Lava
Lava is a glowing red-orange liquid found deep in the Cavern layer and throughout The Underworld, appearing instead of water at depths below approximately 950 feet (475 tiles) in a small world, 1,450 feet (725 tiles) in a medium world, or 1,950 feet (975 tiles) in a large world (on average).[1] Tiny pools can frequently be found on the outskirts of the Underground Desert(Desktop, Console and Mobile versions) as well, even as high as 200 feet below the surface.
Contact with lava deals damage and inflicts the On Fire! debuff. Players take 80 damage and the debuff lasts for 7 / 14 / 17.5 seconds[2], whereas enemies, NPCs, and critters take 50 damage and the debuff lasts for 7 seconds.[3] Various items make the player immune to this damage, such as the Lava Charm and its derivatives. Lava also slows movement of entities submerged in it, similarly to water.
Lava flows downwards and horizontally, settling and taking the shape of any block formations below and beside it, the way water does. However, lava is more viscous than water, flowing more slowly. After flowing 50 tiles in a direction, lava will begin to evaporate, causing the source to be lost. Unlike with water, the color of lava does not depend on the biome the player is in. It also emits a medium amount of flickering light.
Most dropped items of rarity (which includes all coins) will be destroyed when submerged in lava past their vertical midpoint. Furthermore, many types of placed furniture and almost all placed platforms are destroyed upon contact with lava. Blocks cannot be placed directly within lava, but falling blocks like silt and sand can fall into it, resulting in placement at its bottom. Lava can be moved by the player via a bucket or pump.
In addition to naturally generated lava, it may be produced in a few other ways. Hellstone produces half a block's volume of lava when mined in the Underworld (a full block's volume in Expert Mode(Desktop, Console and Mobile versions)). Lava Slimes create a small amount of lava when slain in Expert Mode (except in Don't dig up(Desktop, Console and Mobile versions) and Get fixed boi(Desktop, Console and Mobile versions) secret world seeds). Hellbats and Lava Bats create a small amount of lava when slain in a Get fixed boi secret world seed.
Crafting
Like water and honey, lava can be used as a minor crafting station. It works just like those two; in order to use it the player only has to stand nearby. Creation of items from a body of lava does not lower the lava level at all.
Used to craft
Result | Ingredients |
---|---|
Lava Bomb(Desktop, Console and Mobile versions) |
|
Lava Rocket(Desktop, Console and Mobile versions) |
|
Result | Ingredients |
---|---|
Lavafall Block(Desktop, Console, Old-gen console and Mobile versions) | |
Magic Lava Dropper(Desktop, Console and Mobile versions) |
|
Lava can also be used to make the following items, though not as a crafting station:
Item | When combined with |
---|---|
Obsidian | Water |
Crispy Honey Block | Honey |
Aetherium Block(Desktop, Console and Mobile versions) | Shimmer(Desktop, Console and Mobile versions) |
Fishing
Fishing in lava requires the use of the Hotline Fishing Hook, Lavaproof Fishing Hook(Desktop, Console and Mobile versions) or its upgrade, or (Desktop, Console and Mobile versions) bait found in the Underworld. It is not possible to get other catches normally obtained in water.
Item | Type | Sell | Rarity | Notes | |
---|---|---|---|---|---|
Flarefin KoiInternal Item ID: 2312 | Fish | 50 SC | Used for crafting Inferno Potions. | ||
ObsidifishInternal Item ID: 2315 | Fish | 15 SC | Used for crafting Inferno Potions and Potions of Return(Desktop, Console and Mobile versions). | ||
Obsidian SwordfishInternal Item ID: 2331 | Spear | 1 GC | Hardmode-only. | ||
Bottomless Lava Bucket(Desktop, Console and Mobile versions)Internal Item ID: 4820 | Tool | 10 GC | Allows placing infinite amounts of lava. | ||
Lava Absorbant Sponge(Desktop, Console and Mobile versions)Internal Item ID: 4872 | Tool | 10 GC | Allows removing infinite amounts of lava. | ||
Demon Conch(Desktop, Console and Mobile versions)Internal Item ID: 4819 | Tool | 1 GC | Teleports the player to the center of the Underworld. | ||
Obsidian Crate(Desktop, Console and Mobile versions)Internal Item ID: 4877 | Crate | 1 GC | Pre-Hardmode-only. | ||
Hellstone Crate(Desktop, Console and Mobile versions)Internal Item ID: 4878 | Crate | 1 GC | Hardmode-only. |
Notes
- Contact with lava dislodges many placed furniture items and most kinds of platforms, except Obsidian, Stone(Desktop, Console and Mobile versions), and Ash Wood(Desktop, Console and Mobile versions) Platforms.
