Werewolf
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WerewolfHardmode exclusive
Classic
Expert
Master
Statistics
Type | |
---|---|
Environment | |
AI Type | Fighter AI |
Damage | 70/140/210 |
Max Life | 350/700/1050 |
Defense | 38 |
KB Resist | 60%/64%/68% |
Banner | Werewolf Banner |
Debuff | Bleeding |
---|---|
Debuff tooltip | Cannot regenerate life |
Chance | 12.5% |
Duration | 45 seconds1 minute 30 seconds1 minute 52 seconds |
Drops
Coins | 10 SC25 SC |
---|
Sounds
Hurt | |
---|---|
Killed |
This article is about the Werewolf enemy. For the buff of the same name, see Werewolf (buff). For the painting, see The Werewolf.
The Werewolf is a Hardmode enemy that only spawns at night while a full moon is active, during which it is as common as a Zombie. Werewolves can open doors and have a 1/8 (12.5%) chance to inflict the Bleeding debuff for 45 / 90 / 112 seconds. At close range, Werewolves attack the player by leaping or lunging, closing distances quickly to catch unwary players off-guard.
The Werewolf can drop the Moon Charm, which allows the player to transform into a Werewolf at night.
Notes
- (Desktop, Console and Mobile versions) Silver Bullets deal 3× damage to Werewolves.[1]
- If forced to go through a 2-tile high space, it will stand with its arms down for a few seconds and then move away from the player.
- The Werewolf will still attack the player even if the player has the Werewolf buff from the Moon Charm or its upgrades.
- Werewolves can spawn during Blood Moons only if it is also a full moon, and without increased spawn rates.[2]
Tips
- The nights on which Werewolves will spawn can be tracked through the items that certain NPCs sell, as the Painter sells paintings based on the moon phase. The inventories of the Clothier, Dye Trader, Zoologist(Desktop, Console and Mobile versions), and Skeleton Merchant(Desktop, Console and Mobile versions) will also have unique items, though a Sextant(Desktop, Console and Mobile versions) or derived informational item provides this same information much more directly. Additionally, the Zoologist's appearance will change directly during the night of a full moon (or during Blood Moons), which can also be a helpful indicator.
- Using a Water Candle and/or Battle Potion can be useful for farming the Moon Shell and later the Celestial Shell.
- If under-powered on the night of a full moon Werewolves can be fought regardless using the same strategies one might use against early-game Zombies, such as boxing oneself into safety and opening a small hole to release projectiles from.
Trivia
- In common lore, the main weakness of werewolves is silver. However, most silver items, (Desktop, Console and Mobile versions) other than Silver Bullets, offer no particular benefit in dealing with them in Terraria.
- Werewolves in Terraria share the trait of roaming during a full moon with common lore werewolves, however.
- The Bestiary entry for the Werewolf: "Cursed by the moonlight, these menacing lupines were once human. Now, they feast on their loved ones instinctively."
History
- Desktop 1.4.4: Now receive 3× damage from Silver Bullets.
- Desktop 1.3.5: Sprite updated.
- Desktop 1.3.0.1:
- Health reduced from 400 to 350.
- Defense reduced from 40 to 38.
- Desktop 1.2.0.3: Now has a chance to drop a Werewolf Banner.
- Desktop 1.2: Now has a chance to drop Adhesive Bandage.
- Desktop 1.1: Introduced.
- Console 1.0.933.1: Made changes from PS4's 1.0.750.0 update. ()
- Console 1.0.750.0: ()
- Health reduced from 400 to 350.
- Defense reduced from 40 to 38.
- Console 1.02: Now has a chance to drop a Werewolf Banner.
- Console-Release: Introduced.
- Mobile 1.3.0.7: Verify
- Health set to 350.
- Defense set to 38.
- Mobile 1.2.6508: Now has a chance to drop a Werewolf Banner.
- Mobile-Release: Introduced.
- 3DS-Release: Introduced, drops Werewolf Banner.