Town

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Desktop/Console/Mobile-Only Content: This information applies only to the Desktop, Console, and Mobile versions of Terraria.
BiomeBannerTown.png

A town is a player-created mini-biome which is created when three or more NPCs are in close proximity (including the Old Man, Traveling Merchant, and town pets, but excluding the Skeleton Merchant). Towns have the greatest effect on reducing the spawn of enemies[1], and have unique music tracks for both day and night[2]. However, the enemy spawn reduction effect is weaker in the Underworld, and will not have effect when some events are occurring. See Notes for a detailed list.

The Shadow Candle(Desktop, Console and Mobile versions), when placed and activated or when held, prevents the creation of a town mini-biome, even if enough NPCs are present.

Contents

For Sale
From any NPC in a specific biome and happy enough:
  • Any PylonAny Pylon(Desktop, Console and Mobile versions)
Music

Notes

Gallery

History

  • Desktop 1.4.4: Overall spawn rate of Jungle critters in Jungle towns reduced.

References

  1. Information taken from the Desktop version Desktop 1.4.3.6 source code, method SpawnNPC() in Terraria.NPC.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.4.9.
  2. Information taken from the Desktop version Desktop 1.4.3.6 source code, method UpdateAudio_DecideOnNewMusic() in Terraria.Main.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.4.9.
  3. Information taken from the Desktop version Desktop 1.4.3.6 source code, method AddIntoPlayersTownNPCSlots() in Terraria.NPC.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.4.9.
  4. Information taken from the Desktop version Desktop 1.4.3.6 source code, method SpawnNPC() in Terraria.NPC.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.4.9.