- Placed statues, pumps, and Obsidian furniture found in The Underworld are not dislodged by lava, but will still be destroyed if they are manually broken and fall into lava in their dropped state.
- Placed Ropes are dislodged by lava, but Web Ropes, Silk Ropes, and Chains are not.
- The exact depth at which lava will begin replacing all water in a world is different for every world and can vary by up to several hundred feet/tiles between worlds; the approximate depths given above are only averages.[1]
- Players cannot drown in lava, unlike water and honey.
- Flying enemies rarely enter lava, but walking enemies will walk into it.
- Rain does not turn lava into Obsidian.
- The presence of lava prevents grass from spreading to dirt within an approximate two-tile radius.
- Occasional lava "drips" from the ceiling are a special effect, which cause no damage. The player can create them with a Magic Lava Dropper(Desktop, Console and Mobile versions).
- Lava flowing from a lavafall (flowing over a half-block like a waterfall) is similarly harmless.
- Only 14 rarity items are not destroyed by lava:[4]
- Obsidian
- Fireblossoms
- Fireblossom Seeds
- Living Fire Blocks(Desktop, Console, Old-gen console and Mobile versions) (only the regular type, not its variants)
- Grates(Desktop, Console and Mobile versions)
- Buckets (all 4 variants)
- Minecart Tracks (all 3 variants)
- Crispy Honey Blocks
- Chains
- Some entities will not take any damage from contact with lava, including:
- Enemies and critters native to The Underworld.
- Bosses (except King Slime and Golem).
- Entities that can pass through solid blocks (e.g., worms, Snatchers, Biome Mimics during their "pound" attack, etc.).
- Tax Collector(Desktop, Console and Mobile versions).
- Invincible entities (e.g., True Eye of Cthulhu, Granite Golem during its shield state).
- The Beach Ball bounces off of lava.
Tips
- The damage from lava can be reduced by increasing defense. Apart from that, the following items allow for reducing or eliminating lava damage:
- Obsidian Skin Potion: Grants a buff when consumed which provides lava immunity for its entire duration.
- Superheated Blood(Desktop, Console and Mobile versions): Summons a Lava Shark Mount, which provides unlimited immunity to lava damage, as well as fast movement in liquids.
- Obsidian Roseand derivatives: Reduces the base damage taken from lava from 80 to (Desktop, Console and Mobile versions) 35 / (Old-gen console and 3DS versions) 50 and halves the duration of the inflicted On Fire! debuff from 7 / 14 / 17.5 seconds to 3.5 / 7 / 8.75 seconds.
- Ash Wood armor(set bonus)(Desktop, Console and Mobile versions): Halves the base damage taken from lava from 80 to 40 and halves the duration of the inflicted On Fire! debuff from 7 / 14 / 17.5 seconds to 3.5 / 7 / 8.75 seconds.
- Combining a full set of Ash Wood armor with an Obsidian Rose (or one of the accessories crafted from it) provides unlimited immunity to lava damage.
- Various accessories and one type of Minecart allow the player to be submerged in lava for up to 7 seconds without taking damage. This immunity is similar to the breath meter while underwater, but it has its own separate bar. After exiting lava, it takes much longer to refill than the breath meter, however. If multiple of these items are equipped/used simultaneously, their effects stack to prolong the lava immunity, up to a maximum of (Desktop, Console and Mobile versions) 49 / (Old-gen console and 3DS versions) 14 seconds if all of them are used.
- Lava Charm
- Molten Charm(Desktop, Console and Mobile versions)
- Magma Skull(Desktop, Console and Mobile versions)
- Molten Skull Rose(Desktop, Console and Mobile versions)
- Lava Waders
- Terraspark Boots(Desktop, Console and Mobile versions)
- Demonic Hellcart(Desktop, Console and Mobile versions)(while in use)
- Certain accessories and potions have an effect in all liquids, including lava, such as the Flipper and Diving Gear (and their derivatives), or the Flipper Potion and Water Walking Potion.
- Silt and Sand Blocks can be stacked until reaching the lava's surface to form a safe bridge over it. They will revert back to lava if mined away, unless exiting the world and re-entering it.
- A shallow lava pit underneath a structure will damage all walking enemies as they attempt to jump towards the player in the structure, and, if shallow enough, will gather their drops in one location for easy collection later. One can also use this technique to upgrade regular pits. Standing underneath the pit will lure most enemies toward the player, with even some flying enemies diving into the lava.
