Coins
Picked up |
---|
“Want me to pull a coin from behind your ear? No? Ok.
—
The Wizard
Coins are the main unit of currency in Terraria, primarily used for transactions with NPCs. The currency comprises four different metals, making four types of coins: Copper Coins, Silver Coins, Gold Coins, and Platinum Coins. Coins can also be used as ammunition for the Coin Gun.
Coins can be obtained by killing enemies, selling items to or interacting with NPCs, or finding them in multiple forms of loot. Despite coins appearing as the materials copper, silver, gold, or platinum, they are not related to their respective ores and cannot be crafted from them.
The coin value an enemy drops upon death is calculated from fixed base values with some random variation. See NPC drops § Coin drops for further information.
Types
Coin | Max stack | Placed | Tile ID | Damage | Velocity | Projectile | ||
---|---|---|---|---|---|---|---|---|
![]() ![]() ![]() |
Copper CoinInternal Item ID: 71 | 100 | ![]() |
330 | 25 | 1 | ![]() |
Copper CoinInternal Projectile ID: 158 |
![]() ![]() ![]() |
Silver CoinInternal Item ID: 72 | 100 | ![]() |
331 | 50 | 2 | ![]() |
Silver CoinInternal Projectile ID: 159 |
![]() ![]() ![]() |
Gold CoinInternal Item ID: 73 | 100 | ![]() |
332 | 100 | 3 | ![]() |
Gold CoinInternal Projectile ID: 160 |
![]() ![]() ![]() |
Platinum CoinInternal Item ID: 74 | 9999 | ![]() |
333 | 200 | 4 | ![]() |
Platinum CoinInternal Projectile ID: 161 |
Storage
Inside the player's inventory, coins have their own special slots, although it is possible to move them into normal inventory slots.
- Coins picked up from the environment, or "shift-clicked" from a storage item, will automatically combine into their higher denominations, if possible.
- For example, if the player picks up 100, they will end up with 1 GC in their inventory instead.
- Similarly, a player holding 96 SC and picking up another 15 SC, will end up with 1 GC11 SC.
- (Desktop, Console and Mobile versions) Using "Quick Stack" or "Quick Stack To Nearby Chests" will move coins to interactable or nearby Piggy Banks, Money Troughs, Chesters, Safes, and/or Defender's Forges (collectively, "banks"), combining them into higher denominations where possible.
- "Quick Stack" and "Quick Stack To Nearby Chests" do not move coins to other storage items, like chests.
- "Restock" does not restock coins, even if the player has them.
- However, coins do not auto-combine when manually moved into a storage item; if there is no room in the storage item, some will be left in the player's hand or coin slots. Stacks of 100 coins should then be manually crafted into the next denomination.
- (Desktop, Console and Mobile versions) Coins may be spent in NPC transactions directly from the player's banks.
Drops upon death
- Upon a player's death in Classic (Softcore (Old-gen console version)) difficulty (the default mode), 50% / 75% / 100% of all of the stacks of coins in a player's inventory are dropped, rounded up to the nearest whole coin. For example, if the player possesses 1 GC in one stack, it will be dropped. If the player has 10 GC, then 5 GC / 8 GC / 10 GC will be dropped.
- Upon player death in Mediumcore(Desktop, Console, Old-gen console and Mobile versions) or Hardcore(Desktop, Console, Old-gen console and Mobile versions), all coins are dropped, regardless of how the player died.
- Being killed by a player-wielded weapon will not cause the player to drop any coins in Classic, even if recently damaged by an enemy.
- This includes accidentally blowing oneself up with explosives.
- Forms of accidental death, such as fall damage or Chaos State, will cause coins to drop.
- Dying from the player's own projectile after having it reflected by an enemy (such as a Selenian(Desktop, Console and Mobile versions)) will also result in coins being dropped.
- In Expert Mode(Desktop, Console and Mobile versions), enemies can pick up dropped coins. If an enemy picked up at least 10 SC, its location will be saved on the minimap when it despawns and marked by coin icons. Hovering the cursor over the icons will display the amount of coins the enemy is holding. When a player gets near the location, the enemy will be respawned. For more detailed info, see Coin pickup in Expert Mode.
Crafting
Recipes
Result | Ingredients | Crafting station |
---|---|---|
![]() | By Hand | |
![]() | ||
![]() |
| |
![]() |
| |
![]() | ||
![]() |
|
Used in
Result | Ingredients | Crafting station |
---|---|---|
![]() | By Hand | |
![]() | ||
![]() |
| |
![]() |
| |
![]() | ||
![]() |
|
Notes
Coins have their damage values (from a Coin Gun) listed, and are listed as ammo.
- Coin Portals(Desktop, Console and Mobile versions) have a rare chance to be opened by Pots.
- In addition to the coins most slimes already drop, coins have a small chance to appear as a bonus drop(Desktop, Console, Mobile and 3DS versions).
- Coins can be placed to form Coin Piles(Desktop, Console, Old-gen console and Mobile versions).
- Silver Coin Piles can sometimes be found naturally generated in the Underground and Caverns in a Campsite(Desktop, Console and Mobile versions), often accompanied by a Campfire and a background object of skeletal remains and in a Pyramid.
- When thrown in Shimmer(Desktop, Console and Mobile versions), coins disappear and give the player coin luck.
Tips
- Coins can be researched in Journey Mode(Desktop, Console and Mobile versions). Although tedious, players can duplicate 100 and work their way up the denominations until they reach 100 PC.
- A sure way to achieve this is to research Gold or Platinum Bars, then sell them in stacks of 9999.
