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06:45, 17 April 2024: Westgrass (talk | contribs) triggered filter 8, performing the action "edit" on Ores/es. Actions taken: Tag; Filter description: Translation project edit (examine | diff)

Changes made in edit

The amount of ore veins generated upon destroying an altar is determined by the following formula:{{source code ref|v=1.4.0.5|functions {{code|SmashAltar()}} and {{code|OreRunner()}} in {{code|Terraria.WorldGen.cs}}}}
The amount of ore veins generated upon destroying an altar is determined by the following formula:{{source code ref|v=1.4.0.5|functions {{code|SmashAltar()}} and {{code|OreRunner()}} in {{code|Terraria.WorldGen.cs}}}}


{{math|ores-math-1|{{#uesc:<esc>\frac{ \left(\mathit{world\ size} \times 310 - \mathit{ore\ tier} \times 85 \right) \times 0.85 }{ \left\lfloor \frac{\mathit{amount\ of\ altars\ destroyed}} {3} \right\rfloor + 1 } \times \mathit{factor}</esc>}}}}
<math>\frac{ \left(\mathit{world\ size} \times 310 - \mathit{ore\ tier} \times 85 \right) \times 0.85 }{ \left\lfloor \frac{\mathit{amount\ of\ altars\ destroyed}} {3} \right\rfloor + 1 } \times \mathit{factor}</math>


* <code><i>world size</i></code> is the [[map size|width of the world]] divided by 4200: 1 for small, 1.524 for medium worlds and 2 for large worlds.
* <code><i>world size</i></code> is the [[map size|width of the world]] divided by 4200: 1 for small, 1.524 for medium worlds and 2 for large worlds.

Action parameters

VariableValue
Edit count of the user (user_editcount)
73803
Name of the user account (user_name)
'Westgrass'
Age of the user account (user_age)
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Page ID (page_id)
11797
Page namespace (page_namespace)
0
Page title (without namespace) (page_title)
'Ores/es'
Full page title (page_prefixedtitle)
'Ores/es'
Page age (in seconds) (page_age)
107452396
Action (action)
'edit'
Edit summary/reason (summary)
''
Old content model (old_content_model)
'wikitext'
New content model (new_content_model)
'wikitext'
Old page wikitext, before the edit (old_wikitext)
'{{item infobox | imagealt = [[File:Gold Ore.png]] [[File:Hellstone.png]] [[File:Mythril Ore.png]] | type = Crafting material | placeable = yes | use = {{iteminfo|12|useTime}} | stack = {{iteminfo|12|stack}} | rare = | consumable = true | idtile = 6-9, 22, 37, 56, 58, 107-108, 111, 166-169, 204, 211, 221-223, 408 | cargo = no }} Los '''minerales''' son [[crafting material/es|materiales de fabricación]] primarios necesarios para el progreso del juego. Por lo general, deben ser elaborados en [[bars/es|barras]] en el [[Furnace/es|Horno]], después de lo cual pueden hacer varias [[tools/es|herramientas]], [[weapons/es|armas]], [[armor/es|armaduras]], y otros [[items/es|objetos]] esenciales. Algunos artículos requieren minerales en bruto por sí mismos, más comúnmente [[bricks/es|bloques]] y [[potions/es|pociones]]. Los minerales en bruto también pueden ser usados como bloques lisos para la construcción. Las menas se encuentran generalmente colocadas en forma de [[blocks/es|bloques]] en la [[layer/es|capa]] [[Underground/es|bajo tierra]] y debajo, y son minados con un [[pickaxe/es|pico]] o [[drill/es|taladro]]. Los minerales de nivel inferior se pueden encontrar entre [[Dirt/es|tierra]] cerca de la [[surface/es|superficie]], o dentro de las [[Floating Island/es|Islas Flotantes]]. Algunos minerales también se consiguen por [[bosses/es|jefes]], como el [[Eye of Cthulhu/es|Ojo de Cthulhu]], [[Eater of Worlds/es|Devoramundos]], [[Brain of Cthulhu/es|Cerebro de Cthulhu]], {{eil|Ocram}}, y {{eil|Moon Lord}}. Una [[Extractinator/es|Extractora]] y unas [[Wooden Crate/es|Cajas de madera]] (de la [[fishing/es|pesca]]) también proporcionan minerales como recompensas al azar. == Tipos == {| class="terraria sortable align-center lined" ! colspan=2 | Ore ! data-sort-type="number" | [[Rarity]] ! data-sort-type="number" | Sell {{#dplvar:set|ore_rows|}}<!-- query all ores -->{{#cargo_query:tables=Items |fields=_pageName, itemid, name, rare, sell |where=type HOLDS 'ore' |group by=itemid |order by=hardmode, rare |no html |format=template |template=:Ores/row |named args=yes }}<!-- define print order: -->{{#vardefine:order|12/699/11/700/14/701/13/702/116/56/880/173/174/364/1104/365/1105/366/1106/947/3460}}<!-- append other items, then print: -->{{#lstmap:{{#lstuniq:{{#var:order}}/{{#dplvar:ore_rows}}|/|/}}|/|@@@@|<esc>{{#dplvar:ore_row_@@@@}}</esc>|}} |} == Pre-Hardmode == {| class="terraria lined" ! Tier ! colspan=2 | Ore types ! Minimum tools<br/>required ! Crafting ! width=40% | Source |- ! 1 | {{:Ores/ore|Copper Ore}} || {{:Ores/ore|Tin Ore}} | style="text-align:center" | {{item|mode=image|Copper Pickaxe}} {{item|mode=image|Tin Pickaxe}} {{item|mode=image|Cactus Pickaxe}} | style="text-align:center" | {{recipes/extract|result=Copper Bar|ingredient=Copper Ore|nostation=y|withresult=y|sep=<br/>}}<br/>{{recipes/extract|result=Tin Bar|ingredient=Tin Ore|nostation=y|withresult=y|sep=<br/>}} | [[Surface]], [[Underground]], [[Cavern]] |- ! 2 | {{:Ores/ore|Iron Ore}} || {{:Ores/ore|Lead Ore}} | style="text-align:center" | {{item|mode=image|Copper Pickaxe}} {{item|mode=image|Tin Pickaxe}} {{item|mode=image|Cactus Pickaxe}} | style="text-align:center" | {{recipes/extract|result=Iron Bar|ingredient=Iron Ore|nostation=y|withresult=y|sep=<br/>}}<br/>{{recipes/extract|result=Lead Bar|ingredient=Lead Ore|nostation=y|withresult=y|sep=<br/>}} | [[Surface]], [[Underground]], [[Cavern]] |- ! 3 | {{:Ores/ore|Silver Ore}} || {{:Ores/ore|Tungsten Ore}} | style="text-align:center" | {{item|mode=image|Copper Pickaxe}} {{item|mode=image|Tin Pickaxe}} {{item|mode=image|Cactus Pickaxe}} | style="text-align:center" | {{recipes/extract|result=Silver Bar|ingredient=Silver Ore|nostation=y|withresult=y|sep=<br/>}}<br/>{{recipes/extract|result=Tungsten Bar|ingredient=Tungsten Ore|nostation=y|withresult=y|sep=<br/>}} | [[Underground]], [[Cavern]], [[Floating Island]]s, [[Surface]] (rarely) |- ! 4 | {{:Ores/ore|Gold Ore}} || {{:Ores/ore|Platinum Ore}} | style="text-align:center" | {{item|mode=image|Copper Pickaxe}} {{item|mode=image|Tin Pickaxe}} {{item|mode=image|Cactus Pickaxe}} | style="text-align:center" | {{recipes/extract|result=Gold Bar|ingredient=Gold Ore|nostation=y|withresult=y|sep=<br/>}}<br/>{{recipes/extract|result=Platinum Bar|ingredient=Platinum Ore|nostation=y|withresult=y|sep=<br/>}} | [[Underground]], [[Cavern]], [[Floating Island]]s, [[Surface]] (very rarely) |- ! 