Ice Elemental

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Ice ElementalHardmode exclusive
Ice Elemental.gifOld-gen console version and Nintendo 3DS version
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
Statistics
Type
Environment
AI TypeHovering AI
Damage55/110/165 (contact)
90180270 (Frost Blast)
Max Life200/400/600
Defense20
KB Resist40%/46%/52%
BannerIce Elemental BannerIce Elemental Banner
Immune toFrostburnConfusedPoisonedFrostbite
Inflicts debuff
Inflicts debuff
Inflicts debuff
DebuffFrostburnFrostburn
Debuff tooltipIt's either really hot or really cold. Either way it REALLY hurts
Chance33.3% (Frost Blast) (Desktop, Console and Mobile versions)
Duration6 seconds12 seconds15 seconds
Drops
Coins15 SC37 SC50 CC
  • Item (Quantity)Rate
  • 2%
  • (Desktop, Console and Mobile versions) 1% / (Old-gen console and 3DS versions) 0.56%
Projectile created
Projectile created
Projectile created
  • Frost Blast (hostile)
    Frost Blast (hostile)
This article is about the enemy from the Snow and Ice biome. For other uses, see Elemental.

The Ice Elemental is a Hardmode enemy that appears in the Ice biome at all times, and in the Snow biome at night. The Ice Elemental slowly hovers towards the player and shoots Frost Blasts which, on Desktop version Desktop, Console version Console, and Mobile version Mobile, have a chance to inflict the Frostburn debuff.

Notes

  • Ice Elementals can only hover about eight blocks off the ground.
  • Both the Ice Elementals and their projectiles emit a high amount of light.
  • Frost Blasts cannot be destroyed by hitting them, unlike many other orb projectiles.
  • Frost Blasts cannot travel through walls.
  • Ice Elementals ignore the Shroomite/Vortex armor's set bonus and they can still fire at stealthly/invisible players.

Tips

  • Although Ice Elementals have a high range, their projectiles travel slowly enough to dodge them.

Trivia

  • Elementals are magical entities who embody or personify a force of nature. Historically, elementals personify one of the four classical elements: earth, water, air, or fire (sometimes plants, and later included aether). In the fantasy role-playing game Dungeon & Dragons, elementals which are fusions and other unconventional elementals have been introduced.
  • Unlike most ice-themed enemies, the Ice Elemental can neither inflict the Chilled or Frozen debuffs.
    • (Desktop, Console and Mobile versions) They instead inflict the Frostburn debuff, and are the only enemy in the game able to do so.
  • The BestiaryBestiary entry for the Ice Elemental: "Water elementals become icy when dense strong magicks accumulate in the coldest places. Their frosty shards freeze all."

History

  • Desktop 1.4.4: Ice Sickle drop rate increased from 1/180 to 1/100.