Trivia
- (Desktop, Console and Mobile versions) Copper, Silver, and Gold Coins are the only items that can have a max stack of 100.
- (Desktop, Console and Mobile versions) This also makes them the only stackable items that cannot be stacked to the usual maximum stack size of 9999.
- Coin Portals(Desktop, Console and Mobile versions) often spawn in the Underworld due to the large amount of pots.
- (Desktop, Console and Mobile versions) Due to the transaction properties of portable storage, the maximum amount of money that a player can be considered to be able to spend at one time is exactly 1,739,826 (40 stacks in Piggy Bank (or Money Trough/Chester) + 40 in Safe + 40 in Defender's Forge + 54 in inventory, with each stack containing 9,999 PC). However, if you include the player's ability to pick up coins off of the ground this number could theoretically be infinite. This would have to be accomplished with a money-making contraption that allows the player to automatically pick up coins such as an extremely efficient mob farm so that as the player is buying items they gain more money than they are spending.
- Depending on the version, coins may or may not have a sell value.
Coins do not have a sell value.
Coins have a selling price equal to the amount in their stack, but cannot be sold. Interestingly, this means that they have an internal buy value equal to 5× what they are worth (meaning buying 1 Gold Coin would cost 5 GC).Verify
Coins can be sold on the
Wii U and
Xbox editions. Doing so will do nothing, however.
- (Desktop, Console and Mobile versions) Depending on their value, some coins will appear larger than others. The Platinum Coin is the tallest and widest coin (14×16 Pixels), Gold Coins are 2 pixels less wide (12×16), Silver Coins' dimensions are 2 pixels shorter than the Gold Coin (12×14) and Copper Coins' dimensions are 2 pixels shorter than the Silver Coin (12×12), making the Copper Coin the smallest.
- A Platinum Coin is worth 1,000,000 Copper Coins.
- Knowing how much space there is in a world, we can see how much space this many coins would take. Placing all of these Copper Coins would take up 4.9% of the area in a Large world, 8.6% of a Medium world, 19.8% of a (Desktop, Console, Old-gen console and Mobile versions) Small /
Expanded world, and 63.4% of a
Normal /
Tiny world.
- Knowing how much space there is in a world, we can see how much space this many coins would take. Placing all of these Copper Coins would take up 4.9% of the area in a Large world, 8.6% of a Medium world, 19.8% of a (Desktop, Console, Old-gen console and Mobile versions) Small /
- Purchasing every NPC item requires the following number of coins: (although NPC happiness(Desktop, Console and Mobile versions) may increase or decrease these numbers)
- (Desktop, Console and Mobile versions) Although coins are considered as ammunition due to being fired by the Coin Gun, they cannot legitimately be placed in the ammunition slot, only in the coins slot.
- (Desktop, Console and Mobile versions) If you click "Deposit All" in the storage item, then in this storage and in the player inventory all coins that can be combined into higher denominations will be combined, even if no item will be deposited.
History
- Desktop 1.4.2: Fixed an issue where falling placed coin could not land on top of other coins.
- Desktop 1.4.1: No longer placeable on furniture.
- Desktop 1.4.0.2: No longer have a sell value.
- Desktop 1.4.0.1:
- Now only display their damage when the player has a Coin Gun in their inventory.
- No longer emits light when dropped.
- Desktop 1.3.0.1:
- New sound effect when coins are picked up.
- New texture and animation for all coins.
- You can now purchase items using all money in your character storage – including money in your inventory, Piggy Bank, and Safe.
- Upon breaking a Pot, a Coin Portal may spawn in place of the Pot's normal drops, dispensing 5-15 Gold Coins.
- Desktop 1.2.4.1: Fixed bug that caused coins to deal damage when swung.
- Desktop 1.2.4: Coins now can be placed.
- Desktop 1.2.3.1:
- Platinum Coin maximum stack increased from 100 to 999.
- Fixed bug where coins would disappear during Quick Stack.
- Fixed an exploit where you could duplicate coins with Quick Stack.
- Desktop 1.2.3:
- Piggy Bank and Safe now correctly combine coins when Quick Stacking.
- Fixed bug where Merchant would not spawn if you own over 21k Platinum Coins.
- Desktop 1.2.0.3:
- You can no longer sell money.
- Fixed a bug that would cause coins to disappear instead of converting into the next highest currency.
- Holding coins when dying will now correctly drop those as well.
- Coins will now auto stack when close to each other.
- Desktop 1.2.0.2: Fixed trashing coin dupe.
- Desktop 1.2:
- Sometimes Quick Stack does not stack correctly and coins are lost.
- Coins cannot be sold to NPCs anymore.
- Coins can be dropped by putting Slush or Silt into an Extractinator.
- You can no longer craft items or money by placing items in the trash.
- Desktop 1.1.1:
- Coins held on the cursor will correctly be dropped on death.
- Fixed an issue that caused stacked coins to go missing from Chests during multiplayer.
- Desktop 1.0.6: Sparkle and light amplification added.
- Desktop-Release: Introduced.
- Console-Release: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 1.3.0.7:
- Updated Platinum Coin sprite. Old sprite was
and was exclusive to Mobile.
- New sound effect when coins are picked up.
- New texture and animation for all coins.
- You can now purchase items using all money in your character storage – including money in your inventory, Piggy Bank, and Safe.
- Upon breaking a Pot, a Coin Portal may spawn in place of the Pot's normal drops, dispensing 5-15 Gold Coins.
- Updated Platinum Coin sprite. Old sprite was
- Mobile-Release: Introduced.
- 3DS-Release: Introduced.