Version
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Release date
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Changes
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1.4.4.9.5 (Build 1081) Hotfix | October 2, 2023[1] October 3, 2023[1] |
- Fixed M+K Multiplayer crash when holding a Chest's item while moving away from a Chest while an item is held then swapping into inventory.
- Fixed M+K crash when attempting to fill an inventory slot by right clicking to take one duplicated item only (as opposed to a stack), then placing it in the slot freed by an Item Frame.
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1.4.4.9.2 (Build 1015) Hotfix | May 2, 2023[2] |
- Changes and additions
- Improved the way backgrounds zoom in and out.
- Massive internal systems upgrade in preparation for crossplay, bringing the latest APIs and a huge rework of the Xbox backend.
- Fixes
- Fixed an issue where the game would crash after creating two small worlds consecutively.
- Fixed an issue where the Aether Monolith was not giving off light.
- Fixed an issue where the seaweed in ocean caverns would not be visible.
- Fixed an issue where some iOS users were unable to host Multiplayer sessions.
- Fixed an issue where vanity accessories would disappear from the player selection screen when exiting a world immediately after death.
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1.4.4.9.1 (Build 994) Hotfix | December 19, 2022 | Fixed an issue with local Multiplayer on iOS 16. |
1.4.4.9 (Build 993) Hotfix | November 30, 2022[3] December 13, 2022[3] |
See the 1.4.4.6, 1.4.4.7, 1.4.4.8, 1.4.4.8.1 and 1.4.4.9 pages for the complete list of changes.
- Additions/changes
- Added a new option to adjust mouse scroll sensitivity in Settings
- Bug fixes
- Fixed a crash issue that would occur when player died in a "getfixedboi" seed world and then tried to load a "theconstant" world
- Fixed a crash issue when loading a small world after exiting a large world
- Fixed an issue where the client was able to see and pick up multiple Treasure Bags after defeating a boss on Multiplayer
- Fixed an issue where the Nurse would not heal the player
- Fixed an issue where party hats would sometimes get layered behind NPC heads rather than in front of them
- Fixed an issue where "Helium Moss Fishing Bobber" would fail to display its rainbow effect when in Inventory
- Fixed an issue where "Slime gun" and "Water gun" would not display their shooting visual effects
- Fixed an issue where the "Extendo Grip" would not increase pickup/placement range
- Fixed an issue where Shimmer waterfalls would not display correctly
- Fixed an issue where players were unable to skip the countdown between Old One's Army waves when on multiplayer
- Fixed an issue where the NPC page icons would not update when NPCs are in ther Shimmer forms
- Fixed an issue where Town Slimes' party hats would display offset in the NPC chat screen
- Fixed an issue where acorns re-planted by the Axe of Regrowth would not show up in multiplayer
- Fixed an issue where the "Great Slime Mitosis" achievement would not trigger correctly
- Fixed an issue where some item tooltips would not update when switching between input methods
- Fixed an issue where the Nurse would try to heal the "Peckish" debuff
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1.4.4.5 (Build 977) Hotfix | October 27, 2022[4] November 1, 2022[4] |
See the 1.4.4.2, 1.4.4.3, 1.4.4.4 and 1.4.4.5 pages for the complete list of changes.