5 | colspan=2 style="text-align:center" | {{:Ores/ore|Meteorite}} | style="text-align:center" | {{item|mode=image|Tungsten Pickaxe}} {{item|mode=image|Gold Pickaxe}} {{item|mode=image|Platinum Pickaxe}} | style="text-align:center" | {{recipes/extract|result=Meteorite Bar|ingredient=Meteorite|nostation=y|withresult=y|sep=<br/>}} | [[Meteorite (biome)|Meteorite biome]] |- ! 6 | {{:Ores/ore|Demonite Ore}} || {{:Ores/ore|Crimtane Ore}} | style="text-align:center" | {{item|mode=image|Gold Pickaxe}} {{item|mode=image|Platinum Pickaxe}} {{item|mode=image|Reaver Shark}} ( {{item|mode=text|wrap=y|nolink=y|note={{eicons|1.4.0.1|small=y}}}} ) | style="text-align:center" | {{recipes/extract|result=Demonite Bar|ingredient=Demonite Ore|nostation=y|withresult=y|sep=<br/>}}<br/>{{recipes/extract|result=Crimtane Bar|ingredient=Crimtane Ore|nostation=y|withresult=y|sep=<br/>}} | <span style="display: inline-block">[[Eye of Cthulhu]], [[Underground]], [[Cavern]],</span> <span style="display: inline-block">[[Eater of Worlds]] (Demonite), [[Brain of Cthulhu]] (Crimtane)</span> |- ! 7 | colspan=2 style="text-align:center" | {{:Ores/ore|Obsidian}} | style="text-align:center" | {{item|mode=image|Nightmare Pickaxe}} {{item|mode=image|Deathbringer Pickaxe}} | style="text-align:center" | {{na}} | Contact between [[water]] & [[lava]] |- ! 8 | colspan=2 style="text-align:center" | {{:Ores/ore|Hellstone}} | style="text-align:center" | {{item|mode=image|Nightmare Pickaxe}} {{item|mode=image|Deathbringer Pickaxe}} | style="text-align:center" | {{recipes/extract|result=Hellstone Bar|ingredient=Hellstone|nostation=y|withresult=y|sep=<br/>}} | [[Underworld]] |} == Hardmode == {| class="terraria lined" ! Tier ! colspan=2 | Ore types ! Minimum tools<br/>required ! Crafting ! Source |- ! 9 | {{:Ores/ore|Cobalt Ore}} || {{:Ores/ore|Palladium Ore}} | style="text-align:center" | {{item|mode=image|Molten Pickaxe}} {{item|mode=image|Reaver Shark}} ( {{item|mode=text|wrap=y|nolink=y|note=only works<br/>on {{eicons|1.4.0.1|invert=y|small=y}}}} ) | style="text-align:center" | {{recipes/extract|result=Cobalt Bar|ingredient=Cobalt Ore|nostation=y|withresult=y|sep=<br/>}}<br/>{{recipes/extract|result=Palladium Bar|ingredient=Palladium Ore|nostation=y|withresult=y|sep=<br/>}} | [[Underground]], [[Cavern]] |- ! 10 | {{:Ores/ore|Mythril Ore}} || {{:Ores/ore|Orichalcum Ore}} | style="text-align:center" | {{item|mode=image|Cobalt Pickaxe}} {{item|mode=image|Cobalt Drill}} {{item|mode=image|Palladium Pickaxe}} {{item|mode=image|Palladium Drill}} | style="text-align:center" | {{recipes/extract|result=Mythril Bar|ingredient=Mythril Ore|nostation=y|withresult=y|sep=<br/>}}<br/>{{recipes/extract|result=Orichalcum Bar|ingredient=Orichalcum Ore|nostation=y|withresult=y|sep=<br/>}} | [[Cavern]] |- ! 11 | {{:Ores/ore|Adamantite Ore}} || {{:Ores/ore|Titanium Ore}} | style="text-align:center" | {{item|mode=image|Mythril Pickaxe}} {{item|mode=image|Mythril Drill}} {{item|mode=image|Orichalcum Pickaxe}} {{item|mode=image|Orichalcum Drill}}<br/>{{item|mode=image|Palladium Pickaxe}} {{item|mode=image|Palladium Drill}} ( {{item|mode=text|wrap=y|nolink=y|note=only works<br/>on {{eicons|Zapinator|small=y}}}} ) | style="text-align:center"| {{recipes/extract|result=Adamantite Bar|ingredient=Adamantite Ore|nostation=y|withresult=y|sep=<br/>}}<br/>{{recipes/extract|result=Titanium Bar|ingredient=Titanium Ore|nostation=y|withresult=y|sep=<br/>}} | [[Cavern]] (roughly at [[lava]] depth), {{eil|Ocram}} (Adamantite only) |- ! 12 | colspan=2 style="text-align:center" | {{:Ores/ore|Chlorophyte Ore}} | style="text-align:center" | {{item|mode=image|Pickaxe Axe}} {{item|mode=image|Drax}} | style="text-align:center" | {{recipes/extract|result=Chlorophyte Bar|ingredient=Chlorophyte Ore|nostation=y|withresult=y|sep=<br/>}} | [[Underground Jungle]] |- ! 13 | colspan=2 style="text-align:center" | {{:Ores/ore|Luminite}} | style="text-align:center" | {{item|mode=image|Copper Pickaxe}} {{item|mode=image|Tin Pickaxe}} | style="text-align:center"| {{recipes/extract|result=Luminite Bar|ingredient=Luminite|nostation=y|withresult=y|sep=<br/>}} | [[Moon Lord]] |} The first three tiers of [[Hardmode]] ores are spawned by destroying [[Demon Altar|Demon]]/[[Crimson Altar]]s, which requires a [[hammer]] with 80% hammer power or higher, e.g. the [[Pwnhammer]]. [[Chlorophyte Ore]] spawns on its own once Hardmode is triggered, though it cannot be mined before killing all of the [[Mechanical bosses]], and [[Luminite]] does not occur naturally. Neither ores are affected by destroyed altars. {{transclude|Altars|section=hardmode ores}} * [[Cobalt Ore|Cobalt]]/[[Palladium Ore|Palladium]] is roughly twice as common as [[Adamantite Ore|Adamantite]]/[[Titanium Ore|Titanium]], with [[Mythril Ore|Mythril]]/[[Orichalcum Ore|Orichalcum]] halfway between. === Generación de mineral === The amount of ore veins generated upon destroying an altar is determined by the following formula:{{source code ref|v=1.4.0.5|functions {{code|SmashAltar()}} and {{code|OreRunner()}} in {{code|Terraria.WorldGen.cs}}}} {{math|ores-math-1|{{#uesc:<esc>\frac{ \left(\mathit{world\ size} \times 310 - \mathit{ore\ tier} \times 85 \right) \times 0.85 }{ \left\lfloor \frac{\mathit{amount\ of\ altars\ destroyed}} {3} \right\rfloor + 1 } \times \mathit{factor}</esc>}}}} * <code><i>world size</i></code> is the [[map size|width of the world]] divided by 4200: 1 for small, 1.524 for medium worlds and 2 for large worlds. * <code><i>ore tier</i></code> represents the respective tier of ore: : {| class="terraria lined" ! colspan=2 | Ore type !! Value |- | {{item|Cobalt Ore}} || {{item|Palladium Ore}} || 0 |- | {{item|Mythril Ore}} || {{item|Orichalcum Ore}} || 1 |- | {{item|Adamantite Ore}} || {{item|Titanium Ore}} || 2 |} * <code><i>factor</i></code> depends on the ore type, slightly increasing/decreasing the rarity of different types: : {| class="terraria lined" ! colspan=2 | Ore type !! Value |- | colspan=2 | {{item|Cobalt Ore}} || 1.05 |- | {{item|Mythril Ore}} || {{item|Adamantite Ore}} || 1 |- | colspan=2 | {{item|Palladium Ore}} || 0.945 |- | {{item|Orichalcum Ore}} || {{item|Titanium Ore}} || 0.9 |} : This reveals that worlds with Palladium instead of Cobalt, Orichalcum instead of Mythril, or Titanium instead of Adamantite will, on average, have 10% less of the respective ore. The table below visualizes this and shows how many ore veins will be spawned for each altar destroyed. If 264 altars were to be destroyed in one world, all following altars would only spawn one ore vein. {| class="terraria" style="text-align:center" ! colspan=2 | Ore type !! 1 altar !! 2 altars !! 3 altars !! 4 altars !! 5 altars !! 6 altars !! 