Enchanted Sword
Type | |
---|---|
Damage | 23 (Desktop, Console and Mobile versions) / 18 (Old-gen console and 3DS versions) (Melee) |
Knockback | 4.25 (Average) (Desktop, Console and Mobile versions) 5.25 (Average) (Old-gen console and 3DS versions) |
Critical chance | 4% |
Use time | 21 (Fast) (Desktop, Console and Mobile versions) 18 (Very fast) (Old-gen console and 3DS versions) |
Velocity | 9.5 (Desktop, Console and Mobile versions) / 9 (Old-gen console and 3DS versions) |
Tooltip | Shoots an enchanted sword beam |
Rarity | |
Sell | 3 GC |
Research | 1 required |
- Enchanted Beam
Use | |
---|---|
End of projectile cooldown |
- Internal Item ID: 989
- Internal Projectile ID: 173
Entity | Qty. | Rate |
---|---|---|
1 | 1/30 (3.33%) | |
1 | 1/15 (6.67%) |
The Enchanted Sword is a pre-Hardmode sword which occasionally fires an Enchanted Beam projectile when swung. It costs no ammunition or mana, deals the same damage as the sword, is not affected by gravity, and dissipates upon hitting an enemy or solid block. Both the sword and its projectiles produce lingering particles that emit large amounts of light.
Background Objects
The Enchanted Sword can be obtained by destroying an "enchanted sword in stone" background object, which can be found in random locations underground and in Enchanted Sword Shrines(Desktop, Console and Mobile versions). Destroying this background object has a (Desktop, Console and Mobile versions) 49/50 (98%) / (Old-gen console and 3DS versions) 100% chance to drop an Enchanted Sword. On the Desktop version, Console version, and Mobile version, the Enchanted Sword also has a 1/30 (3.33%) and 1/15 (6.67%) chance to be found in Golden and Titanium Crates respectively.
Its best modifier is Legendary.
Crafting
Used in
Result | Ingredients | Crafting station |
---|---|---|
Zenith(Desktop, Console and Mobile versions) |
| Mythril Anvil or Orichalcum Anvil |
Notes
- The Enchanted Beam projectile has a cooldown of 0.75 seconds.[1]
- A small particle effect and the sound for restoring mana will notify the player of a recharged Enchanted Beam.
- Melee speed will affect the velocity of the Enchanted Beam. Its cooldown will remain unchanged, however.
- (Desktop, Console and Mobile versions) There is a small possibility that a world does not contain any Enchanted Sword Shrines. In this case, apart from creating a new world, the player has to fish for Golden or Titanium Crates to obtain an Enchanted Sword.
- (Desktop, Console and Mobile versions) The "junk" background object will never be found in Enchanted Sword Shrines, although it can still be generated in other random locations underground.
Tips
- If found early on, the Enchanted Sword can be a powerful early-game weapon, outclassing many pre-Hardmode melee weapons due to its decent damage and projectile.
- When attempting to acquire an Enchanted Sword for the Zenith(Desktop, Console and Mobile versions), it is more efficient to create a new world and loot its Enchanted Sword Shrines than fish for crates.
- Online listings of World Seeds can also be used to guarantee finding an Enchanted Sword Shrine, provided the version is correct.
Trivia
- The concept of a sword being stuck in stone originates from the 12th- or 13th-century poem Merlin by Robert de Boron, in which King Arthur was the only person able to pull a sword from its resting place in a stone. Similar themes have since appeared in other media. The action-adventure video game franchise The Legend of Zelda features the Master Sword, which lies amongst several fakes and must be pulled from a pedestal.
- It can be considered a counterpart to the Enchanted Boomerang.
History
- Desktop 1.4.0.1:
- Sprite updated.
- Now used to craft the Zenith.
- Damage decreased from 24 to 23.
- Use time increased from 18 to 21.
- Knockback decreased from 5.25 to 4.25.
- Desktop 1.3.0.1:
- Added autoswing.
- Damage increased from 18 to 24.
- Projectile velocity increased from 9 to 9.5.
- Now can be found within its own unique mini-biome (previously only found in random nondescript locations).
- Desktop 1.2: Introduced.
- Console 1.02: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 1.4.0.5.0: Added changes from Desktop 1.4.0.1.
- Mobile 1.3.0.7: Added changes from Desktop 1.3.0.1.
- Mobile 1.2.6508: Introduced.
- 3DS-Release: Introduced.