World Seed

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Desktop versionConsole versionMobile version
Desktop/Console/Mobile-Only Content: This information applies only to the Desktop, Console, and Mobile versions of Terraria.
This article is about the feature. For the ammunition, see Seed. For seeds that can be planted, see Seeds.
The world seed area.

The World Seed feature enables the display of the random seed used to generate a Terraria world, and allows the player to input a custom seed manually when creating a new world.

Worlds generated in 1.3.4 or later will always have a world seed. Desktop version In 1.3.4, an experimental feature setting was added to allow players to see, copy, and input the world seed.

Worlds generated prior to 1.3.4 will never have a viewable seed; while they were generated with a random seed, that information was only used during world creation, and was not stored in the world file.

Worlds created after 1.4.0.1 will always be able to have their seeds edited upon world creation, regardless of the experimental feature setting.

If a seed is not entered manually during world creation, a seed is automatically generated randomly.

Some secret world seeds(Desktop, Console and Mobile versions) have been discovered as easter eggs that generate worlds with strange and unique features.

Copying seeds from created worlds

A world generated with a random seed.

On Desktop version Desktop version, worlds with a seed display a small seed icon in the world list, allowing the player to see that world's seed and copy it to the clipboard. A copied seed can then be input when creating a new world, which results in a nearly identical generated world, provided it is created with identical parameters (same size, same choice between Corruption and Crimson, and same choice of difficulty).

World seeds are formatted like this: [size].[difficulty].[world evil].[identifier].

Size:

  • 1, if World size is Small.
  • 2, if World size is Medium.
  • 3, if World size is Large.

Difficulty:

  • 1, if World Difficulty is Classic.
  • 2, if World Difficulty is Expert.
  • 3, if World Difficulty is Master.
  • 4, if World Difficulty is Journey.

World evil:

Identifier: The actual unique random seed.

This formatting can be used to automatically set all the initial settings of a world to be as desired.

History

  • Desktop 1.4.2: Fixed an issue where seeds would not always generate identical worlds.
  • Desktop 1.4.0.1:
    • Officially implemented in the game.
    • Made the world seed also contain the info on the initial settings of a world.
    • Fixed an issue where different operating systems would see slightly different world seed results.
  • Desktop 1.3.5: Fixed an issue where auto-creating a world from the server caused it to always use the same seed.
  • Switch 1.4.0.5.5: Introduced with changes from Desktop 1.3.5 to Desktop 1.4.0.3.
  • Mobile 1.4.0.5.0: Introduced with changes from Desktop 1.3.5 to Desktop 1.4.0.3.