7 altars !! 8 altars !! 9 altars |- | {{item|mode=table|Cobalt Ore|Cobalt}} | {{#expr:floor((1*310-85*0)*0.85/(floor(0/3)+1)*1.05)}} veins <!-- this is the formula from above; as used in the source code. leaving some "unnecessary" factors in to ensure understandability --> || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*0)*0.85/(floor(3/3)+1)*1.05)}} veins || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*0)*0.85/(floor(6/3)+1)*1.05)}} veins || {{na|-}} || {{na|-}} |- | {{item|mode=table|Palladium Ore|Palladium}} | {{#expr:floor((1*310-85*0)*0.85/(floor(0/3)+1)*0.945)}} veins || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*0)*0.85/(floor(3/3)+1)*0.945)}} veins || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*0)*0.85/(floor(6/3)+1)*0.945)}} veins || {{na|-}} || {{na|-}} |- | {{item|mode=table|Mythril Ore|Mythril}} || {{na|-}} | {{#expr:floor((1*310-85*1)*0.85/(floor(1/3)+1)*1)}} veins || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*1)*0.85/(floor(4/3)+1)*1)}} veins || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*1)*0.85/(floor(7/3)+1)*1)}} veins || {{na|-}} |- | {{item|mode=table|Orichalcum Ore|Orichalcum}} || {{na|-}} | {{#expr:floor((1*310-85*1)*0.85/(floor(1/3)+1)*0.9)}} veins || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*1)*0.85/(floor(4/3)+1)*0.9)}} veins || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*1)*0.85/(floor(7/3)+1)*0.9)}} veins || {{na|-}} |- | {{item|mode=table|Adamantite Ore|Adamantite}} || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*2)*0.85/(floor(2/3)+1)*1)}} veins || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*2)*0.85/(floor(5/3)+1)*1)}} veins || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*2)*0.85/(floor(8/3)+1)*1)}} veins |- | {{item|mode=table|Titanium Ore|Titanium}} || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*2)*0.85/(floor(2/3)+1)*0.9)}} veins || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*2)*0.85/(floor(5/3)+1)*0.9)}} veins || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*2)*0.85/(floor(8/3)+1)*0.9)}} veins |} <small> * These values are for a small world.</small> All Hardmode ores will avoid spawning in the outer 100 tiles of the world. The highest location for Cobalt and Palladium to spawn is just below the [[surface]], Mythril and Orichalcum start to spawn from the top of the [[Cavern]] layer, and Adamantite and Titanium start to spawn in the Cavern layer, lower than Mythril/Orichalcum.<ref>The exact maximum height for Adamantite/Titanium can be calculated with the following formula: <code>( (|height of the top of the world| + |depth of the Underground/Cavern border|)*2 + total world height ) / 3</code>. {{source code ref|noref=y|v=1.4.0.5|<code>Main.rockLayer + Main.rockLayer + (double)Main.maxTilesY) / 3.0</code> in function {{code|SmashAltar()}} in {{code|Terraria.WorldGen.cs}}}}</ref> All ores stop spawning at 150 tiles above the world's bottom border, i.e. about one fourth into [[the Underworld]]. The amount of altars smashed does not affect the size of ore veins, only the amount. As the generation of each vein is heavily randomized, it is difficult to give exact high and low values from "optimal" veins. Instead, a table of "good luck" vein amounts and "bad luck" vein amounts is shown below. Average yield is likely between 30–40% due to occasional lost ore. {{options/set|item|mode=image}} {| class="terraria" style="text-align:center" ! colspan=2 | Ore type !! Good luck !! Bad luck |- | {{item|mode=table|Cobalt Ore|Cobalt}} || 103 {{item|Cobalt Ore}} (34 {{item|Cobalt Bar}} + 1 {{item|Cobalt Ore}}) || 11 {{item|Cobalt Ore}} (3 {{item|Cobalt Bar}} + 2 {{item|Cobalt Ore}}) |- | {{item|mode=table|Palladium Ore|Palladium}} || 103 {{item|Palladium Ore}} (34 {{item|Palladium Bar}} + 1 {{item|Palladium Ore}}) || 11 {{item|Palladium Ore}} (3 {{item|Palladium Bar}} + 2 {{item|Palladium Ore}}) |- | {{item|mode=table|Mythril Ore|Mythril}} || 89 {{item|Mythril Ore}} (22 {{item|Mythril Bar}} + 1 {{item|Mythril Ore}}) || 11 {{item|Mythril Ore}} (2 {{item|Mythril Bar}} + 3 {{item|Mythril Ore}}) |- | {{item|mode=table|Orichalcum Ore|Orichalcum}} || 89 {{item|Orichalcum Ore}} (22 {{item|Orichalcum Bar}} + 1 {{item|Orichalcum Ore}}) || 11 {{item|Orichalcum Ore}} (2 {{item|Orichalcum Bar}} + 3 {{item|Orichalcum Ore}}) |- | {{item|mode=table|Adamantite Ore|Adamantite}} || 58 {{item|Adamantite Ore}} (11 {{item|Adamantite Bar}} + 3 {{item|Adamantite Ore}}) || 11 {{item|Adamantite Ore}} (2 {{item|Adamantite Bar}} + 1 {{item|Adamantite Ore}}) |- | {{item|mode=table|Titanium Ore|Titanium}} || 58 {{item|Titanium Ore}} (11 {{item|Titanium Bar}} + 3 {{item|Titanium Ore}}) || 11 {{item|Titanium Ore}} (2 {{item|Titanium Bar}} + 1 {{item|Titanium Ore}}) |}{{options/reset|item}} <small> * Note that this is not related to the {{eil|Luck}} mechanic.</small> Note however, that the above table assumes that all the ore actually replaces blocks. Ore will not spawn if it attempts to spawn over any block not listed below. {{flexstart}} {{itemlist|class=terraria|width=11em |{{item|Dirt Block}} |{{item|Stone Block}} |{{item|Corrupt grass}} |{{item|Ebonstone Block}} |{{item|Clay Block}} |{{item|Sand Block}} |{{item|Ash Block}} |{{item|Mud Block}} |{{item|Jungle grass}} |{{item|Mushroom grass}} |{{item|Hallowed grass}} |{{item|Ebonsand Block}} |{{item|Pearlsand Block}} |{{item|Pearlstone Block}} |{{item|Snow Block}} |{{item|Ice Block}} |{{item|Purple Ice Block}} |{{item|Pink Ice Block}} |{{item|Moss|image=Moss Red.png|Mossy Stone}} |{{item|Crimson grass}} |{{item|Red Ice Block}} |{{item|Crimstone Block}} |{{item|Crimsand Block}} }} {{flexend}} Además de esto, los minerales de Hardmode no generarán más de [[Granite Block/es|Bloques de Granito]], [[Marble Block/es|Bloques de mármol]], o cualquier arena endurecida, y como tal no se puede encontrar en los biomas {{eil|Granite Cave}}, {{eil|Marble Cave}}, y {{eil|Underground Desert}}. == Logros == {{achievement|name=Ooo! Shiny!}} {{achievement|name=Extra Shiny!