:Mph/doc

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This template is used to display a speed/velocity value in miles per hour, optionally including the equivalent in tiles per second.

Usage

{{ mph | <numerical mph/tiles-per-sec value> | tiles/tiles_text/text_tiles/full (optional) | mode = tiles/tiles_text/text_tiles/full (optional) }}

First unnamed parameter

The numerical value of the speed/velocity in mph or tiles per second. The string tile or tiles needs to be appended for values in tiles per second (e.g. 31 tiles). Supports decimals and negative numbers.

Second unnamed parameter or mode

Control the output format:

Mode Description
(default) The numerical speed/velocity appended with mph, as displayed in-game
tiles Raw numerical tiles-per-second value
tiles_text
text_tiles
The tiles-per-second value with unit
full The default output appended with the tiles_text output

All mph values can be hovered over to reveal a brief explanation.

Examples

Code Result
No input
{{mph}} 틀:Mph
Mph input
{{mph|31}} 틀:Mph
{{mph|3.1415}} 틀:Mph
{{mph|-31415}} 틀:Mph
{{mph|31|tiles}} 틀:Mph
{{mph|31|tiles_text}} 틀:Mph
{{mph|31|full}} 틀:Mph
{{mph|{{#[[[:틀:Tl/parser function links]]##expr expr]:15/11 round 4}}|full}} 틀:Mph
Tiles/sec input
{{mph|31tile}} 틀:Mph
{{mph|3.1415tiles}} 틀:Mph
{{mph|-31415 tile}} 틀:Mph
{{mph|31 tiles|mode=tiles}} 틀:Mph
{{mph|31 TILES|mode=tiles_text}} 틀:Mph
{{mph|31TILE|mode=full}} 틀:Mph
{{mph|{{#[[[:틀:Tl/parser function links]]##expr expr]:11/15 round 4}}tiles|mode=full}} 틀:Mph

Notes

  • Note the rounding that is issued when displaying mph values:
    • {{mph|42|full}} → 틀:Mph
    • {{mph|31 tiles|mode=full}} → 틀:Mph
The exact mph equivalent of 31 tiles per second would be 42.272727272727 mph, but this value is rounded just like it is in-game.

Options

This template supports options through {{options}} template. All valid options are listed below, see {{options}} for usage and other infomation.

See Template:mph/initOptions for the initial options setting of this template.

NameAliasInitial ValueValue Mapping[1]Note
mode(empty)text_tilestiles_text
text tilestiles_text
text+tilestiles_text
tiles+texttiles_text
tiles texttiles_text
text_tiletiles_text
text tiletiles_text
text+tiletiles_text
tile_texttiles_text
tile+texttiles_text
tile texttiles_text
  1. Values with mapping will be stored and loaded as mapped value. Other values without mapping will be stored and loaded as-is.

Example:

{{mph|10}}
{{options|mph|mode=tiles_text}}
{{mph|10}}
{{options|mph|mode=tiles}}
{{mph|10}}
{{options|mph|reset}}
{{mph|10}}

Will output:

틀:Mph

틀:Mph

틀:Mph

틀:Mph