush or Silt into an Extractinator.
    • You can no longer craft items or money by placing items in the trash.
  • Desktop 1.1.1:
    • Coins held on the cursor will correctly be dropped on death.
    • Fixed an issue that caused stacked coins to go missing from Chests during multiplayer.
  • Mobile 1.3.0.7:
    • Updated Platinum Coin sprite. Old sprite was Platinum Coin (mobile).png and was exclusive to Mobile.
    • New sound effect when coins are picked up.
    • New texture and animation for all coins.
    • You can now purchase items using all money in your character storage – including money in your inventory, Piggy Bank, and Safe.
    • Upon breaking a Pot, a Coin Portal may spawn in place of the Pot's normal drops, dispensing 5-15 Gold Coins.