}} {{achievement|name=Photosynthesis}} == Notas == * [[Meteorite]], [[Obsidian]] and [[Luminite]] aren't considered as ores by the game, they don't have "ore" in their names and aren't counted for the Ooo! Shiny! achievement (and Extra Shiny for the Luminite). * [[Chlorophyte Ore]] isn't counted as an Hardmode ore for the Extra Shiny! achievement. == Consejos == * Each [[Hardmode]] ore is chosen at the moment the first three [[altars]] in the world are broken. Ores can be "chosen" by quitting the world without saving (by ending the task or killing the process) after smashing the first altars. It is more easily done with a [[server]], using the <code>exit-nosave</code> command. ** As of [[1.4.0.1|1.4]], using the [[:bg:Secret_world_seeds#Drunk_world|drunk world]] seed will generate all six hardmode ores after smashing six altars. * All ores except [[Hellstone]] and [[Obsidian]] are highlighted by the [[Spelunker]] buff, making it easy to find veins of ore. Hellstone is not lit up by the buff, but it is by a [[Dangersense Potion]]. Obsidian is easily found and made around [[lava]]. * Using a [[Crate Potion]] will improve the chances of obtaining [[crates]] and as such the ore-bearing [[Wooden Crate]]s. * Filling in caves with spare natural blocks such as [[dirt]] before destroying altars can cause Hardmode ores to spawn in them. They can then also be seen on the minimap, presenting an easy way to convert extra blocks into ores with knowing their exact location. * In the {{eversions|1.3.0.1|invert=y|old-gen=n}}, the [[Palladium Pickaxe]] and [[Palladium Drill|Drill]] can mine Adamantite and Titanium. * Most ores sell for the same as or more than the bars made from them. Prior to [[1.4.0.1|1.4]], the exceptions are the late pre-Hardmode ores ([[Meteorite]], [[Demonite Ore|Demonite]]/[[Crimtane Ore|Crimtane]], Hellstone), and [[Chlorophyte Ore|Chlorophyte]], all of which are far more profitable as bars. (Hellstone and Obsidian are unsaleable as ores, and there is no Obsidian Bar). ** However, as of [[1.4.0.1|1.4]], the sell values of Demonite, Crimtane, and Chlorophyte ores were increased, such that the respective bars sell for as much as their components. Hence, it is more efficient to simply sell the ores. ** Meteorite and Hellstone remain exceptions, although raw Hellstone can now be sold. * Two ways to quickly find Hardmode ores is to use previously discovered [[Abandoned mine shaft]]<nowiki/>s or search along the ceiling of [[The Underworld]]. Both of these methods feature large cave systems along a significant horizontal distance, the minecart tracks allow the player to outrun dangerous enemies, and pre-[[Mechanical boss]] Hardmode enemies in the Underworld spawn rarely and are easy to avoid. == Trivialidades == * {{eicons|1.3.0.1|invert=y}} Hellstone's item sprite is a recolor of that of [[Silver Ore]]. * Hellstone is the only ore that cannot be infinitely generated within a single world. Others can be obtained from sources such as crates, an [[Extractinator]], [[bosses]], duplicable [[liquids]], [[Meteorite (biome)|Meteorite crashes]], and mud. Prior to [[1.4.0.1]], Chlorophyte was limited by the amount of mud (and dirt) in the world, however with the addition of [[Dirt Bomb|Dirt Bombs]], dirt can be infinitely created, which can be crafted into mud, which can be used to infinitely create chlorophyte. * Before the 1.4.0.1 update, [[Iron Ore|Iron]] and [[Lead Ore|Lead]] ores did not have bricks. * Prior to [[1.4.0.1|1.4]], despite being a late-game ore, Chlorophyte Ore only sold for {{coin|6sc}} per ore. This could have been because it can be farmed indefinitely, but its bar (and derivative bars) fell right into sequence pricewise. ** As of 1.4, Chlorophyte Ores now sells for {{iteminfo|Chlorophyte Ore|sell}} each, which is exactly in line with their bar's value. * Luminite sells for the most of any ore, {{iteminfo|Luminite|sell}} per piece. * Palladium, Cobalt, and Titanium are the only Hardmode ores named after real metals. * Luminite is the only ore that does not use either a [[Furnace]] or [[Hardmode Forges|Hardmode Forge]] to craft bars, instead requiring the [[Ancient Manipulator]]. [[File:Tier 1 ores side-by-side.jpg|frame|Multiple Tier 1 Ores next to each other on the seed "05162020" (Copper on the left, Tin on the right).]] * As of 1.4, both ores of each tier can be mined in the seed "05162020" that was teased in Red's tweet [https://twitter.com/Demilogic/status/1249728004827250693 here]. This is just one example of the unusual world generation effects that happen on this seed. A case of this can be seen in the picture to the right. For more oddities like this, see [[Secret_world_seeds#Drunk_World|Drunk World]]. ** Another oddity is that both [[Evil biome|evil biomes]]' ores (Demonite and Crimtane) are spawned. == Historia == {{history|Desktop 1.4.0.1| ** Increased the sell values of Demonite, Crimtane, and Chlorophyte.|nocat=1}} {{history|Desktop 1.3.0.1| ** Updated some ore graphics. ** Introduced Luminite.|nocat=1}} {{history|Desktop 1.2.3| ** Ore now stacks to 999. ** Chlorophyte is slightly rarer and grows slower. ** Hardmode ores generate slightly less.}}<!-- this is an actual patch, not adding ores, so don't put nocat here --> {{history|Desktop 1.2| ** Added 8 new ores as possible alternatives to the original 8: Tin, Lead, Tungsten, Platinum, Crimtane, Palladium, Orichalcum, and Titanium Ore, ordered by tier. ** Added Chlorophyte Ore.|nocat=1}} {{history|Desktop 1.1|Introduced [[Hardmode]] ores: Cobalt, Mythril, and Adamantite Ore.|nocat=1}} {{history|Desktop 1.0.2|Mining stone and other hard makes a 'tink' sound now. }}<!-- this is an actual patch, not adding Ores, so don't put nocat here --> {{history|Desktop-Release|Introduced Copper, Iron, Silver, and Gold Ores, Hellstone, Obsidian, and Meteorite.}} {{history|Console 1.0.933.1|Made changes from PS4's 1.0.750.0 update. ({{icon|xbox one}})|nocat=1}} {{history|Console 1.0.750.0|({{icon|ps4}}) ** Updated some ore graphics. ** Introduced Luminite.|nocat=1}} {{history|Console 1.06| ** Ore now stacks to 999. ** Chlorophyte is slightly rarer and grows slower. ** Hardmode ores generate slightly less.}}<!-- this is an actual patch, not adding Ores, so don't put nocat here --> {{history|Console 1.02|Introduced ores from Desktop 1.2.|nocat=1}} {{history|Console-Release|Introduced with mining noises. ** Pre-Hardmode Ores: Copper, Iron, Silver, and Gold Ores, Hellstone, Obsidian, and Meteorite. ** Hardmode Ores: Cobalt, Mythril, and Adamantite Ores.}} {{history|Mobile 1.2.11212| ** Ore now stacks to 999. ** Chlorophyte is slightly rarer and grows slower. ** Hardmode ores generate slightly less.}}<!-- this is an actual patch, not adding Ores, so don't put nocat here --> {{history|Mobile 1.2.6508|Introduced ores from Desktop 1.2.|nocat=1}} {{history|Mobile 1.1.5536|Introduced Hardmode ores: Cobalt, Mythril and Adamantite Ore.|nocat=1}} {{history|Mobile-Release|Introduced Copper, Iron, Silver, and Gold Ores, Hellstone, Obsidian, and Meteorite. These make noises when mined.}} {{history|3DS-Release|Introduced with mining noises and generation mechanics from Desktop 1.2.3. ** Pre-Hardmode ores: Copper, Tin, Iron, Lead, Silver, Tungsten, Gold, and Platinum Ores, Hellstone, Obsidian, and Meteorite. ** Hardmode ores: Cobalt, Palladium, Mythril, Orichalcum, Adamantite, Titanium, and Chlorophyte Ores.}} == Referencias == {{reflist}} {{Master Template Consumables | show-main = yes | show-ore = yes }} {{Master Template Tiles | show-other = yes }} [[Category:Ore items/es| ]] [[Category:Consumable items/es]] {{language info}}'