- Bug fixes
- Fixed an issue where the Solar Tablet would be consumed without summoning the Solar Eclipse on Multiplayer, in Expert mode
- Fixed an issue where the local host in a Multiplayer session couldn’t teleport to "Spawn" by using the Shellphone
- Fixed an issue where the game would crash when researching within inventory on controller while using "Simplified" scheme
- Fixed an issue where the Dreadnautilus wouldn’t spawn squids
- Fixed an issue where some materials would overlap each other in the Rubblemaker interface
- Fixed an issue where the Goblin Army would be summoned when using the Peddlers Stash in multiplayer
- Fixed an issue where rope would display before platforms when both were intersecting
- Fixed an issue where the Light's Bane’s visual effects would appear green instead of purple
- Fixed an issue where the embedded icons would be missing from the getfixedboi world generation text
- Fixed an issue where the Spectrum Kite’s tooltip would not update when playing on Touch or Controller
- Fixed an issue where the Guide books' tooltips would not update when playing on Touch or Controller
- Fixed an issue where the game would sometimes freeze halfway through Hardmode conversion
- Fixed an issue where the Don't Starve shader wouldn’t apply to the world-gen UI
- Fixed a minor issue which caused the Health bar to overlap the Mana tooltip
- Fixed an issue where player was unable to trash items when crafted or when swapped with a crafted or newly picked up item
- Fixed a issue where players were not able to unlock the "Appease the Volcano Gods" trophy on PlayStation
- Fixed an issue where map data was not saving for players under certain conditions
- Fixed an issue where Player and World names containing apostrophes would not stay favorited between sessions
- Fixed an issue where some world names containing apostrophes would come through with broken visuals
- Fixed issue where Skeletron couldn’t be summoned during the day in the getfixedboi seed
- Fixed issue where the info accessory text would move when a button was placed too close
- Fixed issue where crafting would jump automatically to the next item when holding the button down
- Fixed issue where naturally spread corruption would destroy jungle instead of converting grass
- Fixed issue where the transition row between surface and underground layers was pitch black
- Fixed issue where the pencil icon would float on screen in K&M when chat was open
- Fixed issue where Rotted Fork, Gungnir and Dark Lance would have glitched visuals in reverse gravity
- Fixed issue where the NPC dialogue icons would not update to reflect their shimmered state
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1.4.4.1 (Build 967) Hotfix | October 3, 2022[5] |
See the 1.4.4.1 page for the complete list of changes.
- Additions/changes
- "Classic" is now the default for new players instead of "Journey"
- Bug fixes
- Fixed an issue where throwing the Guide Voodoo Doll into "Celebrationmk10" lava pool would kill the Guide but would not spawn the Wall of Flesh
- Fixed a graphic glitch issue with some critter cages
- Fixed an issue where some items would not transmutate correctly when dropped into Shimmer during a Multiplayer session
- Fixed an issue where the Shellphone would not teleport the player and would not display a tooltip when crafted
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1.4.4 (Build 960)Labor of Love (Desktop 1.4.4 equivalent) | September 28, 2022[6] October 6, 2022[6] |
See the 1.4.4 page for the complete list of changes.
- Mobile-exclusive changes
- Added new settings for Inventory Camera Movement with three positions: Auto/Always/Never
- Added icons to coin & ammo slots, for clarity
- Loading bars during world generation now have opaque backings
- Added a toggle for Auto Select when playing on Controller, to match the one that already existed for Touch input
- Updated the Control Banner text for Dismount and Wiring
- Updated the visuals of the highlight for new items in the Void Bag
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1.4.3.2.3 (Build 891)1.4.1– 1.4.3 Parity Update (Desktop 1.4.3.2 equivalent) | May 31, 2022 |
- General
- You can now customise the color of your cursor - including the often-requested Rainbow Cursor!
- Credits roll can be accessed directly from the front end now
- In Settings, you can now choose between different expand/collapse/close defaults for UI pages
- Improved
- The UI was changed to be much more configurable inside Settings
- Filters were added to both the Bestiary and Crafting/Duplication on stadia and improved the existing filter & search mechanics
- Now you can reset per settings page, without having to reset everything
- The playable tutorial has been brought to stadia
- In Settings you can now set Auto Select operation either via toggle or via press and hold
- The auto-selected item will now display also in an extra slot in the hotbar
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1.4.3.2.3 (Build 887) Hotfix | May 23, 2022 May 30, 2022 |
- Changes
- Added an input locking solution on mobile to improve the way the game handles controller and keyboard & mouse play without constantly switching back and forth between input modes.
- The interface editor has been improved with a more user-friendly layout.
- Fixes
- Fixed an issue where users were unable to open the Grand Design and Multicolour Wrench pop-up menus when on Multiplayer.
- Fixed an issue where the UI scale slider in Settings would become invisible and unusable if the user had 3-page groups (one on each corner) and the UI scale set to minimum.
- Fixed an issue where the Safe Region settings on Nintendo Switch would reset to default every time the game went from handheld to docked and vice versa.
- Fixed an issue where some users were unable to navigate to the trash slot in the inventory when using a controller, with a specific UI page setup.
- Fixed an issue where the weather would lock in a certain state after updating the game to the latest 1.4.3.2 version.
- Fixed an issue where the Princess NPC would spawn without a name.
