Talk:Night Owl Potion

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Effect

can anyone figure out what this actually does? like can you describe the effect? the entry doesn't give a good idea what it does. — Preceding unsigned comment added by 68.109.72.230 at 04:51, 24 June 2011 (UTC)

Found and tried it in the dungeon, seems as though it makes light sources have a higher radius, up to a point. Helpful in the dungeon at least. 69.204.41.246 00:34, 25 June 2011 (UTC)
I opened Terraria in Reflector and as of 1.0.5 the Night Owl Potion does nothing. It sets the nightVision flag on the Player object, but that flag is never read in any method. I'll update the article as such. RestfulMonad 20:20, 26 June 2011 (UTC)

Light strength

Some simple measurements make it look like the Night Owl Potion is about 50% increase in light strength; I measured 24 blocks of light distance from a regular torch without night owl active, 36 blocks of light with night owl active. 71.197.158.243 00:41, 11 August 2011 (UTC)

There are two variables: 0,04 and 0,16. With buff: 0,04-0,013=0,027 and 0,16-0,04=0,12. So, 33% and 25% (?). — Preceding unsigned comment added by 46.146.209.232 at 12:57, 11 August 2011 (UTC)
The variables I'm pretty sure control separate things, such as sky and land brightness. I'm do not want to spend more time figuring out what the variables control, but I think it's one of them, not both added up, which would make it either +13% or +4%. The negLights before the ifs probably mean how bright it is at night and the ones in the ifs probably stack with the night brightness, which would mean negLight = 17% and negLight2 = 20%. --NullTalk 03:36, 22 August 2011 (UTC)