New page wikitext, after the edit (new_wikitext)
'{{item infobox | imagealt = [[File:Gold Ore.png]] [[File:Hellstone.png]] [[File:Mythril Ore.png]] | type = Crafting material | placeable = yes | use = {{iteminfo|12|useTime}} | stack = {{iteminfo|12|stack}} | rare = | consumable = true | idtile = 6-9, 22, 37, 56, 58, 107-108, 111, 166-169, 204, 211, 221-223, 408 | cargo = no }} Los '''minerales''' son [[crafting material/es|materiales de fabricación]] primarios necesarios para el progreso del juego. Por lo general, deben ser elaborados en [[bars/es|barras]] en el [[Furnace/es|Horno]], después de lo cual pueden hacer varias [[tools/es|herramientas]], [[weapons/es|armas]], [[armor/es|armaduras]], y otros [[items/es|objetos]] esenciales. Algunos artículos requieren minerales en bruto por sí mismos, más comúnmente [[bricks/es|bloques]] y [[potions/es|pociones]]. Los minerales en bruto también pueden ser usados como bloques lisos para la construcción. Las menas se encuentran generalmente colocadas en forma de [[blocks/es|bloques]] en la [[layer/es|capa]] [[Underground/es|bajo tierra]] y debajo, y son minados con un [[pickaxe/es|pico]] o [[drill/es|taladro]]. Los minerales de nivel inferior se pueden encontrar entre [[Dirt/es|tierra]] cerca de la [[surface/es|superficie]], o dentro de las [[Floating Island/es|Islas Flotantes]]. Algunos minerales también se consiguen por [[bosses/es|jefes]], como el [[Eye of Cthulhu/es|Ojo de Cthulhu]], [[Eater of Worlds/es|Devoramundos]], [[Brain of Cthulhu/es|Cerebro de Cthulhu]], {{eil|Ocram}}, y {{eil|Moon Lord}}. Una [[Extractinator/es|Extractora]] y unas [[Wooden Crate/es|Cajas de madera]] (de la [[fishing/es|pesca]]) también proporcionan minerales como recompensas al azar. == Tipos == {| class="terraria sortable align-center lined" ! colspan=2 | Ore ! data-sort-type="number" | [[Rarity]] ! data-sort-type="number" | Sell {{#dplvar:set|ore_rows|}}<!-- query all ores -->{{#cargo_query:tables=Items |fields=_pageName, itemid, name, rare, sell |where=type HOLDS 'ore' |group by=itemid |order by=hardmode, rare |no html |format=template |template=:Ores/row |named args=yes }}<!-- define print order: -->{{#vardefine:order|12/699/11/700/14/701/13/702/116/56/880/173/174/364/1104/365/1105/366/1106/947/3460}}<!-- append other items, then print: -->{{#lstmap:{{#lstuniq:{{#var:order}}/{{#dplvar:ore_rows}}|/|/}}|/|@@@@|<esc>{{#dplvar:ore_row_@@@@}}</esc>|}} |} == Pre-Hardmode == {| class="terraria lined" ! Tier ! colspan=2 | Ore types ! Minimum tools<br/>required ! Crafting ! width=40% | Source |- ! 1 | {{:Ores/ore|Copper Ore}} || {{:Ores/ore|Tin Ore}} | style="text-align:center" | {{item|mode=image|Copper Pickaxe}} {{item|mode=image|Tin Pickaxe}} {{item|mode=image|Cactus Pickaxe}} | style="text-align:center" | {{recipes/extract|result=Copper Bar|ingredient=Copper Ore|nostation=y|withresult=y|sep=<br/>}}<br/>{{recipes/extract|result=Tin Bar|ingredient=Tin Ore|nostation=y|withresult=y|sep=<br/>}} | [[Surface]], [[Underground]], [[Cavern]] |- ! 2 | {{:Ores/ore|Iron Ore}} || {{:Ores/ore|Lead Ore}} | style="text-align:center" | {{item|mode=image|Copper Pickaxe}} {{item|mode=image|Tin Pickaxe}} {{item|mode=image|Cactus Pickaxe}} | style="text-align:center" | {{recipes/extract|result=Iron Bar|ingredient=Iron Ore|nostation=y|withresult=y|sep=<br/>}}<br/>{{recipes/extract|result=Lead Bar|ingredient=Lead Ore|nostation=y|withresult=y|sep=<br/>}} | [[Surface]], [[Underground]], [[Cavern]] |- ! 3 | {{:Ores/ore|Silver Ore}} || {{:Ores/ore|Tungsten Ore}} | style="text-align:center" | {{item|mode=image|Copper Pickaxe}} {{item|mode=image|Tin Pickaxe}} {{item|mode=image|Cactus Pickaxe}} | style="text-align:center" | {{recipes/extract|result=Silver Bar|ingredient=Silver Ore|nostation=y|withresult=y|sep=<br/>}}<br/>{{recipes/extract|result=Tungsten Bar|ingredient=Tungsten Ore|nostation=y|withresult=y|sep=<br/>}} | [[Underground]], [[Cavern]], [[Floating Island]]s, [[Surface]] (rarely) |- ! 4 | {{:Ores/ore|Gold Ore}} || {{:Ores/ore|Platinum Ore}} | style="text-align:center" | {{item|mode=image|Copper Pickaxe}} {{item|mode=image|Tin Pickaxe}} {{item|mode=image|Cactus Pickaxe}} | style="text-align:center" | {{recipes/extract|result=Gold Bar|ingredient=Gold Ore|nostation=y|withresult=y|sep=<br/>}}<br/>{{recipes/extract|result=Platinum Bar|ingredient=Platinum Ore|nostation=y|withresult=y|sep=<br/>}} | [[Underground]], [[Cavern]], [[Floating Island]]s, [[Surface]] (very rarely) |- ! 5 | colspan=2 style="text-align:center" | {{:Ores/ore|Meteorite}} | style="text-align:center" | {{item|mode=image|Tungsten Pickaxe}} {{item|mode=image|Gold Pickaxe}} {{item|mode=image|Platinum Pickaxe}} | style="text-align:center" | {{recipes/extract|result=Meteorite Bar|ingredient=Meteorite|nostation=y|withresult=y|sep=<br/>}} | [[Meteorite (biome)|Meteorite biome]] |- ! 6 | {{:Ores/ore|Demonite Ore}} || {{:Ores/ore|Crimtane Ore}} | style="text-align:center" | {{item|mode=image|Gold Pickaxe}} {{item|mode=image|Platinum Pickaxe}} {{item|mode=image|Reaver Shark}} ( {{item|mode=text|wrap=y|nolink=y|note={{eicons|1.4.0.1|small=y}}}} ) | style="text-align:center" | {{recipes/extract|result=Demonite Bar|ingredient=Demonite Ore|nostation=y|withresult=y|sep=<br/>}}<br/>{{recipes/extract|result=Crimtane Bar|ingredient=Crimtane Ore|nostation=y|withresult=y|sep=<br/>}} | <span style="display: inline-block">[[Eye of Cthulhu]], [[Underground]], [[Cavern]],</span> <span style="display: inline-block">[[Eater of Worlds]] (Demonite), [[Brain of Cthulhu]] (Crimtane)</span> |- ! 7 | colspan=2 style="text-align:center" | {{:Ores/ore|Obsidian}} | style="text-align:center" | {{item|mode=image|Nightmare Pickaxe}} {{item|mode=image|Deathbringer Pickaxe}} | style="text-align:center" | {{na}} | Contact between [[water]] & [[lava]] |- ! 8 | colspan=2 style="text-align:center" | {{:Ores/ore|Hellstone}} | style="text-align:center" | {{item|mode=image|Nightmare Pickaxe}} {{item|mode=image|Deathbringer Pickaxe}} | style="text-align:center" | {{recipes/extract|result=Hellstone Bar|ingredient=Hellstone|nostation=y|withresult=y|sep=<br/>}} | [[Underworld]] |} == Hardmode == {| class="terraria lined" ! Tier ! colspan=2 | Ore types ! Minimum tools<br/>required ! Crafting ! Source |- ! 