- Fixed an issue where the Spinal Tap whip wouldn’t hit enemies correctly, which was especially visible when the player was wearing the Obsidian Armor.
- Fixed an issue where the minion summoned by Abigail’s Flower would not deal damage to enemies unless it ran into them.
- Fixed an issue where players were unable to buy Team Dye from the Dye Trader.
- Fixed an exploit that would allow users to duplicate items in a Mannequin/Wommanequin or a Hat Rack.
- Fixed an exploit that would allow users to craft unlimited items without consuming materials.
- Fixed an issue where certain users were unable to join a world after setting the spawn by sleeping.
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1.4.3.2.2 (Build 876) Hotfix | May 5, 2022 |
- Inventory page group can be moved vertically (doing so will also move the minimap so that both are always at the same level)
- Inventory page group can be moved horizontally to the right, although only to a point where it doesn't conflict with the right side page groups
- The virtual controls editor now includes 2 buttons users can add to open the Inventory and the Settings
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1.4.3.2.1 (Build 873) Hotfix | April 29, 2022 | Fixed issues around Chromebook Mouse and Keyboard Support. |
1.4.3.2.0 (Build 863)1.4.1– 1.4.3 Parity Update (Desktop 1.4.3.2 equivalent) | April 27, 2022[7] May 16, 2022[7] |
- General
- You can now customise the color of your cursor - including the often-requested Rainbow Cursor!
- Credits roll can be accessed directly from the front end now
- In Settings, you can now choose between different expand/collapse/close defaults for UI pages
- Keyboard & Mouse is now officially supported on mobile!
- Improved
- The UI was changed to be much more configurable inside Settings
- Touch controls have been optimized for several menus, such as Crafting, Crafting Guide, Reforge, Shop, Build Tools, Wiring, and filters
- Filters were added to both the Bestiary and Crafting/Duplication on mobile and improved the existing filter & search mechanics
- Now you can reset per settings page, without having to reset everything
- The playable tutorial has been brought to mobile
- In Settings you can now set Auto Select operation either via toggle or via press and hold
- The auto-selected item will now display also in an extra slot in the hotbar
- Adjustments were made to enable Smart Cursor to work with Auto Select
- Fixed
- Fixed issues where some world objects were incorrectly positioned when on reverse gravity
- Fixed a minor issue where some text editing fields (such as Chest) would accept unlimited characters
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1.4.0.5.3 (Build 598) Stadia Initial Release | March 18, 2021 | |
1.4.0.5.2.1 (Build 543) Hotfix | December 4, 2020 | |
1.4.0.5.2 (Build 537) Hotfix | December 1, 2020[8] December 2, 2020[8] |
- Issues fixed
- Can target enemies for attacks by summoned minions
- Can now place food items on plates
- Target lock no longer also targets grapple direction
- Can now place blocks when target lock is on
- Fixed some crash bugs and potential data loss scenarios
- Pylons will now work properly in local multiplayer if placed by a host
- Mannequins and Hatracks placed by the host in multiplayer are now interactable
- Fixed which items can go in social equipment slots
- Potion of Return is now detected by smart cursor
- Potion of Return’s portals now display on the Map
- Confetti Cannons now properly shoot Confetti
- Herbs will now bloom properly
- Loot All works correctly in the Void Vault
- Peace Candles can now be turned off
- Crystal and Wood doors are no longer missing a pixel on low quality setting
- Liquids no longer become transparent when filling the entire screen
- Tall Hats no longer causes visual glitches on low quality setting
- Fixed dye issues on Terraprisma and Stardust Guardian
- Fixed dye issues on Hallowed Plate cape in Players and Player Select lists
- Fixed numerous other lighting and glow visual glitches
- Duplicate projectiles no longer appear in the Players list
- Improved flow for creating new Players and Worlds on first play
- Pinch Zoom character now properly centered with the center of the screen
- Pinch Zoom and scrolling on the map no longer causes accidental pings
- Segmented kites display correctly when summoning OOA ballistas
- Fingerprint scanner of some devices no longer hides the game UI
- Split stack is no longer hidden under other UIs with a Gamepad
- Chat windows now respect the Bottom Up option when changed in settings
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1.4.0.5.1 (Build 514) Hotfix | November 3, 2020[9] November 10, 2020[9] |
- Issues fixed
- Zenith's Range on the aim stick and with gamepad now extends the full size of the screen.
