Rockets
Rockets are a Hardmode, post-Plantera type of ammunition which are mainly sold by the Cyborg. The Rocket I variant is also dropped by Plantera when it drops the Grenade Launcher. Most launchers use Rockets as ammunition.
All rocket types have two significant defining traits: area of effect, and the ability to destroy tiles. Rockets I and II have a small area of effect, closest to that of a Bomb or Grenade, while Rockets III and IV have an area similar to the blast radius of Dynamite. Rockets I and III will leave tiles unaffected, while II and IV will break blocks and furniture in their blast radius (except for explosion-proof objects).
In most cases, a rocket's splash damage will harm the player who fired it if they are caught in the blast radius. These explosions will not affect other players unless they have PvP enabled, however.
Types
There are 12 different types of rockets, all of which are Hardmode-exclusive.
Name | Damage | Rarity | Source | Normal blast radius | Destroys tiles | |
---|---|---|---|---|---|---|
![]() |
Rocket IInternal Item ID: 771 | 40 | ![]() |
Purchased from Cyborg (50 CC) (Anytime) |
Small | ❌ |
![]() |
Rocket IIInternal Item ID: 772 | 40 | ![]() |
Purchased from Cyborg (2 SC50 CC) (During Blood Moon) |
Small | ✔️ |
![]() |
Rocket IIIInternal Item ID: 773 | 65 | ![]() |
Purchased from Cyborg (1 SC) (During Night or Solar Eclipse) |
Large | ❌ |
![]() |
Rocket IVInternal Item ID: 774 | 65 | ![]() |
Purchased from Cyborg (5 SC) (During Solar Eclipse) |
Large | ✔️ |
![]() |
Cluster Rocket I(Desktop, Console and Mobile versions)Internal Item ID: 4445 | 50 | ![]() |
Purchased from Cyborg (7 SC50 CC) (Post-Martian Madness) |
Spread | ❌ |
![]() |
Cluster Rocket II(Desktop, Console and Mobile versions)Internal Item ID: 4446 | 50 | ![]() |
Purchased from Cyborg (15 SC) (Post-Martian Madness, during Blood Moon or Solar Eclipse) |
Spread | ✔️ |
![]() |
Dry Rocket(Desktop, Console and Mobile versions)Internal Item ID: 4459 | 40 | ![]() |
Purchased from Cyborg (50 SC) (Anytime) |
Tiny | ✔️ (liquid tiles only)
|
![]() |
Wet Rocket(Desktop, Console and Mobile versions)Internal Item ID: 4447 | 40 | ![]() |
![]() ![]() ![]() |
Tiny | ❌ |
![]() |
Lava Rocket(Desktop, Console and Mobile versions)Internal Item ID: 4448 | 40 | ![]() |
![]() ![]() |
Tiny | ❌ |
![]() |
Honey Rocket(Desktop, Console and Mobile versions)Internal Item ID: 4449 | 40 | ![]() |
![]() ![]() |
Tiny | ❌ |
![]() |
Mini Nuke I(Desktop, Console and Mobile versions)Internal Item ID: 4457 | 75 | ![]() |
100 ![]() ![]() ![]() ![]() |
Huge | ❌ |
![]() |
Mini Nuke II(Desktop, Console and Mobile versions)Internal Item ID: 4458 | 75 | ![]() |
100 ![]() ![]() ![]() ![]() |
Huge | ✔️ |
Behavior
Some rockets have unusual behavior in certain launchers, including transforming rockets into different kinds of projectiles with unusual behaviors. This table lists how some of the basic properties of the rocket variants are affected by the different rocket-using launchers. Additional info on how and why some of these changes happen can be found on the launchers' individual pages.
Image | Name | Rocket II/IV and Mini Nuke II destroy tiles? |
Liquid Rockets function? |
Liquid Rocket blast radius |
Rocket III/IV blast radius |
Mini Nuke I/II blast radius |
Cluster Rocket I/II secondary explosion? |
Cluster Rocket primary blast radius |
---|---|---|---|---|---|---|---|---|
![]() |
Grenade LauncherInternal Item ID: 758 | ✔️ | ✔️ | Tiny | Large | Huge | ✔️ | Small |
![]() |
Rocket LauncherInternal Item ID: 759 | ✔️ | ✔️ | Tiny | Large | Huge | ✔️ | Small |
![]() |
Proximity Mine LauncherInternal Item ID: 760 | ✔️ | ✔️ | Tiny | Large | Huge | ✔️ | Small |
![]() |
Snowman CannonInternal Item ID: 1946 | ✔️ | ✔️ | Tiny | Large | Huge | ✔️ | Small |
![]() |
Electrosphere Launcher(Desktop, Console and Mobile versions)Internal Item ID: 2796 | ❌ | ❌ | Small | Small | Small | ❌ | Small |
![]() |
Celebration(Desktop, Console and Mobile versions)Internal Item ID: 3546 | ❌ | ❌ | Large | Large | Large | ❌ | Large |
![]() |
Celebration Mk2(Desktop, Console and Mobile versions)Internal Item ID: 3930 | ✔️ | ❌ | Large | Large | Large | ❌ | Large |
Notes
- The Snowman Cannon, Electrosphere Launcher, Celebration, and Celebration Mk2 do not damage the user.
- Rockets that destroy tiles are named with even numbers, while ones that do not are named with odd numbers.
History
- Desktop 1.4.0.1: Wet Rocket, Dry Rocket, Lava Rocket, Honey Rocket, Cluster Rocket I and II, and Mini Nuke I and II added.
- Desktop 1.3.0.1: Rocket I damage increased from 35 to 40, Rocket III from 55 to 65, Rocket IV from 60 to 65.
- Desktop 1.2: Introduced.
- Console 1.02: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 1.2.6508: Introduced.
- 3DS-Release: Introduced.
- Ammunition items
- Drop items
- Treasure Bag loot items
- Bag loot items
- Rockets
- Consumable items
- Vendor items
- Hardmode-only items
- Desktop content
- Console content
- Old-gen console content
- Mobile content
- 3DS content
- Items of rarity 0
- Items of rarity 1
- Crafting material items
- Items of rarity 2
- Craftable items
- Water or Sink
- Lava
- Honey
- Autohammer