9 | {{:Ores/ore|Cobalt Ore}} || {{:Ores/ore|Palladium Ore}} | style="text-align:center" | {{item|mode=image|Molten Pickaxe}} {{item|mode=image|Reaver Shark}} ( {{item|mode=text|wrap=y|nolink=y|note=only works<br/>on {{eicons|1.4.0.1|invert=y|small=y}}}} ) | style="text-align:center" | {{recipes/extract|result=Cobalt Bar|ingredient=Cobalt Ore|nostation=y|withresult=y|sep=<br/>}}<br/>{{recipes/extract|result=Palladium Bar|ingredient=Palladium Ore|nostation=y|withresult=y|sep=<br/>}} | [[Underground]], [[Cavern]] |- ! 10 | {{:Ores/ore|Mythril Ore}} || {{:Ores/ore|Orichalcum Ore}} | style="text-align:center" | {{item|mode=image|Cobalt Pickaxe}} {{item|mode=image|Cobalt Drill}} {{item|mode=image|Palladium Pickaxe}} {{item|mode=image|Palladium Drill}} | style="text-align:center" | {{recipes/extract|result=Mythril Bar|ingredient=Mythril Ore|nostation=y|withresult=y|sep=<br/>}}<br/>{{recipes/extract|result=Orichalcum Bar|ingredient=Orichalcum Ore|nostation=y|withresult=y|sep=<br/>}} | [[Cavern]] |- ! 11 | {{:Ores/ore|Adamantite Ore}} || {{:Ores/ore|Titanium Ore}} | style="text-align:center" | {{item|mode=image|Mythril Pickaxe}} {{item|mode=image|Mythril Drill}} {{item|mode=image|Orichalcum Pickaxe}} {{item|mode=image|Orichalcum Drill}}<br/>{{item|mode=image|Palladium Pickaxe}} {{item|mode=image|Palladium Drill}} ( {{item|mode=text|wrap=y|nolink=y|note=only works<br/>on {{eicons|Zapinator|small=y}}}} ) | style="text-align:center"| {{recipes/extract|result=Adamantite Bar|ingredient=Adamantite Ore|nostation=y|withresult=y|sep=<br/>}}<br/>{{recipes/extract|result=Titanium Bar|ingredient=Titanium Ore|nostation=y|withresult=y|sep=<br/>}} | [[Cavern]] (roughly at [[lava]] depth), {{eil|Ocram}} (Adamantite only) |- ! 12 | colspan=2 style="text-align:center" | {{:Ores/ore|Chlorophyte Ore}} | style="text-align:center" | {{item|mode=image|Pickaxe Axe}} {{item|mode=image|Drax}} | style="text-align:center" | {{recipes/extract|result=Chlorophyte Bar|ingredient=Chlorophyte Ore|nostation=y|withresult=y|sep=<br/>}} | [[Underground Jungle]] |- ! 13 | colspan=2 style="text-align:center" | {{:Ores/ore|Luminite}} | style="text-align:center" | {{item|mode=image|Copper Pickaxe}} {{item|mode=image|Tin Pickaxe}} | style="text-align:center"| {{recipes/extract|result=Luminite Bar|ingredient=Luminite|nostation=y|withresult=y|sep=<br/>}} | [[Moon Lord]] |} The first three tiers of [[Hardmode]] ores are spawned by destroying [[Demon Altar|Demon]]/[[Crimson Altar]]s, which requires a [[hammer]] with 80% hammer power or higher, e.g. the [[Pwnhammer]]. [[Chlorophyte Ore]] spawns on its own once Hardmode is triggered, though it cannot be mined before killing all of the [[Mechanical bosses]], and [[Luminite]] does not occur naturally. Neither ores are affected by destroyed altars. {{transclude|Altars|section=hardmode ores}} * [[Cobalt Ore|Cobalt]]/[[Palladium Ore|Palladium]] is roughly twice as common as [[Adamantite Ore|Adamantite]]/[[Titanium Ore|Titanium]], with [[Mythril Ore|Mythril]]/[[Orichalcum Ore|Orichalcum]] halfway between. === Generación de mineral === The amount of ore veins generated upon destroying an altar is determined by the following formula:{{source code ref|v=1.4.0.5|functions {{code|SmashAltar()}} and {{code|OreRunner()}} in {{code|Terraria.WorldGen.cs}}}} <math>\frac{ \left(\mathit{world\ size} \times 310 - \mathit{ore\ tier} \times 85 \right) \times 0.85 }{ \left\lfloor \frac{\mathit{amount\ of\ altars\ destroyed}} {3} \right\rfloor + 1 } \times \mathit{factor}</math> * <code><i>world size</i></code> is the [[map size|width of the world]] divided by 4200: 1 for small, 1.524 for medium worlds and 2 for large worlds. * <code><i>ore tier</i></code> represents the respective tier of ore: : {| class="terraria lined" ! colspan=2 | Ore type !! Value |- | {{item|Cobalt Ore}} || {{item|Palladium Ore}} || 0 |- | {{item|Mythril Ore}} || {{item|Orichalcum Ore}} || 1 |- | {{item|Adamantite Ore}} || {{item|Titanium Ore}} || 2 |} * <code><i>factor</i></code> depends on the ore type, slightly increasing/decreasing the rarity of different types: : {| class="terraria lined" ! colspan=2 | Ore type !! Value |- | colspan=2 | {{item|Cobalt Ore}} || 1.05 |- | {{item|Mythril Ore}} || {{item|Adamantite Ore}} || 1 |- | colspan=2 | {{item|Palladium Ore}} || 0.945 |- | {{item|Orichalcum Ore}} || {{item|Titanium Ore}} || 0.9 |} : This reveals that worlds with Palladium instead of Cobalt, Orichalcum instead of Mythril, or Titanium instead of Adamantite will, on average, have 10% less of the respective ore. The table below visualizes this and shows how many ore veins will be spawned for each altar destroyed. If 264 altars were to be destroyed in one world, all following altars would only spawn one ore vein. {| class="terraria" style="text-align:center" ! colspan=2 | Ore type !! 1 altar !! 2 altars !! 3 altars !! 4 altars !! 5 altars !! 6 altars !! 7 altars !! 8 altars !! 9 altars |- | {{item|mode=table|Cobalt Ore|Cobalt}} | {{#expr:floor((1*310-85*0)*0.85/(floor(0/3)+1)*1.05)}} veins <!-- this is the formula from above; as used in the source code. leaving some "unnecessary" factors in to ensure understandability --> || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*0)*0.85/(floor(3/3)+1)*1.05)}} veins || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*0)*0.85/(floor(6/3)+1)*1.05)}} veins || {{na|-}} || {{na|-}} |- | {{item|mode=table|Palladium Ore|Palladium}} | {{#expr:floor((1*310-85*0)*0.85/(floor(0/3)+1)*0.945)}} veins || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*0)*0.85/(floor(3/3)+1)*0.945)}} veins || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*0)*0.85/(floor(6/3)+1)*0.945)}} veins || {{na|-}} || {{na|-}} |- | {{item|mode=table|Mythril Ore|Mythril}} || {{na|-}} | {{#expr:floor((1*310-85*1)*0.85/(floor(1/3)+1)*1)}} veins || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*1)*0.85/(floor(4/3)+1)*1)}} veins || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*1)*0.85/(floor(7/3)+1)*1)}} veins || {{na|-}} |- | {{item|mode=table|Orichalcum Ore|Orichalcum}} || {{na|-}} | {{#expr:floor((1*310-85*1)*0.85/(floor(1/3)+1)*0.9)}} veins || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*1)*0.85/(floor(4/3)+1)*0.9)}} veins || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*1)*0.85/(floor(7/3)+1)*0.9)}} veins || {{na|-}} |- | {{item|mode=table|Adamantite Ore|Adamantite}} || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*2)*0.85/(floor(2/3)+1)*1)}} veins || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*2)*0.85/(floor(5/3)+1)*1)}} veins || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*2)*0.85/(floor(8/3)+1)*1)}} veins |- | {{item|mode=table|Titanium Ore|Titanium}} || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*2)*0.85/(floor(2/3)+1)*0.9)}} veins || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*2)*0.85/(floor(5/3)+1)*0.9)}} veins || {{na|-}} || {{na|-}} | {{#expr:floor((1*310-85*2)*0.85/(floor(8/3)+1)*0.9)}} veins |} <small> * These values are for a small world.