- When Tutorials are ON, the game notifications are now showing in the world as expected.
- Skeletron's Curse can now be activated by the host in a hosted multiplayer world.
- Autopause now has three settings and defaults to Menus Only for all players in single player.
- Autopause: Never - Autopause is never on.
- Autopause: Menus - (Default) All full-screen menus pause the game in the background in single player.
- Autopause: Inventory & Menus - Opening the inventory and all full-screen menus will pause the game in the background in single player.
- Eternia Crystals can now be used to activate Old One's Army when inventory is open and Crystal is selected.
- Game boots up faster between the Re-Logic logo and the main menu.
- Warning text no longer goes off the screen when journey characters attempt to enter a non-journey world.
- Pylons sold by the TavernKeep were in the wrong place! They are now correctly located depending on the game progress.
- Using any Liquid bombs or Liquid rockets no longer causes the game to freeze.
- The correct number of housing slots are now displayed in the game.
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1.4.0.5.0 (Build 508)1.4.0.5 & 1.3.1 to 1.3.5 Content update (Desktop 1.4.0.5 equivalent) | October 20, 2020[10] October 23, 2020[10] |
- New! On top of the additions from Journey's End, all of the Terraria content from the 1.3.1-1.3.5 updates is here!
- This includes:
- Wiring Overhaul, logic gates, sensors, and the Grand Design
- Desert Overhaul, sandstorms and Blizzards
- Party Events
- Old One's Army crossover event
- And much more!
- Mobile specific additions / changes
- New Lighting Mode: Color Lighting - this lighting mode provides for more vibrant colors and smoother lighting effects along with smoother water effects when moving liquids (the "ripples" effect is not in yet - planned for a post-release patch)
- Horizontal vs Vertical Hotbar toggle
- Revised Gamepad mapping to account for the wide range of Journey's End controls - adjusted Defaults as well!
- UI Changes to account for Journey's End Features (e.g. Journey mode)
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1.3.0.7.9 (Build 390) Hotfix | April 28, 2020[11] April 29, 2020[11] |
- New features
- Added a new settings option in Controller called Setup Controller Hardware.
- If your controller does not have bindings already setup in the game system but is detected on your device and the game can see it, you should now be able to bind the keys to enable you to play with your gamepad.
- Required button bindings for the game to function on a gamepad
- One Axis, ie:
- Left Stick OR Right Stick OR D-Pad
- Four Face Buttons ie:
- A/B/X/Y OR Cross/Circle/Square/Triangle
- Two Shoulder Buttons, ie:
- Open Settings Button ie:
- Bug fixes
- Fixed! Stick clicks for controllers on iOS are now supported!
- Fixed a crash when opening NPC Shops/Hairdresser/Reforge when inventory is full and coins cannot be split.
- Fixed! Modifiers are no longer lost when switching equipment from vanity slots
- Fixed! Staircases are no longer displayed on top of floors
- Fixed! The small graphical glitch when changing the Graphics Quality to and from High and Low
- Fixed! The sun/moon can again be dragged on touch
- Fixed! Dragging the sun now makes the background move left or right depending on the sun's location
- Fixed! Signs and Tombstones no longer interfere with the multiplayer chat notifications or prevent chat from being opened
- Fixed! The Controller banner visibility setting from not being saved between sessions
- Fixed! PS4 V2 controllers connected to Android 8 and below should be working better.
- Fixed! Some items were displayed too big for the touch controls
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1.3.0.7.8.1 (Build 384) Hotfix | April 7, 2020[12] | Fixed bug where the game recognized a gamepad when there wasn't one connected. |
1.3.0.7.8 (Build 380) Controller & Customization Update | April 6, 2020[13] |
- New features
- Fully Customizable Controls
- Able to remap any existing control
- Tapping a command from the Bindings tab and then tapping the button you wish to remap will assign the selected command to that button.
- Changing a button-only action to a stick will clear the action and leave an empty stick if it cannot be placed on a stick, and vice versa
- Square buttons only allowed for zoom buttons
- Able to move all buttons in the available controls space
- Movement is limited to the pre-defined “controls” space, which you can see on the Edit Interface screen.
- When dragged outside of the controls space, buttons will turn red and, if released while red, will be deleted.
