Talk:Pigron

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Does it drop Blessed Apple?

I saw an edit that Pigrons will drop Blessed Apple. I know it can be drop by Hallow Pigrons, but what about the Crimson and Corruption (Maybe I say it incorrectly) Pigrons? Does Crimson and Corruption (Maybe I say it incorrectly, AGAIN) drop Blessed Apple? Thanks. --IosKent (talk) 11:04, 7 July 2016 (UTC)--

The Pigrons in the Console Version are the only ones that can drop the Blessed Apple. Why am I replying to old Discussions? I do not know. Piostephanie (talk) 12:39, 12 November 2020 (UTC)

Transparency vs. Translucency

I recently made an edit to this page changing one instance of "translucent" to "transparent." I just wanted to clarify the difference here because it seems to be a common misunderstanding and will no doubt come up again in the future.

"Transparency" is when a material allows light to pass through it relatively unimpeded. A material may absorb light of certain wavelengths, changing the color, but it is still transparent (sometimes called "semi-transparent"). Pretty much everything is opaque to some wavelength, even things that appear colorless like glass, but there's a word for something that is not opaque to anything: invisible. Examples of transparent materials include glass, water, some plastics, and Jell-O!

"Translucency" is when a material allows some light to pass through it but scatters and diffuses it so that the outline of anything on the other side is blurred, sometimes to the point of being completely unrecognizable. Good examples of translucent materials are frosted glass, thin fabrics, tissue paper, clouds, and you! (Get a bright flashlight and cover it with your hand. See how your fingers appear to glow red? That's translucency.)

Rendering transparency in games is pretty easy because, in addition to the RGB value that determines a pixel's color, there is also an Alpha channel that determines how much a pixel's color is blended with the background, mimicking the effect of transparency. Rendering translucency is usually more complicated (beyond what I can understand), but Terraria does a pretty good quick-and-dirty job with cloud blocks: they aren't transparent, you can't actually see through them, but they let light through. Jimbo Jambo(T) 05:16, 2 September 2016 (UTC)

Pigron spawning on Ice?

In my world I have a mob farm set up so I can complete the bestiary and it's set to an ice hallow cave. On the wiki it's saying pigrons only spawn on snow blocks, but I didn't have any set up originally and they still spawned on the pink ice I have on the sides. Is the spawn on snow blocks a proven thing or am I just having a glitched game? 24.159.119.101 03:32, 13 February 2022 (UTC)

I've updated the page with info based on the source code. I'm not sure where the original statement came from, since they should have been able to spawn on Snow, Thin Ice, Ice, Pink Ice and Purple Ice since they were added (and Red Ice in 1.4.0.1). --Eraloiz (talk) 15:14, 13 February 2022 (UTC)
As I check the source code, although the game check all 4 types of ice for spawning pigron, only Ice and Pink Ice can actually be used, because pigron's spawning condition is checked AFTER crimson/corrupt/hallow blocks, and crimson/corrupt check will always block subsequent code. for hallow the chance of getting into enchanted sword and check chaos elemental's summoning are 1/50 and 1/8 respectively, so there is still 85.75% chance to reach this part of code. Btw, since the code roll each type of pigron separately, a mixed crimson-corrupt biome should be able to double the spawning chance ZeroRin (talk) 06:40, 19 December 2023 (UTC)