Talk:Lava

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Name?

Isn't this technically [[Magma]]? It's below level, right? Or is this what the element is called in the source? --User PoA Sig.png PoA | talk 00:30, 8 June 2011 (UTC)

Our "source" is that the developers call it "Lava" in their commentary, I guess. Also, Lava Bucket. happypal (talk • contribs) 06:09, 8 June 2011 (UTC)

Lava that doesn't burn items.

It would be usefull to note how far 1 bucket of lava will spread so that it leaves a thin layer of lava that doesn't burn items, as shown in the automatic tree farm in the gardening section.

I have some experience messing with the liquid physics. Unfortunately, the exact distance is randomized. You can safely about ten to fifteen blocks, though you might get much more. --12.16.164.205 13:17, 14 June 2011 (UTC)
It is in the "The midpoint of an item has to be submerged part". I add a sentence for more clarity. happypal (talk • contribs) 13:21, 14 June 2011 (UTC)

I noticed in 1.4 that making a lava lake with a single bucket (and a u shaped catchall) does not seem to work past the first bucket, only leaving a residual amount in the "u" instead of spilling over the side to the lake container as expected. It used to behave the way water did (filling the lake) and now seems to not do so. Can anyone confirm? 108.21.3.131 17:56, 25 June 2020 (UTC)

Damage

How much damage does lava actually deal? --JonTheMon 15:11, 15 June 2011 (UTC)

As far as I know, 100 to players and 50 to everything else (except burrowing enemies). --178.141.117.149 15:17, 15 June 2011 (UTC)
What about floating enemies, like Meteor Heads (if one spawns them in using 50 Meteorite)? --User PoA Sig.png PoA | talk 23:11, 15 June 2011 (UTC)
Meteor heads are an exeption as they can travel through walls like burrowing enemies, otherwise 50 damage as above. --— Preceding unsigned comment added by Platoonsgt1 (talk • contribs)
Does this also apply to Cursed Skulls and the new hardmode enemies that "phase" through walls? (Wraiths, Cursed Hammers, and Enchanted Swords come to mind.) I suppose the deeper question would be this: Is there a hard-and-fast rule that phasing through blocks implies immunity to lava? -- TechpriestMagos 21:54, 20 January 2012 (UTC)
Yes, all enemies that can pass through walls are immune to lava. --Icke 22:43, 20 January 2012 (UTC)

Lava-Immune Zombies

It looks like zombies become immune to Lava during a Blood Moon. Is this new since 1.0.5 ?

I was wrong - instead the patch has increased the depth of lava needed to damage zombies.
Uh oh. Does that depth happen to be the depth at which coins and such are destroyed? --Theothersteve7 17:01, 7 December 2011 (UTC)

getting rid of lava

Is there a way to get rid of lava in the underworld?--Lazeman 17:01, 7 December 2011 (UTC)

You can Pump it up to another location or send it up to a higher layer and use it in an obsidian machine. Alternately, you can try to find a spot to mine to the bottom of the map and start building a reservoir to hold all the nearby lava. You can then systematically drain nearby pools into the reservoir. Earthwelling is another technique that will help you consume lava but I'm not sure if it works in the underworld layer as water isn't supposed to exist that low on the map. If all else fails, an Obsidian Skin Potion is a great temporary solution to ignore the lava completely and just get stuff done within/around it. (Hellstone mining for example.) I guess it depends on your goal. MIMP 17:28, 7 December 2011 (UTC)
Earthwelling does not work (consistently) in the Underworld. Lag may allow water to survive a while down there, but it's not something you can really depend on, by any means. However, if you do pump the lava up to the Cavern layer and use the earthwelling method there, it should work out fine.
Another thing you might do is drop sand into the lava, then save and exit the world. This might be considered an exploit (if you're against that sort of thing), since normally the lava would remain after the sand is removed. However, when the world is reloaded, you'll find that only the sand was saved.-- TechpriestMagos 22:24, 20 January 2012 (UTC)
it isn't an exploit... it is the ONLY way to remove other than using water. 98.134.219.25 01:49, 22 January 2012 (UTC)

Lihzahrd Power Cells, IP-edit

I wish people would use their IDs when making significant changes like [[1]]. Before I start trying to verify it the hard way, can any named parties confirm that a lava pool that doesn't burn silver coins will burn power cells? Looking at the sprite images, both copper coins and power cells have images that are 12 pixels high. (Silver coins are 14 pixels high). --MentalMouse42 (talk) 11:20, 12 December 2019 (UTC)

Depth Lava Appears At

Since 1.4, I have come across a lava pool at only 216' in the underground desert. Is this a once-off bug, or has there been some changes made to how deep lava can spawn? (I have a screenshot, but am unable to upload without logging in) 72.39.111.222 11:27, 21 May 2020 (UTC)

To add to above: World Seed is 3.1.2.1633272341. 72.39.111.222 12:08, 21 May 2020 (UTC)

Question about using lava in farming

I'm not sure if this has ever been documented, but before the 1.4 update, I remember that enemies dying to lava would count to your total enemies killed count, giving the player a banner when every 50th of an enemy has been killed. It looks like that doesn't happen anymore in 1.4, though (or am I wrong?) --Whatausername64 (talk) 01:47, 9 June 2020 (UTC)

Caption

why does the image caption say "notice the crystal ball"? are we assuming our readers are blind for some reason? — Preceding unsigned comment added by 98.219.84.14

The reason the caption has this line is because lava itself crafts only a few items. Prior to 1.4, the only items crafted with Lava also required the Crystal Ball nearby; this has been changed as new recipes were added, but generally, placing liquids for use as crafting stations is best done with a crystal ball nearby. Also, in the future, please sign your comments with four tildes, like so: ~~~~ This allows others to know who wrote the comment. --2057clones (talk) 21:46, 20 November 2020 (UTC)