Wooden Spike

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Wooden Spike
  • Wooden Spike item spriteold Wooden Spike item sprite
  • Wooden Spike placed
Auto-use
Stack digit 9.pngStack digit 9.pngStack digit 9.pngStack digit 9.png
Statistics
Type
Placeable✔️ (1 wide × 1 high)
Use time15 (Very fast)
RarityRarity level: 0
Research100 required
Inflicts Debuff
DebuffBleedingBleeding
Debuff tooltipCannot regenerate life
Chance100% (Desktop, Console and Mobile versions)
Duration10 / 20 / 25 seconds

The Wooden Spike is a type of trap block that damages players who come in contact with it, and is the upgrade of the regular, metal Spike. Despite its name and appearance suggesting that it is made of a weaker material, it deals more damage than the metal variant. The Wooden Spike deals (Desktop, Console and Mobile versions) 80 / (Old-gen console and 3DS versions) 60 damage on contact. On the Desktop version Desktop version, Console version Console version, and Mobile version Mobile version, it also inficts Bleeding for 10 / 20 / 25 seconds. Wooden Spikes are exclusively obtainable in limited quantities from the Jungle Temple, and can be broken with any drill, pickaxe, or explosive, unlike the Lihzahrd Bricks found around them, which require a Picksaw or stronger mining tool to break.

Notes

  • The Lihzahrd Altar can spawn on top of Wooden Spikes.
  • Wooden Spikes turn bright red when the Dangersense buff is active.
  • Wooden Spikes will deal damage to a player if any part of the player is in contact with them.
  • Just like Spikes, Wooden Spikes only damage players. They do not damage NPCs, critters, or enemies, and as such are unsuitable for base defense outside of PvP.
  • Wooden Spikes deal the same base amount of damage in all modes. Since defense is more efficient in Expert(Desktop, Console and Mobile versions) and Master Mode(Desktop, Console and Mobile versions), the player will almost always receive less damage from Wooden Spikes than in Classic Mode.
  • Wooden Spikes are valid frame tiles for NPC housing.
  • Wooden Spikes cannot be destroyed by Explosives in For the worthy(Desktop, Console and Mobile versions) and Get fixed boi(Desktop, Console and Mobile versions) worlds.[1]

History

  • Desktop 1.4.0.1: Damage increased from 60 to 80, and now inflicts the Bleeding debuff.
  • Desktop 1.3.0.5: Spike damage is kept separate from other damage when factoring immunity, preventing abuse of invincibility frames.

References

  1. Information taken from the Desktop version Desktop 1.4.4.9 source code, method CanExplodeTile() in Terraria.Projectile.cs.