Soul of Light

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Soul of Light
  • Soul of Light item sprite
Stack digit 9.pngStack digit 9.pngStack digit 9.pngStack digit 9.png
Statistics
Type
Tooltip'The essence of light creatures'
RarityRarity level: 3
Sell2 SC
Research25 required
Obtained from Obtained from
Classic Mode.png Classic
Expert Mode.png Expert
Master Mode.png Master
EntityQty.Rate
Divine Crate(Desktop, Console and Mobile versions)Divine CrateDivine Crate(Desktop, Console and Mobile versions)2–51/2 (50%)

Soul of Light is a Hardmode crafting material dropped by most enemies killed in the Underground Hallow (in the Cavern layer) with a 1/5 (20%) / 9/25 (36%) chance. This also includes enemies not native to the biome, such as Granite Elementals. See Notes for details.

Crafting

Used in

ResultIngredientsCrafting station
Desktop versionConsole versionMobile version only:
Crystal StormCrystal Storm
BookcaseBookcase
Soul of Light in a BottleSoul of Light in a Bottle(Desktop, Console and Mobile versions)By Hand
Desktop versionConsole versionMobile version only:
Angel WingsAngel Wings
Mythril AnvilMythril Anvil
or
Orichalcum AnvilOrichalcum Anvil
ChikChik(Desktop, Console and Mobile versions)
Cool WhipCool Whip(Desktop, Console and Mobile versions)
Dao of PowDao of Pow
Desktop versionConsole versionMobile version only:
Fairy BellFairy Bell
Desktop versionConsole versionMobile version only:
Light DiscLight Disc
Logic Sensor (Day)Logic Sensor (Day)(Desktop, Console and Mobile versions)
Mechanical EyeMechanical Eye
Mechanical SkullMechanical Skull
Meteor StaffMeteor Staff(Desktop, Console and Mobile versions)
Desktop versionConsole versionMobile version only:
Rainbow RodRainbow Rod
Sky FractureSky Fracture(Desktop, Console and Mobile versions)
Key of LightKey of Light(Desktop, Console and Mobile versions)Work BenchWork Bench

Notes

  • An enemy can only drop a Soul of Light under the following circumstances:[1]
    • The world is in Hardmode.
    • The player is in a Hallow biome.
    • The enemy is killed in the Cavern layer or in the Underworld.
      • In a Don't dig up(Desktop, Console and Mobile versions) or Get fixed boi(Desktop, Console and Mobile versions) world, this condition is not applied. The enemy can be killed in any layer in these worlds.
    • The enemy has more than 1 maximum health. This means that spells, Fungi Spores, Spores, etc. cannot drop souls.
    • The enemy drops at least 1 CC. This means that statue-spawned enemies, Meteor Heads, boss minions, etc. cannot drop souls.
    • The enemy is neither a boss, a Slimer with wings, nor one of these slimes:
  • Tips

    • One of the best ways to farm for Souls of Light is to go to the Underground Hallow, and deep underground where lava spawns frequently, and place a few Water Candles. The enemies the Underground Hallow spawns do not go through blocks (except for Enchanted Swords) and are not special in any real way, so they get affected by the lava and drop Souls of Light. This is also effective for any other item dropped by Underground Hallow enemies.

    Trivia

    • Although the tooltip reads 'The essence of light creatures', Souls of Light can be dropped by enemies that are not native to the Underground Hallow.
    • Crafting all items, excluding the boss-summoning items and Key of Light(Desktop, Console and Mobile versions), requires 118 Souls of Light. One of each boss-summoning item and a Key of Light require an additional 24 Souls of Light, for a total of 142 Souls of Light.
    • In the 1.3 trailer, the Soul of Light used its old sprite.

    See also

    History

    • Desktop 1.2:
      • Drop rate increased from 1/7 (14.29%) to 1/5 (20%).
      • Stack limit increased from 250 to 999.
    • Console 1.0.750.0: (PlayStation 4)
      • Sprite updated to match Desktop 1.3.0.1.
      • Drop rate increased for Expert Mode worlds.
    • Console 1.02:
      • Drop rate increased from 1/7 (14.29%) to 1/5 (20%).
      • Stack limit increased from 250 to 999.
    • Mobile 1.3.0.7:
      • Sprite updated to match Desktop 1.3.0.1.
      • Drop rate increased for Expert Mode worlds.
    • Mobile 1.2.6508:
      • Drop rate increased from 1/7 (14.29%) to 1/5 (20%).
      • Stack limit increased from 250 to 999.
    • 3DS-Release: Introduced with changes up to Desktop 1.2.

    References

    1. Information taken from the Desktop version Desktop 1.4.4.9 source code, method SoulOfWhateverConditionCanDrop() in Terraria.Content.ItemDropRules.Conditions.cs.