</small> All Hardmode ores will avoid spawning in the outer 100 tiles of the world. The highest location for Cobalt and Palladium to spawn is just below the [[surface]], Mythril and Orichalcum start to spawn from the top of the [[Cavern]] layer, and Adamantite and Titanium start to spawn in the Cavern layer, lower than Mythril/Orichalcum.<ref>The exact maximum height for Adamantite/Titanium can be calculated with the following formula: <code>( (|height of the top of the world| + |depth of the Underground/Cavern border|)*2 + total world height ) / 3</code>. {{source code ref|noref=y|v=1.4.0.5|<code>Main.rockLayer + Main.rockLayer + (double)Main.maxTilesY) / 3.0</code> in function {{code|SmashAltar()}} in {{code|Terraria.WorldGen.cs}}}}</ref> All ores stop spawning at 150 tiles above the world's bottom border, i.e. about one fourth into [[the Underworld]]. The amount of altars smashed does not affect the size of ore veins, only the amount. As the generation of each vein is heavily randomized, it is difficult to give exact high and low values from "optimal" veins. Instead, a table of "good luck" vein amounts and "bad luck" vein amounts is shown below. Average yield is likely between 30–40% due to occasional lost ore. {{options/set|item|mode=image}} {| class="terraria" style="text-align:center" ! colspan=2 | Ore type !! Good luck !! Bad luck |- | {{item|mode=table|Cobalt Ore|Cobalt}} || 103 {{item|Cobalt Ore}} (34 {{item|Cobalt Bar}} + 1 {{item|Cobalt Ore}}) || 11 {{item|Cobalt Ore}} (3 {{item|Cobalt Bar}} + 2 {{item|Cobalt Ore}}) |- | {{item|mode=table|Palladium Ore|Palladium}} || 103 {{item|Palladium Ore}} (34 {{item|Palladium Bar}} + 1 {{item|Palladium Ore}}) || 11 {{item|Palladium Ore}} (3 {{item|Palladium Bar}} + 2 {{item|Palladium Ore}}) |- | {{item|mode=table|Mythril Ore|Mythril}} || 89 {{item|Mythril Ore}} (22 {{item|Mythril Bar}} + 1 {{item|Mythril Ore}}) || 11 {{item|Mythril Ore}} (2 {{item|Mythril Bar}} + 3 {{item|Mythril Ore}}) |- | {{item|mode=table|Orichalcum Ore|Orichalcum}} || 89 {{item|Orichalcum Ore}} (22 {{item|Orichalcum Bar}} + 1 {{item|Orichalcum Ore}}) || 11 {{item|Orichalcum Ore}} (2 {{item|Orichalcum Bar}} + 3 {{item|Orichalcum Ore}}) |- | {{item|mode=table|Adamantite Ore|Adamantite}} || 58 {{item|Adamantite Ore}} (11 {{item|Adamantite Bar}} + 3 {{item|Adamantite Ore}}) || 11 {{item|Adamantite Ore}} (2 {{item|Adamantite Bar}} + 1 {{item|Adamantite Ore}}) |- | {{item|mode=table|Titanium Ore|Titanium}} || 58 {{item|Titanium Ore}} (11 {{item|Titanium Bar}} + 3 {{item|Titanium Ore}}) || 11 {{item|Titanium Ore}} (2 {{item|Titanium Bar}} + 1 {{item|Titanium Ore}}) |}{{options/reset|item}} <small> * Note that this is not related to the {{eil|Luck}} mechanic.</small> Note however, that the above table assumes that all the ore actually replaces blocks. Ore will not spawn if it attempts to spawn over any block not listed below. {{flexstart}} {{itemlist|class=terraria|width=11em |{{item|Dirt Block}} |{{item|Stone Block}} |{{item|Corrupt grass}} |{{item|Ebonstone Block}} |{{item|Clay Block}} |{{item|Sand Block}} |{{item|Ash Block}} |{{item|Mud Block}} |{{item|Jungle grass}} |{{item|Mushroom grass}} |{{item|Hallowed grass}} |{{item|Ebonsand Block}} |{{item|Pearlsand Block}} |{{item|Pearlstone Block}} |{{item|Snow Block}} |{{item|Ice Block}} |{{item|Purple Ice Block}} |{{item|Pink Ice Block}} |{{item|Moss|image=Moss Red.png|Mossy Stone}} |{{item|Crimson grass}} |{{item|Red Ice Block}} |{{item|Crimstone Block}} |{{item|Crimsand Block}} }} {{flexend}} Además de esto, los minerales de Hardmode no generarán más de [[Granite Block/es|Bloques de Granito]], [[Marble Block/es|Bloques de mármol]], o cualquier arena endurecida, y como tal no se puede encontrar en los biomas {{eil|Granite Cave}}, {{eil|Marble Cave}}, y {{eil|Underground Desert}}. == Logros == {{achievement|name=Ooo! Shiny!}} {{achievement|name=Extra Shiny!}} {{achievement|name=Photosynthesis}} == Notas == * [[Meteorite]], [[Obsidian]] and [[Luminite]] aren't considered as ores by the game, they don't have "ore" in their names and aren't counted for the Ooo! Shiny! achievement (and Extra Shiny for the Luminite). * [[Chlorophyte Ore]] isn't counted as an Hardmode ore for the Extra Shiny! achievement. == Consejos == * Each [[Hardmode]] ore is chosen at the moment the first three [[altars]] in the world are broken. Ores can be "chosen" by quitting the world without saving (by ending the task or killing the process) after smashing the first altars. It is more easily done with a [[server]], using the <code>exit-nosave</code> command. ** As of [[1.4.0.1|1.4]], using the [[:bg:Secret_world_seeds#Drunk_world|drunk world]] seed will generate all six hardmode ores after smashing six altars. * All ores except [[Hellstone]] and [[Obsidian]] are highlighted by the [[Spelunker]] buff, making it easy to find veins of ore. Hellstone is not lit up by the buff, but it is by a [[Dangersense Potion]]. Obsidian is easily found and made around [[lava]]. * Using a [[Crate Potion]] will improve the chances of obtaining [[crates]] and as such the ore-bearing [[Wooden Crate]]s. * Filling in caves with spare natural blocks such as [[dirt]] before destroying altars can cause Hardmode ores to spawn in them. They can then also be seen on the minimap, presenting an easy way to convert extra blocks into ores with knowing their exact location. * In the {{eversions|1.3.0.1|invert=y|old-gen=n}}, the [[Palladium Pickaxe]] and [[Palladium Drill|Drill]] can mine Adamantite and Titanium. * Most ores sell for the same as or more than the bars made from them. Prior to [[1.4.0.1|1.4]], the exceptions are the late pre-Hardmode ores ([[Meteorite]], [[Demonite Ore|Demonite]]/[[Crimtane Ore|Crimtane]], Hellstone), and [[Chlorophyte Ore|Chlorophyte]], all of which are far more profitable as bars. (Hellstone and Obsidian are unsaleable as ores, and there is no Obsidian Bar). ** However, as of [[1.4.0.1|1.4]], the sell values of Demonite, Crimtane, and Chlorophyte ores were increased, such that the respective bars sell for as much as their components. Hence, it is more efficient to simply sell the ores. ** Meteorite