Console version history/Engine Software/1.02

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  • Bug Fixes
    • You can no longer craft items or money by placing items in the trash
    • You can no longer sell your gold to NPCs
    • Music box/chest duping no longer works
    • Bunnies/Goldfish spawned from statues no longer drop money during a Bloodmoon
    • Active blocks will no longer become inactive with a chest on them
    • Fixed a bug that would cause a suitable house to be unsuitable
    • Crash bug where using Queen Statue would crash the game is fixed
    • Crash bug where reading a sign or tombstone would crash the game is fixed
    • Using Auto-Fill no longer puts coins in your chest
    • Fixed vines not growing in underground jungle biomes
    • Fixed highlight bugs for music boxes and timers
    • Fixed Dirt Rod bug
    • Fixed Fairy Bell timer bug where timer would display 59 seconds
    • Fixed Death Messages bug where it would only show the player name
    • You can no longer create unlimited boxes by creating ice blocks
    • Fixed a bug where Stained Glass would not count as a valid wall for NPChousing
    • Fixed a bug with Ocram’s hit box
    • Ocram’s Souls of Blight no longer fall to the floor
    • Fixed the “hidden” inventory slot bug (Vita only)
    • Touch controls are now disabled when using the Magic Mirror (Vita only)
    • Fixed a bug where NPCflags would not reposition when zooming (Vita only)
    • Fixed a bug with the “Back for Seconds” Trophy/Achievement
    • Fixed a bug where 1.2 armors would not count towards a trophy
    • Fixed a bug where you could obtain a trophy during the tutorial
    Improvements
    • Players now have an option to choose how the Gravitation Potion behaves: Flip the world, or flip the character.
    • Players now have an option to turn off back touch (Vita only)
    • Map data is now saved locally for visited Multiplayer worlds
    • Multiplayer packet size has been further optimized
    • Multiplayer stability has been improved
    • Texture compression has been improved
    Mechanics and Gameplay
    • Some items now stack to 999 or to 99 including ores and buckets (as per Desktop 1.2.3.)
    • The starting female clothes have been modified
    • There are several new hairstyles
    • Chest sizes have been doubled
    • You no longer need to jump to ascend single blocks
    • The hammer is now used for creating slopes, half blocks, and breaking walls only
    • The axe is now only used for chopping down trees and giant mushrooms
    • Pickaxes will now remove blocks, placeable objects, and items such as Life Crystals and chests
    • You can now paint any solid tile or item
    • Dye slots have been added
    • You will now start with 10 mana
    • You can now craft early game magic robes and staves
    • Bricks, wood, stone and glass all now blend together
    • Mana Crystals only require 5 fallen stars to craft, down from 10
    • If water touches a half block it will create a waterfall
    • Your world has a chance to get alternative ore as a replacement for copper, iron, silver, and gold
    • Your world has a chance to have a replacement for the Corruption
    • Your world has a chance to get alternative ores as a replacement for Cobalt, Mythril, and Adamantite
    • Your world has a rare chance to have a pyramid or living tree spawn during world generation each containing their own loot table
    • There is a new Hardmode Jungle Temple
    • There are now beehives that can be found in the jungle
    • There are now several new backgrounds and tree variations your world has a chance to generate
    • Water will now change color based on the biome you are in and depth underground
    • Ropes are now found early game and can be used to craft rope coils for traversing the world
    • Chains can now be placed and used as a rope mechanism
    • Mushroom grass/seeds can now grow and spread above ground
    • There are now 3 colors for wires
    • Actuators can be used to make any solid tile active and inactive
    • There is 1 new liquid type that can be found in the Jungle
    • There are several new fountains that will change the color of water when they are placed nearby
    • Pearlstone bricks no longer spread hallow
    • Rain and blizzards have been added
    • There is a new snow biome with unique treasures and items for normal and hardmode
    • Enemies no longer trigger underground pressure plates
    • There are new pressure plates that can only be triggered by certain things such as the player, enemies, or both
    • Clowns will no longer blow up tiles
    • There are several new buffs and debuffs
    • There are now mini Capture the Gem addition to the game. You can craft large gems that draw a gem icon above the player holding the gem and if the player is killed the gem will be dropped next to their corpse
    • There are 2 new hardmode events
    • Werewolf form has been buffed and can take place every night
    • Broken armor debuff only lasts 2 minutes, down from 5
    • You now use a pickaxe to remove armor from a mannequin
    • Players no longer take double damage in pvp
    • Items of the same type will now stack when next to each other
    • You can no longer become invincible when touching fire blocks
    • Increased speed at which you can buy stacks of things
    • The Halloween seasonal event has been added
    • The Pumpkin Moon event has been added
    • Certain weapon damage stats have been adjusted to match the Desktop 1.2.3. update
    • Certain drop rates have been adjusted to match the Desktop 1.2.3. update (like Keymolds)
    • Cost for reforging has been adjusted to match the Desktop 1.2.3. update (cheaper prices)
    Graphical Changes
    • The sun is now brighter
    • Midnight is now darker
    • The sky has a smooth gradient
    • There are several items that have had graphical upgrades such as gems, colored torches, Minishark, Muramasa, Aqua Scepter, Starfury, etc...