- Able to reposition the Settings and Inventory buttons within the controls space. Also able to move Inventory page tabs.
- Inventory & Settings buttons can be moved around, but are locked to their default side of the UI.
- Inventory page tabs (housing, PVP, Equipment, etc) can be rotated either vertically or horizontally and can be moved around within the controls space.
- Able to add additional buttons or actions by dragging them down from the palette from the top or selecting the action and tapping to place it in an empty location
- Able to overlap buttons
- Layer order is dependent on the order the buttons are added to the controls space
- The last placed button in an overlap setting will sit on top.
- Able to undo/redo a series of changes to a particular profile
- Changing any of the settings or menus will clear the undo history
- Control Profiles
- Able to set up 4 unique control setup profiles via the profile dropdown
- Able to add a Cycle Profile button from the bindings palette.
- Only profiles with a Cycle Profile button added to the controls area will be activated by the profile button in-game, so if you have a cycle profile button on 1, 2, and 3 it will cycle between these three only and not show 4.
- Able to rename each profile and have it display in the game when cycled
- Able to choose the active profile from the settings menu without adding a cycle profile button
- Additional Settings
- Pinch Zoom on/off
- Affects both world and map
- Chat Order Top Down / Bottom Up
- Passwords Hidden/Visible
- Uses the password keyboard and hides password text in the host box
- On-screen keyboard will still display character by character when typing so not completely streamer safe!
- Aim Sensitivity slider when smart cursor is off
- Aim and Use Mode: By Item Type (Default), Global For All, Always Aim Only, Always Aim & Use
- Smart Cursor Mode: By Item Type (Default), Global For All, always Off, always
- Controller Support
- Added support for Bluetooth/MFI compatible gamepads.
- There is no exhaustive list of compatible controllers, but, Bluetooth-capable Xbox One and PlayStation 4 gamepads do work well.
- Able to rebind most actions on the controller
- This is accessed via the Controller tab in settings and allows for thorough remapping.
- Some ‘default’ actions are set by the system when a window overtakes the control screen. (Main Menus, NPC dialogues, Hair Stylist, Dresser)
- Some bindings for secondary Stick sticks for movement and aiming, allowing you an alternate to move or aim in the menus when main sticks are bound to menu navigation
- Added Four Default Controller Setups:
- Simplified - Intended for the newer or younger player
- Recommended additional settings:
- Stick Jump: Single Tap Up or Swipe
- Autoswing: On
- Advanced - Intended for the experienced Terrarian
- Console - Intended for those used to playing on XB1/PS4/Switch
- Custom (make your own!)
- Additional Controller Settings
- Navigation delay slider: to speed up or slow down inventory navigation
- Swap shoulders and triggers: This changes the [HOLD] keys
- Changes LB to LT on Xbox controller
- Changes L1 to L2 Dualshock 4 controller
- Aim sensitivity slider: additional setting when a controller is connected and smart cursor is off
- Aim and Use Mode: By Item Type (Default), Global for All, Always Aim Only, Always Aim & Use
- Smart Cursor Mode: By Item Type (Default), Global for All, Always Off, Always On
- Revised Menus
- Player Creation menu has been revised and now provides a preview of your character
- World Creation menu also revised to match player creation
- Hairstylist window is now a popup in the game
- Dresser window is now a popup in the game
- Bugs fixed
- No longer able to put non-equipment items into equipment slots
- Several rare crashes
- Improvements to the grapple stick’s accuracy
- If a multiplayer game is not reachable, the game will time-out
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1.3.0.7.7 (Build 289) Hotfix | November 7, 2019[14] |
- Fixed the issue which was preventing players from getting into the game on a low spec device. (Black Screen bug)
- Fixed the crash when changing UI graphics from low to high on some devices
- Fixed a graphical issue showing visual artifacts when graphics settings set to low quality on some devices (Gray Bar bug)
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1.3.0.7.6 (Build 286) 1.3.0.7.6 (Build 285)Hotfix | November 6, 2019[15] |
- New features
- On Android the back button now will correctly navigate back on the main menu screens and will now open settings when playing instead of opening the inventory
- Bugs fixed
- Significantly improved the visual quality of NPCs when on low quality, while still maintaining the benefits of the setting on performance
- Fixed a few issues when trying to craft/check into crafting hardened sand variants with the Guide
- Fixed NPCs looking blurry on high settings
- Fixed the max players slider to reset when backing out of the multiplayer hosting screen
- Fixed a permissions issue on Amazon devices when the parental controls are enabled
- Fixed an issue with removing dedicated servers from the online tab that caused them to reappear when you restarted the game
- Fixed an issue causing the wrench of the Mechanic to show incorrectly when other NPCs were on screen at the same time
- Fixed the ellipsis of the Suspicious Looking Tentacle description that had 4 dots instead of 3...
