Talk:Potion Sickness

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Needed?

I dont want to complain, but this debuff isnt even needed. I mean, I died so many times from this debuff that its not funny. — Preceding unsigned comment added by SuperGamerHero (talkcontribs) at 17:33, 2 October 2011 (UTC)

I do think healing potions should have a cooldown/Debuff. But 1 min is a bit long, even with philo stone its still 45 sec. Id say 45-30 sec and 30-20 with philo stone. Would be alot better, However bosses might be to easy then. — Preceding unsigned comment added by 81.235.255.112 at 09:06, 8 November 2013 (UTC)

Possible Bug

I've recently noticed a way around Potion Sickness. With Autopause enabled, pausing while swinging a weapon, then clicking on a Healing Potion in your inventory, then depausing, will cause a potion to be used while under this debuff, without resetting the timer. Not quite sure if this is intended (although why would it be?). Shaun1e 19:25, 2 February 2012 (UTC)

WHY!!!

WHY IS THIS A THING! this ONE THING makes some bosses on the 3ds (AHEM PLANTERRA!) near IMPOSSIBLE when playing alone! make it 15 seconds and 10 seconds with the philosipher stone/ charm of myths. if not... then HOW ARE WE SUPPOSED TO HEAL EFFECTIVELY!and make bosses for the 3ds (mainly planterra) not be near impossible. — Preceding unsigned comment added by Jameswardm (talk • contribs) at 13:34, 17 July 2018 (UTC)

Campfires, Heart Lanterns, and Honey can all help.
This would be best asked on the forums, as developers do not read the wiki.
Unfortunately, the 3DS is not scheduled to receive any more updates. – Ferretwings (talk) 20:18, 17 July 2018 (UTC)