    • There are now stalagmites, icicles, moss, plants, rocks, and other "piles" added to enhance the environment
    • There are several new mini caves that can be found with unique backgrounds
    • Each biome will now have chests and pots with unique graphics
    • The dungeon now has 3 unique textures/colors and furniture
    • Hell houses have been remodeled
    • Floating islands have been remodeled
    • Each biome will now have unique textures and wood types:
    • Corruption: Ebonwood
    • Jungle: Rich Mahogany
    • Crimson: Shadewood
    • Hallow: Pearlwood
    • Each brick now has its own unique texture
    • Each brick wall now has its own unique texture
    • Torches are now animated and can be placed on walls
    • There are several new tombstones
    • Titan, Spectral and Dragon armors now have unique sprites
    • Most console-exclusive enemies now have unique sprites
    • Tizona and Tonbogiri now have unique sprites
    Recipes/Items
    • In total there are over 1,000 new items
    • There are 10 new ores
    • There are 4 new wood types
    • There are 31 new brick types
    • You can now imbue melee weapons
    • There are several new arrow and bullet types
    • There are several new crafting stations
    • There are several new wands used for crafting new bricks and brick walls
    • You can now craft bricks, walls, and furniture out of several new materials:
    • Slime, Bone, Mushroom, Living wood, Flesh, Silt, and many more!
    • You can now craft Jester Arrows
    • There are 12 new wing types
    • There are several new vanity sets
    • There are a lot of new rare drops added to enemies
    • There is an item in hardmode that allows you to change biomes
    • There is an item in hardmode that allows you to increase your max health
    • There are 29 new tinker combinations
    • Several new items have been added to the game that are used for crafting dyes
    • Starfury now acts as a melee weapon and has had its damaged increased
    • Aqua Scepter has been redesigned and does slightly more damage for less mana
    • Water bolt has been redesigned and does slightly more damage
    • Vilethorn does more damage and uses less mana
    • Magic Daggers have been buffed
    • All of the old classic armors can be found as rare drops and have the same stats as their current counterparts and count towards set bonuses
    • Items that were called dyes previously for crafting have been changed to thread
    • Chests now have larger loot tables
    • You can now make picks instead of drills and axes instead of chainsaws in late game tiers
    • Increased the drop rate of souls
    • Ocram now drops more souls
    • There are over 50 paintings that can be collected randomly throughout the world
    • Jungle armor no longer requires gems
    • Ocram’s spawn item’s recipe requires fewer ingredients
    • Titan, Spectral and Dragon armor require fewer ingredients
    • Sparkly Wings are now much easier to craft
    • The amount of meteorite required for crafting has been decreased
    • Meteorite armor has more defense and does more damage
    • Silt and slush can be extracted into useful materials, items, and money
    • Each boss has a rare chance to drop a placeable boss trophy
    • Hooks can now be crafted out of gems
    • Depth meter is no longer craftable
    • Stars can now be crafted with bottles to make a new light source
    • Floating island chests no longer require a key
    • Gems and bars can be placed
    • Items made from hellstone now require less hellstone
    • Almost all enemies (including console-exclusive enemies) have a chance to drop a banner
    • Console-exclusive Pet items now drop off enemies
    NPCs
    • There are 8 new friendly NPCs
    • There are 4 new bosses
    • There are over 100 new enemies
    • Friendly NPCs will sell different items depending on certain conditions such as time of day or biome they are living in
    • Hardmode bosses have a chance to spawn on their own to help players progress through the game
    • Current hardmode bosses now do slightly less damage and have had their health decreased
    • There is a rare spawn mini boss that can be found during blizzards in the above ground ice biome
    • There are over 15 new pets that can be found in chests and dropped rarely off enemies
    • Early hardmode enemies now do less damage and have less health/defense.
    • Skeletron can now be summoned and has a small loot table
    Differences
    • Console versions do not have 10 additional inventory slots
    • The Coin Gun is not (yet) implemented due to a different currency handling in the console versions causing the Coin Gun to randomly shoot coins of any value.
    • Some of the console exclusive music has stayed the same