- Fixed the top part of doors showing incorrectly on low settings
- Fixed an issue with legacy controls and how they worked with the Shrimpy Truffle mount and Celestial Shell
- Fixed an issue with Negative Paint causing incorrect outlines
- Fixed several issues with dyes applied to pets, light pets, and various grappling hook types on both high and low quality settings
- Keep in mind a number of these will visually match PC 1.3.0.7 and not PC 1.3.5.3 so there might be intended differences between versions for the time being
- Fixed a few edge cases when equipping dyes straight from a chest instead of dragging the dyes into the inventory that could cause a crash or lost items when executed with extremely specific steps
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1.3.0.7.5 (Build 277)Hotfix Reset + 1.3 Update | October 2, 2019[16] October 3, 2019[16] October 14, 2019[17] |
- New Features and Changes
- Added a new section of graphical options to tweak the texture quality, this allows you to set several textures to either low or high quality. Using Low Quality textures substantially lowers the amount of RAM needed by the game. This can have a significant impact on the stability of lower-end devices.
- The game will also try to best select the low/high textures depending on available RAM once the game is started, if you are experiencing random crashes during gameplay, try to set everything to low textures in settings
Note that High/Low Quality is not expected to have a meaningful impact on FPS/Performance - only enhancing stability.
- Improved the overall stability of the game, so you should see fewer issues/crashes on devices with lower RAM. That said, there might still be cases that have not been resolved, so feel free to report them HERE.
- NOTE: This update raises the minimum iOS version to iOS10, and any player who previously downloaded 1.3, but could not play (crashing, etc.) due to being below min spec, can now "go back" to 1.2 by 'updating' their game back down to the 1.2 version
- This only applies to players in this situation (iOS 10), there is no support for "swapping versions" outside of this.
- This is being done because there is no way that the game can be made stable on such old/low spec devices - even with the new graphics settings. If it is not possible to make the game playable, players can choose to downgrade to 1.2 if your 1.3 is unstable.
- If you choose to do this, you will see a window: "Download an older version of this app?". Simply tap "Download" to downgrade your game to 1.2.
- Added a new indicator when Hard Mode conversion is in progress
- The team noted a potential issue where a scheduled autosave and Hard Mode conversion could occur at the same time, so this has been properly prioritized.
- If a world save is in progress the Hard Mode conversion will start once saving the world data is finished so you may see the indicator staying on 0% for some time
- This indicator exists both in-game and if you exit your world before it is completed.
- To fix an issue that was causing the map data to reset when you disabled/enabled map data while in game, the Map enable/disable toggle was made inaccessible in-game. This is now only available from the Main Menu screen.
- To correct an issue with Stardust/Nebula wings having swapped hovering, the balance of these wings and the vortex wings were tweaked to match 1.3.1. While this is not matching the team's usual intention to keep balance to 1.3.0.7, it was decided it would be for the best.
- Bugs Fixed
- Fixed an issue that caused some maps that were working before the .2 hotfix to now be recognized
- Keep in mind that we are not able to provide support for maps modified in any way outside of the capabilities of the game and that we encourage caution when downloading maps from unofficial sources as we cannot predict issues that might arise when using these maps
- Fixed Temple Key to work when highlighted[sic]
- Fixed being able to drag back items in the 6th accessory/dye/vanity slot in normal mode when you should only be able to add items to these slots in Expert mode
- Fixed buttons being in the enabled state when dead as a Ghost in Hardcore. This was confusing since you couldn’t use them anyway.