and Hellstone remain exceptions, although raw Hellstone can now be sold. * Two ways to quickly find Hardmode ores is to use previously discovered [[Abandoned mine shaft]]<nowiki/>s or search along the ceiling of [[The Underworld]]. Both of these methods feature large cave systems along a significant horizontal distance, the minecart tracks allow the player to outrun dangerous enemies, and pre-[[Mechanical boss]] Hardmode enemies in the Underworld spawn rarely and are easy to avoid. == Trivialidades == * {{eicons|1.3.0.1|invert=y}} Hellstone's item sprite is a recolor of that of [[Silver Ore]]. * Hellstone is the only ore that cannot be infinitely generated within a single world. Others can be obtained from sources such as crates, an [[Extractinator]], [[bosses]], duplicable [[liquids]], [[Meteorite (biome)|Meteorite crashes]], and mud. Prior to [[1.4.0.1]], Chlorophyte was limited by the amount of mud (and dirt) in the world, however with the addition of [[Dirt Bomb|Dirt Bombs]], dirt can be infinitely created, which can be crafted into mud, which can be used to infinitely create chlorophyte. * Before the 1.4.0.1 update, [[Iron Ore|Iron]] and [[Lead Ore|Lead]] ores did not have bricks. * Prior to [[1.4.0.1|1.4]], despite being a late-game ore, Chlorophyte Ore only sold for {{coin|6sc}} per ore. This could have been because it can be farmed indefinitely, but its bar (and derivative bars) fell right into sequence pricewise. ** As of 1.4, Chlorophyte Ores now sells for {{iteminfo|Chlorophyte Ore|sell}} each, which is exactly in line with their bar's value. * Luminite sells for the most of any ore, {{iteminfo|Luminite|sell}} per piece. * Palladium, Cobalt, and Titanium are the only Hardmode ores named after real metals. * Luminite is the only ore that does not use either a [[Furnace]] or [[Hardmode Forges|Hardmode Forge]] to craft bars, instead requiring the [[Ancient Manipulator]]. [[File:Tier 1 ores side-by-side.jpg|frame|Multiple Tier 1 Ores next to each other on the seed "05162020" (Copper on the left, Tin on the right).]] * As of 1.4, both ores of each tier can be mined in the seed "05162020" that was teased in Red's tweet [https://twitter.com/Demilogic/status/1249728004827250693 here]. This is just one example of the unusual world generation effects that happen on this seed. A case of this can be seen in the picture to the right. For more oddities like this, see [[Secret_world_seeds#Drunk_World|Drunk World]]. ** Another oddity is that both [[Evil biome|evil biomes]]' ores (Demonite and Crimtane) are spawned. == Historia == {{history|Desktop 1.4.0.1| ** Increased the sell values of Demonite, Crimtane, and Chlorophyte.|nocat=1}} {{history|Desktop 1.3.0.1| ** Updated some ore graphics. ** Introduced Luminite.|nocat=1}} {{history|Desktop 1.2.3| ** Ore now stacks to 999. ** Chlorophyte is slightly rarer and grows slower. ** Hardmode ores generate slightly less.}}<!-- this is an actual patch, not adding ores, so don't put nocat here --> {{history|Desktop 1.2| ** Added 8 new ores as possible alternatives to the original 8: Tin, Lead, Tungsten, Platinum, Crimtane, Palladium, Orichalcum, and Titanium Ore, ordered by tier. ** Added Chlorophyte Ore.|nocat=1}} {{history|Desktop 1.1|Introduced [[Hardmode]] ores: Cobalt, Mythril, and Adamantite Ore.|nocat=1}} {{history|Desktop 1.0.2|Mining stone and other hard makes a 'tink' sound now. }}<!-- this is an actual patch, not adding Ores, so don't put nocat here --> {{history|Desktop-Release|Introduced Copper, Iron, Silver, and Gold Ores, Hellstone, Obsidian, and Meteorite.}} {{history|Console 1.0.933.1|Made changes from PS4's 1.0.750.0 update. ({{icon|xbox one}})|nocat=1}} {{history|Console 1.0.750.0|({{icon|ps4}}) ** Updated some ore graphics. ** Introduced Luminite.|nocat=1}} {{history|Console 1.06| ** Ore now stacks to 999. ** Chlorophyte is slightly rarer and grows slower. ** Hardmode ores generate slightly less.}}<!-- this is an actual patch, not adding Ores, so don't put nocat here --> {{history|Console 1.02|Introduced ores from Desktop 1.2.|nocat=1}} {{history|Console-Release|Introduced with mining noises. ** Pre-Hardmode Ores: Copper, Iron, Silver, and Gold Ores, Hellstone, Obsidian, and Meteorite. ** Hardmode Ores: Cobalt, Mythril, and Adamantite Ores.}} {{history|Mobile 1.2.11212| ** Ore now stacks to 999. ** Chlorophyte is slightly rarer and grows slower. ** Hardmode ores generate slightly less.}}<!-- this is an actual patch, not adding Ores, so don't put nocat here --> {{history|Mobile 1.2.6508|Introduced ores from Desktop 1.2.|nocat=1}} {{history|Mobile 1.1.5536|Introduced Hardmode ores: Cobalt, Mythril and Adamantite Ore.|nocat=1}} {{history|Mobile-Release|Introduced Copper, Iron, Silver, and Gold Ores, Hellstone, Obsidian, and Meteorite. These make noises when mined.}} {{history|3DS-Release|Introduced with mining noises and generation mechanics from Desktop 1.2.3. ** Pre-Hardmode ores: Copper, Tin, Iron, Lead, Silver, Tungsten, Gold, and Platinum Ores, Hellstone, Obsidian, and Meteorite. ** Hardmode ores: Cobalt, Palladium, Mythril, Orichalcum, Adamantite, Titanium, and Chlorophyte Ores.}} == Referencias == {{reflist}} {{Master Template Consumables | show-main = yes | show-ore = yes }} {{Master Template Tiles | show-other = yes }} [[Category:Ore items/es| ]] [[Category:Consumable items/es]] {{language info}}'
Unified diff of changes made by edit (edit_diff)
'@@ -146,5 +146,5 @@ The amount of ore veins generated upon destroying an altar is determined by the following formula:{{source code ref|v=1.4.0.5|functions {{code|SmashAltar()}} and {{code|OreRunner()}} in {{code|Terraria.WorldGen.cs}}}} -{{math|ores-math-1|{{#uesc:<esc>\frac{ \left(\mathit{world\ size} \times 310 - \mathit{ore\ tier} \times 85 \right) \times 0.85 }{ \left\lfloor \frac{\mathit{amount\ of\ altars\ destroyed}} {3} \right\rfloor + 1 } \times \mathit{factor}</esc>}}}} +<math>\frac{ \left(\mathit{world\ size} \times 310 - \mathit{ore\ tier} \times 85 \right) \times 0.85 }{ \left\lfloor \frac{\mathit{amount\ of\ altars\ destroyed}} {3} \right\rfloor + 1 } \times \mathit{factor}</math> * <code><i>world size</i></code> is the [[map size|width of the world]] divided by 4200: 1 for small, 1.524 for medium worlds and 2 for large worlds. '
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[ 0 => '<math>\frac{ \left(\mathit{world\ size} \times 310 - \mathit{ore\ tier} \times 85 \right) \times 0.85 }{ \left\lfloor \frac{\mathit{amount\ of\ altars\ destroyed}} {3} \right\rfloor + 1 } \times \mathit{factor}</math>' ]
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