Console version history/Engine Software/1.01

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  • Xbox 360:

    • Big performance improvements (especially noticeable during new world generation, split screen multi-player and mini map creation)
    • Improved (smoother) lighting in split screen mode
    • Improved friend game search
    • In split screen a player can now leave a session in the pause menu (instead of having to sign out)
    • When a player signs in to a split screen multi-player session, he/she can no longer sign in with a profile that was already signed in
    • Join through presence is now only allowed for friends

    PlayStation 3:

    • General performance improvements
    • Sound effect improvements (pitching/panning)
    • King Statue now also affects Santa
    • Improved message box

    Partial Overview:

    • Incorporated 1.2 updated biome background graphics, new sun and moon graphics
    • Incorporated new low-tier armor sets and their recipes
    • Certain item stack sizes have been increased from 250 to 999
    • Added animations for water, water sparkles, life crystals, shadow orbs, furnace and hell forge*
    • Added random sizes for Zombies and Demon Eyes
    • Added new enemy sprites: Pincushion Zombie, Slimed Zombie, Female Zombie, Twiggy Zombie, Swamp Zombie, Shroom Zombie
    • Added Sparkly wings

    Bug fixes:

    • Fixed dungeon tile bug where players were unable to mine dungeon blocks
    • Fixed music box bug (ability to smash a music box and getting a different item in return)
    • Fixed platinum coin stacking bug
    • Fixed crafting interface bug where the current recipe would "jump" to another recipe when more or less recipes would be shown as your materials change.
    • Fixed grid rendering when ruler item was equipped
    • Quick Access shortcuts are now saved
    • Quick Access shortcuts UI improvements
    • NPC[de]buffs time out properly
    • It's no longer possible to defeat Eater of Worlds by using the Magic Mirror
    • New Character Selection GUI, more in line with World Select GUI
    • Fixed a font rendering bug when switching from split screen to full screen (or vice versa)
    • It's no longer possible to hack worlds by loading Desktop data
    • Network protocol improvements
    • Slightly improved graphics (no lossy compression for tiles)
    • Leaderboards UI now more consistent with other UIs (shiny yellow highlight instead of white)
    • Fixed some minor localization issues in leaderboards for the Spanish language
    • Fixed certain death messages not being displayed correctly