Venom Staff

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This is the main page whose information applies to the Desktop, Console, and Mobile versions of Terraria.
For the differences of this information on Old-gen console, see Legacy:Venom Staff.
Venom Staff
  • Venom Staff item sprite
Autofire
1
Statistics
Type
Damage44 (Magic)
Knockback7 (Strong)
Mana25
Critical chance4%
Use time30 (Average)
Velocity14
TooltipShoots a venom fang that pierces multiple enemies
RarityLime (Rarity level: 7)
Sell7 GC
Research1 required
Inflicts Debuff
DebuffAcid VenomAcid Venom
Debuff tooltipLosing life
Chance100%
Duration30 seconds
Projectile created
  • Venom Fang
    Venom Fang
Sounds
Use
The Venom Staff being used to attack Target Dummies. Note the random spread of the fangs, and the infliction of the Acid Venom debuff.

The Venom Staff is a Hardmode, post-mechanical bosses wand and the direct upgrade to the Poison Staff. When used, it fires a burst of 4–7 Venom Fangs in a spread. Each projectile pierces four enemies and inflicts the Acid Venom debuff for 30 seconds.

Its best modifier is Mythical.

Crafting

Recipes

ResultIngredientsCrafting station
Venom StaffVenom Staff(Desktop, Console, Old-gen console and Mobile versions)Mythril AnvilMythril Anvil
or
Orichalcum AnvilOrichalcum Anvil

Notes

  • The Venom Staff always fires one projectile directly towards the cursor.
  • The Venom Fang applies 10 ticks[1] of local invincibility frames upon hitting an enemy.
  • All projectiles have a limited range, roughly 1.5 times longer than the Poison Staff, dissipating after traveling 58 tiles.
  • The Venom Fang can pierce up to 4 enemies, dissipating upon the 5th hit. There is a 25% damage penalty for every target it pierces. This is based on its current damage, not its base damage. Therefore, the second hit would deal 75% of its base damage, the third would deal 56.25% (75% × 75%) of its base damage, and so forth.
  • The number of projectiles is determined by taking the base of 4, incrementing it by one with a chance of 1/3, then 1/4, and then 1/5.[2] This results in the following chances:
Number of
projectiles
Chance
4 2/5 (40%)
5 13/30 (43.33%)
6 3/20 (15%)
7 1/60 (1.67%)
The average number of projectiles fired is 4.78.

Trivia

  • Although the tooltip says that it shoots one fang, there are actually multiple projectiles.

History

  • Desktop 1.4.1: Range increased slightly, from roughly 45 to 58 blocks.
  • Desktop 1.4.0.1:
    • Implemented a system that allows all of the projectiles to hit a target, to improve the shotgun-like functionality.
    • Damage decreased from 63 to 44.
    • Reduced number of enemies that each projectile can hit from 7 to 5.
    • Applies a 25% damage penalty to the next hit for each enemy a projectile pierces.
    • Now has a range before projectiles die, 50% longer than Poison Staff's.
  • Desktop 1.2.3.1: Now inflicts the Venom debuff, instead of the Magnet Sphere.

References

  1. A tick is a time unit countable by the software. Most of Terraria's updating logic happens every tick. A tick has the length of 1/60th of a second, hence there are 60 ticks in a second and 3600 ticks in a minute.
  2. Information taken from the Desktop version Desktop 1.4.0.5 source code, method ItemCheck_Shoot() in Terraria.Player.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.4.9.