- Fixed a legacy 1.3.0.7. PC issue that caused the Wall of Flesh to not spawn again if you go to the main menu as you’re fighting it
- Fixed the Magic Missile not behaving properly with Auto-Swing enabled
- Fixed a crash when knocking down a dresser while using it to change your clothes
- Fixed several issues with the dresser “Change” button
- Fixed an issue that was causing the game to back out to the main menu when inputting a wrong password when joining a multiplayer game
- Potentially fixed an issue causing a crash when swapping to a smaller world after you exit a bigger world in the same session
- Potentially fixed an issue that could cause hardmode conversion to not complete as intended in some circumstances
- Fixed an extremely rare overlap that could happen on tablets if you move the controls too close together
- Fixed an issue when copying in the game folders more than 100 worlds or players
- NOTE: The player should not exceed 100 worlds or players (each) as, if they do, some will not be displayed on the list until some are deleted!
- Fixed several issues that would cause items to be created with modifiers but then lose the modifier
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1.3.0.7.4 (Build 100267) Hotfix | September 19, 2019[18] | Fixed a Google Play license check issue on Android devices. |
1.3.0.7.3 (Build 100260) Hotfix | September 12, 2019[19] September 17, 2019[19] |
- New features
- Improved combat targeting responsiveness if FPS is lower than ~50 or the pacing is uneven, this should result in a severe reduction of missed shots that go towards the cursor
- Adjusted the money trough to not be Auto-Swing as it was not intended to be
- Bugs fixed
- Fixed an issue that was causing the jump button to be unable to be used as intended in some circumstances when holding the Movement Stick. This should make wall jumping and exploration easier if you like to mix and match jumping methods!
- Fixed an issue that was causing Yoyos to show all interaction buttons in the disabled state while forcing settings in Aim Only on some Android devices
- Fixed several issues with Android 10 and Vulkan API interactions - these were causing memory leaks and crashing for devices running Android 10
- Fixed an extremely specific crash when you had a Pet that would play a sound as soon as you join in a world
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1.3.0.7.2 (Build 100257) Hotfix | September 9, 2019[20] |
- New features
- Added all-new jumping options on the left stick (found in Settings ---> General), you can now set the jumping mode to any of the following:
- Double Tap Up (Default) - Double Tap up on the left stick to trigger a jump/fly action. This matches the default from the Mobile 1.3 release.
- Single Tap Up - Single Tap up on the left stick to trigger a jump/fly action. A perfect middle ground between the old and the new.
- Swipe up (Legacy) - Any upward movement on the left stick triggers a jump/fly action. This matches the default from Mobile 1.2.
- Disabled - There is no means to trigger a jump/fly action from the left stick. For those that prefer the Jump Button.
- To make room for the Jump Options in the Settings Menu "Tutorials On/Off" setting has been moved to Interface.
- Added an option to enable Auto-Swing for most weapons
- This is off by default, to keep with the intended core design of the game - where Auto-Swing is a weapon property tied to specific weapons.
- This is located in Settings ---> Cursor.
- Be aware a small selection of items have been excluded to avoid potential significant disruptions in gameplay (ex. Rope coils, thrown flails, magic mirror, etc.). Auto-Swing on these items resulted in unintended issues.
- Revised defaults for "Aim & Use" and "Smart Cursor" for several items/weapons.
- Due to the addition of an optional Auto-Swing in settings, it was decided to revise the defaults for each weapon for a better experience.
- This will not impact any settings that you have put in place manually for tools/weapons.
- If you want to try the new defaults you can restore it in Settings ---> Cursor, be aware there is no confirmation at this time!
- Worlds will now be indicated in red if they are not compatible with the current version of Mobile Terraria. The player should not be using worlds made in a non-1.3.0.7 compatible version, nor should they attempt to utilize worlds altered in any way - as even the slightest changes/modifications can cause unexpected issues
- New Dedicated Mobile Server for PC application is available with this update. Everyone running a PC-based Dedicated Server for Mobile Terraria should update to this latest version.
- Bugs fixed
- Fixed an issue that was causing difficulties with spawning the Golem when the player had the Lihzahrd Power Cell highlighted in their inventory or hotbar
- Fixed an issue that was causing Biome Chests to not be opened by Biome Keys if the player had them highlighted in their inventory or hotbar
- Fixed a 1.3.0.7 legacy issue that was causing Martian Madness to not spawn correctly in some circumstances (ex. by instantly using the magic mirror/not being in the correct spot in the world, and more)
- Fixed several exploits that allowed duplication of items
- Fixed an exploit that was causing the Guide to hand out free items…
- Fixed a handful of other possible exploits
- Fixed several issues that were affecting the DedServer.dat file causing players to crash when tapping on the online tab
- While this issue was fixed, players should not to try and join servers that are not in the same version.
