Console version history/Pipeworks Studios/PS4 1.0.1372.5

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  • See the 1.3.1 page for the list of additions. See below for bug fixes.

    Stability/Crashes
    • Resolved a crash that would occur after a non-host player would exit a multiplayer session
    • Fixed a bug where a crash could occur during the generation of a 2nd world using a fresh profile
    • Resolved a crash that would trigger from signing in and out of player profiles on Xbox One
    • Fixed a bug where menu functionality would fail after performing a sign-in change
    • Fixed a bug where all the players would get kicked out of a session when one of them was exploring the Underworld biome
    • Resolved a bug where the player was unable to exit the game session via save & exit after resuming the title from connected standby
    • Fixed a bug where the game would crash after invoking a chest after re-hosting the same world
    • Resolved a multiplayer bug where the player would get kicked out of the session after stepping on a land mine
    • Resolved several other crash bugs around console profile usage
    • Fixed a bug where a player was unable to host or join a multiplayer session after previously exiting from that session when a secondary player was in the character selection screen
    • Resolved a bug where the game would crash during world generation after deleting save data
    • Fixed a few other crashes related to network connectivity on the world generation screen
    Functionality
    • Resolved a bug where the Wormhole potion lacked functionality for the player in a multiplayer or cooperative session
    • Fixed a bug where graphical corruption was observed occasionally when using spears
    • Resolved a bug where the players were able to fire an infinite number of rockets after placing them
    • Fixed a bug where accomplishments that have the criteria to defeat bosses/enemies failed to unlock in multiplayer after fulfilling the criteria
    • Resolved a bug where the grapple functionality of “Lunar Hook’ was divided between the players
    • Fixed a bug where a Hardcore character failed to navigate back to the spawn point set by the player
    • Resolved a bug where certain weapons and tools would stop functioning while using them continuously
    • Fixed a bug where incorrect game behavior could occur after performing a connected stand-buy during world loading
    • Resolved a bug where information stats were carried over to the main menu after a LAN ejection or force closing a multiplayer session
    • Fixed a bug where the ‘Lock on Priority’ mark carried forward to the full-screen map
    • Resolved a bug where certain debuffs didn’t apply for the player when inflicted by the host in PvP
    • Fixed a bug where in some rare instances the player was unable to create a new character
    • Resolved a bug where multiplayer session invitations were sent incorrectly
    Art/Graphics/Text
    • Fixed a bug where graphical corruption was observed occasionally when using spears
    • Resolved a bug where Yoraizor’s spell became distorted over the character’s eyes while flying
    • Fixed a bug where the lava lamp caused highlighted doors to flicker
    • Resolved a bug where the avatars feet were missing from the dresser preview UI
    • Fixed a bug where multiple menus could be seen for a second after adding additional split-screen players
    • Resolved a bug where the Mushroom statue did not animate when activated
    • Fixed dozens of other art inconsistencies between the console and PC versions
    • Resolved a few instances of graphical corruption when zooming
    • Dozens of localization fixes have been included in this update