Spirit Flame

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Desktop/Console/Mobile-Only Content: This information applies only to the Desktop, Console, and Mobile versions of Terraria.
Spirit Flame
  • Spirit Flame item sprite
Autofire
Stack digit 1.png
Statistics
Type
Damage85 (Magic)
Knockback5 (Average)
Mana14
Critical chance4%
Use time22 (Fast)
Velocity3
RarityRarity level: 4
Sell1 GC
Research1 required
Projectile created
  • Spirit Flame
    Spirit Flame
The Spirit Flame in use against Mimics.

The Spirit Flame is a Hardmode magic weapon that causes a small purple flame to appear in a random location around the player and hovers in midair when used. When an enemy comes within 25 tiles and has a clear line of sight to the flame, it will home in on that enemy.[1] Upon impact with any enemy or block, it will cause a small explosion, dealing splash damage. The Spirit Flame can be used repeatedly to summon multiple flames, and the flames dissipate if no target is acquired within three seconds of casting.

Its best modifier is Mythical.

Crafting

Recipes

ResultIngredientsCrafting station
Spirit FlameSpirit Flame(Desktop, Console and Mobile versions)Mythril AnvilMythril Anvil
or
Orichalcum AnvilOrichalcum Anvil

Notes

  • Like all homing attacks, the flames will not home in on other players in multiplayer.
  • The location of the spawned flames is generated randomly. If it is within solid blocks, the game will generate another location, but it will only retry for a maximum of 9 times.[2] Therefore, it is possible that a flame will spawn inside solid blocks, where it will vanish immediately. The weapon still consumes mana in this case.
  • The flames will keep focusing on an enemy once locked on, even if it moves out of range (e.g. if it is very fast). If they do not explode within five seconds after locking on, however, they will dissipate.[1]

Tips

Trivia

  • The purple flames and the explosions they make are very similar to the Desert Spirit's projectiles, which are what this weapon is based on.

History

  • Desktop 1.4.4:
    • Doubled the size of its area-of-effect damage.
    • Projectile duration increased by 25%.
  • Desktop 1.4.0.1:
    • Use time decreased from 30 to 22.
    • Mana cost decreased from 18 to 14.

References

  1. 1.0 1.1 Information taken from the Desktop version Desktop 1.4.2.2 source code, method AI() in Terraria.Projectile.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.4.9.
  2. Information taken from the Desktop version Desktop 1.4.2.2 source code, method ItemCheck_Shoot() in Terraria.Player.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.4.9.