Sergeant United Shield

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Desktop/Console/Mobile-Only Content: This information applies only to the Desktop, Console, and Mobile versions of Terraria.
Sergeant United Shield
  • Sergeant United Shield item sprite
  • Sergeant United Shield equipped
Stack digit 1.png
Statistics
Type
Damage80 (Melee)
Knockback2 (Very weak)
Critical chance4%
Use time36 (Very slow)
Velocity20 (effective)
Tooltip'I can do this all day'
RarityRarity level: 5
Buy35 GC
Sell7 GC
Research1 required
Grants Buff
BuffStriking MomentStriking Moment(Desktop, Console and Mobile versions)
Buff tooltip400% increased damage for next melee strike
Projectile created
  • Sergeant United Shield
    Sergeant United Shield
  • Internal Item ID: 4760 (Desktop, Console and Mobile versions)
  • Internal Buff ID: 198 (Desktop, Console and Mobile versions)
  • Internal Projectile ID: 866
Throwing the Sergeant United Shield to bounce off three Mimics, then parrying a Unicorn's attack.

The Sergeant United Shield is a Hardmode boomerang that automatically homes in on nearby enemies and will attempt to hit up to four additional enemies before returning to the player. However, it will never hit an enemy more than once per throw and only one can be thrown at a time. Additionally, it allows the player to "parry" incoming damage when equipped with a shield (including the Sergeant United Shield itself, while it is not thrown).

While holding the Sergeant United Shield with any equipped shield, pressing the Open / Activate button will cause the player to raise the shield and brace for the next attack. When timed correctly, just before taking a hit, the enemy's attack will be parried, which negates the contact damage being dealt to the player, deals 200% of the contact damage of the attacking enemy, inflicts a knockback value of 5 (Average), and grants the player 30 invincibility frames (60 with the Cross Necklace equipped).[1] Successfully parrying an attack also grants the Striking Moment buff, causing the next melee-based attack to deal 500% or five times its usual base damage for the next five seconds. Alternatively, if the shield is held in place, 20 defense is temporarily gained; this lasts until the shield is once again lowered. The Sergeant United Shield is rarely sold by the Traveling Merchant for 35 GC.

Its best modifier is Godly or Demonic. Both modifiers increase the average damage output by the same amount.

Notes

  • In order to parry an attack, the enemy must collide with the shield before hitting the player, meaning that the shield cannot parry attacks from behind.
  • Due to its high velocity and slow use time, the Sergeant United Shield will usually return to the player a few seconds before it can be thrown again.
  • The damage dealt by parrying an attack is decreased by banners (25% in Classic or lower, 50% in Expert or above), rerolled inversely by Luck (having negative luck will give a chance to increase incoming damage, and increase reflected damage as a result) and capped at 1000 damage.
  • The Sergeant United Shield's parry ability can only be used to parry contact damage from enemies. Fall damage, lava damage, enemy projectiles, and traps will still harm the player.
    • It can, however, reduce damage from these sources with the 20 defense gained while pressing the Open / Activate button.
  • Parrying in Journey Mode with Godmode enabled will do nothing.

Tips

  • The act of gaining the Striking Moment buff and switching to a more powerful weapon like the Psycho Knife or Meowmere has the potential for massive damage.
  • This weapon will home in on the separate segments of worms, making it an excellent weapon against them.

Trivia

See also

History

  • Desktop 1.4.4: Knockback increased from 0 to 2, also allowing it access to better reforge modifiers.
  • Desktop 1.4.2: Fixed an issue where Sergeant United Shield was accidentally showing accessory dyes under some specific circumstances, even though it is a weapon.
  • Desktop 1.4.1:
    • Damage increased from 60 to 80.
    • Damage reduction for each target hit reduced from 30% to 20%.

References

  1. Information taken from the Desktop version Desktop 1.4.3.6 source code, method Update_NPCCollision() in Terraria.Player.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.4.9.