Lava depth
Lava will destroy any item of rarity (other than the aforementioned exceptions) including coins, if it is deep enough for the item to sink past its midpoint. As a result, items with larger sprites can survive deeper lava. This allows making pits with lava just deep enough to burn Copper Coins, but (almost) nothing else. To check if a lava moat has the exact depth required, a player can throw in a Copper Coin and a Silver Coin. The Copper Coin should burn, but the slightly taller Silver Coin should not.
In practice, this lava depth can be achieved with 1 Bucket of lava for each 6 to 8 tiles of pit length.
- Thus a moat that is 6–8 tiles wide should have one bucket thrown in, while a moat of 12–16 should have 2.
- This implies avoiding lengths where this range cannot be achieved: 1–5, 9–11, 17. A moat 18 or more tiles long can always be filled to proper depth.
- When filling a very large moat, it is best to drop individual lava buckets over the width of the moat, and not throw it on the same spot, due to unreliable liquid physics.
If too many items (over 400) accumulate in the world, the oldest ones will despawn. Copper Coins are among the least valuable objects in the game, but each stack of them still counts as an item. An event or enemy farm can produce huge numbers of Copper Coins, so it is worth discarding them, against the risk of despawning more valuable items. Fortunately they are also among the smallest items in the game (with their sprite being 10 pixels high).
- A notable exception: The far more valuable Lihzahrd Power Cell also has a height of 10 pixels, and will be destroyed with the Copper Coins.
- Other notable heights: Silver Coins and Gel share a 12-pixel height, while block items are 12 pixels tall.
Trivia
- In the real world, lava is molten rock, but the term is usually applied only when it is expelled above ground as the result of a volcanic eruption. Lava, as found underground in Terraria, would typically be termed as magma instead.
- Dying from lava will display one of the following unique death messages:
- "<Player name> got melted."
- "<Player name> was incinerated."
- "<Player name> tried to swim in lava."
- "<Player name> likes to play in magma."
- "<Player name> is bad at the Floor Is Lava."
History
- Desktop 1.3.4: Lava is dynamic and has a setting to be more or less dynamic.
- Desktop 1.2.4: Now used to make Lavafall Block instead of Lavafall Wall.
- Desktop 1.2.3:
- Lava makes a bubbling noise when nearby.
- Now functions as a crafting station.
- Touching lava while in water will now properly put the fire buff out when leaving lava.
- Desktop 1.2:
- When lava touches a half block, it will now create a lavafall.
- Lava no longer activates the breath meter.
- Desktop 1.1: Now exists as a secondary "layer" behind the placed blocks. Therefore can no longer be removed by dropping sand-like block in it. "Blocked" liquids now disappear only after restart of world.
- Desktop 1.0.5:
- Lava will remove grass (including Jungle grass, Mushroom grass, and Corruption) from Dirt and Mud blocks.
- No longer destroys items with a blue rarity or higher.
- Very shallow lava will not hurt players or enemies anymore.
- Desktop-Release: Introduced.
- Console-Release: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile-Release: Introduced.
- 3DS-Release: Introduced.
References
- ↑ 1.0 1.1 Information taken from the Desktop 1.4.3.6 source code, method
ApplyPass()
inTerraria.GameContent.Biomes.TerrainPass.cs
. Approximate values were obtained by considering the expected values of the various random ranges for layer depths, in particular assuming that the underground and cavern layers begin at 26% and 35% of the world heights (in tiles), respectively; the final values were rounded to the nearest multiple of 25 tiles. There may be inaccuracies, as the current Desktop version is 1.4.4.9. - ↑ Information taken from the Desktop 1.4.4.9 source code, method
Update()
inTerraria.Player.cs
. - ↑ Information taken from the Desktop 1.4.4.9 source code, method
Collision_LavaCollision()
inTerraria.NPC.cs
. - ↑ Information taken from the Desktop 1.4.4.9 source code, method
CheckLavaDeath()
inTerraria.Item.cs
and fieldSets.IsLavaImmuneRegardlessOfRarity
inTerraria.ID.ItemID.cs
.
- Pages with information based on outdated versions of Terraria's source code
- Craftable items
- Lava
- Crystal Ball and Lava
- Crafting material items
- Desktop content
- Console content
- Old-gen console content
- Mobile content
- 3DS content
- Items of rarity 2
- Weapon items
- Melee weapons
- Items of rarity 7
- Items of rarity 4
- Consumable items
- Environments
- Light source items
- Crafting station items
- Liquids