- Similarly, players shouldn't use 3rd party apps to join servers (including those running tshock), as these are not supported methods of play.
- As such, for any issues encountered while playing with the use of 3rd party apps, support will be unavailable
- If you are still encountering issues a workaround is to delete the DedServer.dat file, note that this will delete your list of online saved servers so you will have to input their information again using the “Add” button.
- Fixed icons of duplicate items disappearing in the hotbar (i.e. you have 2 wood stacks in 2 hotbar slots, but could only see the icon of one stack)
- Fixed the favorite highlight moving to the equipment side when this was not intended
- Fixed an issue with Phasesabers causing instability/crashes in multiplayer
- Fixed Phasesabers not appearing correctly in the crafting guide list
- Fixed the "Bait Power" information not coming through localized, but rather always in English and other misc. strings not showing in the selected/intended language.
- Fixed several issues that could cause the play timer to not increase as intended when playing characters/worlds
- Fixed an issue in Russian and Brazilian Portuguese that caused the world status to never show once you tap “Status” in the Dryad's dialog
- Fixed the Sunstone and Moonstone tooltips going off screen in Spanish on smaller devices
- Fixed an issue that could cause World saves to be overwritten by an online world
- Fixed an issue where online servers would not tell connecting users when the server is full. A new server.exe for windows has been uploaded, you can download this at the source.
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1.3.0.7.1 (Build 100244) Hotfix | August 29, 2019[21] |
- New features
- Improved the left stick flight controls, you can now hover only using the left stick and resume flight without tapping on it again!
- As an example you can now double-tap and hold to fly and if you want to temporarily pause, say to dodge a laser, you can just move the left stick towards left/right/down and then just slide upwards again to resume flight
- It should also be now easier to trigger consistent flight, but more improvements are coming in the future!
- To see this in action, check out this video: Imgur
- Modified the tooltip fade time options to allow for instant fading, so you can just tap and hold to see the tooltip.
- To enable this, set your tooltip fade to 0 in the settings menu.
- Note: there’s still a 1 second fading time.
- Bugs fixed
- Improved multiplayer performance in various instances, please keep in mind that different devices might see more or less marked improvements.
- Improved performance when a high amount of projectiles/enemies are on screen.
- Improved performance when a high number of players are on screen.
- General lighting/dust particles improvements.
- And more!
- While these are focused on multiplayer you may be seeing an improvement in single player too.
- Fixed several issues with very old presents from old builds.
- Fixed the world icon for multiplayer to always show correctly when a hosted server is in Hardmode.
- Fixed the tutorial messages overlapping one another.
- Fixed an extremely rare bug that was causing a world to be overwritten by another if with perfect timing you would leave the game as the host was leaving the game.
- Fixed an issue that was causing the Actuators to be shown behind the Wires.
- Fixed the Grapple Stick tutorial to trigger even if you don’t have a grappling hook equipped.
- Fixed issues with the cursor jumping in extremely specific circumstances when using the Sniper Rifle.
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1.3.0.7 (Build 100237)Reset + 1.3 Update ( Desktop 1.3.0.7 equivalent) | August 27, 2019[22][23][24][25] |
- All content from Desktop 1.3 was added to the game.
- The UI was entirely redesigned.
- (Does not affect gameplay) Reset: The Mobile Terraria code will now be based on the rewritten Console version in Unity instead of the original engine (but old save files are still compatible).[25]
- The minimum system specifications have changed: Mobile devices now require at least 1 GB of RAM and iOS 8.0+/Android 4.3+.
- All entities now have their intended stats and functionality, based on the Desktop 1.3.0.7 version. This includes, but is not limited to:
- Only weapons that have autoswing by design can now autoswing.
- Boss nerfs present in current Mobile has been removed.
- Drax no longer appears in Shadow Chests.
- Day/Night cycles are now as designed.
- All Old-gen console/3DS-exclusive content has been removed entirely. The following items have been replaced (if the player had them in the inventory, storage items, or placed):
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