Venom Staff

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Desktop versionConsole versionOld-gen console versionMobile version
Desktop/Console/Old-gen console/Mobile-Only Content: This information applies only to the Desktop, Console, Old-gen console, and Mobile versions of Terraria.
Venom Staff
  • Venom Staff item sprite
Stack digit 1.png
Damage44 (Magic)
Knockback7 (Strong)
Critical chance4%
Use time30 (Average)
TooltipShoots a venom fang that pierces multiple enemies
RarityRarity level: 7
Sell7 GC
Research1 required
Inflicts Debuff
DebuffAcid VenomAcid Venom
Debuff tooltipLosing life
Duration30 seconds
Projectile created
  • Venom Fang
    Venom Fang
The Venom Staff being used to attack Target Dummies. Note the random spread of the fangs, and the infliction of the Acid Venom debuff.

The Venom Staff is a Hardmode magic weapon which is an upgrade of the Poison Staff. Upon use, it fires 4–7 Venom Fang projectiles (4.78 on average) which inflict the Acid Venom debuff for a duration of 30 seconds.

Its best modifier is Mythical.



ResultIngredientsCrafting station
Venom StaffVenom Staff(Desktop, Console, Old-gen console and Mobile versions)Mythril AnvilMythril Anvil
Orichalcum AnvilOrichalcum Anvil


  • The Venom Staff always shoots one projectile directly towards the cursor. This effect can be observed when running quickly along an Asphalt sky bridge, autofiring the Venom Staff without moving the mouse. The projectiles will form a neat line.
  • The Acid Venom debuff deals large amounts of damage over time, and the Venom Staff's projectiles apply it for 30 seconds. If the debuff is afflicted and runs its full course on an enemy, it will deal a total of 900 damage.
  • (Old-gen console version) If multiple projectiles hit a target, only one projectile will deal damage.
  • (Desktop, Console and Mobile versions) All projectiles have a limited range, roughly 1.5 times longer than the Poison Staff, dissipating after traveling 58 tiles.
    • Additionally, every projectile from a shot can damage a single target.
  • (Desktop, Console and Mobile versions) There is a 25% damage penalty for every target it pierces. This is based on its current damage, not its base damage. Therefore, the second hit would deal 75% of its base damage, the third would deal 56.25% (0.75 * 75) of its base damage, and so forth.
  • The number of projectiles is determined by taking the base of 4, incrementing it by one with a chance of 1/3, then 1/4, and then 1/5.[1] This results in the following chances:
Number of
4 2/5 (40%)
5 13/30 (43.33%)
6 3/20 (15%)
7 1/60 (1.67%)
The average number of projectiles fired is 4.78.


  • Although the tooltip says that it shoots one fang, there are actually multiple projectiles.
  • It is one of only four weapons in the game that can inflict Acid Venom without any buffs or bonuses, the others being the Spider Staff, the Pygmy Staff, and the Queen Spider Staff.


  • Desktop 1.4.1: Range increased slightly, from roughly 45 to 58 blocks.
  • Desktop
    • Implemented a system that allows all of the projectiles to hit a target, to improve the shotgun-like functionality.
    • Damage decreased from 63 to 44.
    • Reduced number of enemies that each projectile can hit from 7 to 5.
    • Applies a 25% damage penalty to the next hit for each enemy a projectile pierces.
    • Now has a range before projectiles die, 50% longer than Poison Staff's.
  • Desktop Now inflicts the Venom debuff, instead of the Magnet Sphere.


  1. Information taken from the Desktop version Desktop source code, method ItemCheck_Shoot() in Terraria.Player.cs. There may be inaccuracies, as the current Desktop version Desktop version is