Fixed a bug where the game would become indefinitely unresponsive following an Xbox profile change during a multiplayer session
Resolved several instances of crashes that occurred when adding split-screen players
Fixed a crash that would occur when a non-host split-screen partner is navigating into the session after the primary player has rejoined the same session
Resolved a miscellaneous crash that occurred on Xbox One during multiplayer
Fixed a bug that would cause non-host players to be booted out of multiplayer while exploring the world
Resolved a crash that would cause a host or non-host player to crash during gameplay
Fixed a rare multiplayer instance where a non-host player failed to join a multiplayer session and received the message “A network error has occurred”
Resolved a bug where players were unable to join a multiplayer session after quitting it previously while that multiplayer session included the maximum number of players
Fixed a bug where the Buff Timer freezes when a non-host player rejoined a multiplayer session
Resolved a bug where using the Save and Exit function while dying in a split-screen game would cause the game to crash
Fixed a crash that would occur after 5-10 minutes with the maximum number of split-screen players with low bandwidth
Resolved a crash that would occur when hosting two different split-screen partners
Fixed a crash that would occur for the host when a non-host player joined a MP session via the ‘Play Together’ function while they were in their own hosted game
Resolved a bug where the host’s mini-map would appear corrupted after suspending and resuming the game while being in a split-screen game
Fixed a crash that would occur when the primary player in a split-screen game exited the game after disabling the map from the settings
Resolved a bug where split-screen players were unable to exit the session when both players had the map disabled and Autopause set to ON
Fixed a bug where enemies became invisible and invincible during multiplayer games for non-host players
Resolved dozens of instances of enemies, NPCs, and other content throughout the game flickering while in multiplayer
Fixed a bug where death animations of enemies fail to appear on non-host player screens when the host kills the enemy
Resolved a bug where players would get stuck while using Solar Eruption in a prolonged multiplayer session while having the minimum amount of players
Fixed a bug where certain trophies/achievements related to boss fights would fail to unlock for non-host players in a multiplayer session
Resolved several instances of players being unable to join a multiplayer session
Fixed several instances of freezing or crashes related to unforeseen internet disconnections
Resolved several Xbox One specific multiplayer crashes
Resolved several PS4 specific multiplayer crashes
Fixed several different multiplayer crashes that occurred during gameplay including places like the Underworld
Resolved a crash that would occur using the Drill Containment Unit in a split-screen game
Fixed a bug where a character took more than 30 seconds to respawn in multiplayer
功能 & 设计/游玩修复
Resolved a bug that allowed 9 players to join multiplayer through split-screen
Fixed a bug where items by the player were not saved upon exiting via ‘Save & Exit’
Resolved a bug that would cause enemies to sometimes disappear and reappear during gameplay
Fixed a bug that would cause some menus to persist in circumstances where they shouldn’t be visible
Resolved a bug where the background would appear zoomed in after sign-in changes
Fixed a bug where an item engaged in build mode falls to the ground after getting slain
Resolved a bug where closing an object with either ‘B’ or ‘O’ would reopen that object
Fixed a bug where all potion durations would be a minute less than its intended duration
Resolved a bug that would not allow players to dismiss UI prompts
Fixed a bug that caused camera issues after returning from suspended console state in split-screen mode
Resolved a bug where the ‘Select’ button is not present for Direction Buttons Cursor Snap/Hotbar option within the ‘Controls’ menu
Fixed some exception errors related to the use of ‘Meowmere’
Resolved several other instances of bugs that occur in conjunction with Autopause set to ‘ON’
Fixed a bug where certain pet summoning items did not summon pets
Resolved a bug where the drop/throw animation was missing when the player dropped the item from the inventory
Fixed a bug where the crafting option failed to function via the Guide NPC
Resolved a bug where item names were not displayed for non-primary players in split-screen mode
Fixed a bug where the character preview failed to appear on character selection after controller disconnection
Resolved a bug where familiar clothes and the wig present in the Clothier NPC’s inventory did not update according to the player’s costume and wig color
Fixed dozens of player input bugs related to the D-Pad and inventory management
Resolved a bug where worlds could not be created immediately after committing sign-in changes and selecting a previously created world
Fixed a bug where a player was able to use two weapons at the same time
Resolved a few instances of duplicating doors being created
Fixed several bugs that were preventing players from switching between different menus immediately
Resolved an instance that prevented Skeletron from spawning after interacting with the Old Man NPC at night
Fixed a bug that prevented the player character from moving after interacting with any NPC multiple times
Resolved a bug where a secondary split-screen player was able to accept an invite
保存数据修复
Resolved a bug that caused save data to become corrupted on adding a 3rd split-screen player after a prolonged session
Fixed a bug where save data would fail to appear after suspending and resuming the game
Resolved a bug where in certain circumstances the game did not save game progression when a player terminated the game in ‘Autosave’ mode
Made additional code changes to eliminate more issues related to save conversion from 1.0.7, 1.0.8, and 1.0.9
一般崩溃修复
Fixed a softlock (and other related issues) that would occur when a player spent an extended time in the Ice Biome or Spider Cave minibiome while using endgame gear, even after exiting, that persisted until the game was closed and restarted. (Thanks to various community members including @Cyberra and @ED209 for their help in tracking down the root causes and reproduction steps on this!)
Fixed a crash that would occur if a player started the game in Turkish
Resolved a soft lock that would happen when players attempted to access their character Cloud Saves
Fixed a crash that would occur after idling in a fresh world
Resolved a bug where the game would become unresponsive after navigating to the main menu after performing a sign-in change while being in a multiplayer session previously
Fixed numerous other issues related to profile changes that caused instability during gameplay
Resolved a crash that would occur when a player stood idle in a house with many objects
Fixed a crash that would occur when toggling the D-Pad controls in Quick Navigation control settings
Resolved a random crash that would occur when invoking the inventory several times on Xbox One
Fixed a crash that would occur after mining continuously for 5-10 minutes with a high-speed pick or drill
Resolved a crash that occurred from mining and then immediately interacting with a tombstone
Fixed a crash that occurred when continuously creating new characters
Resolved a few crashes specific to the Stardust Dragon
一般修复 & 添加
Fixed dozens of inconsistencies to bring console more in line with PC
重新修复了若干其他 A.I 方面的 bug
修复了许多平台的特定 bug
Resolved a few instances where accomplishments would not trigger in certain circumstances
Added a transparency slider to help with inventory visibility for those struggling with that.
性能修复 & 改进
Resolved a bug where random hitches/freezes were observed by the host and a crash occurred for other non-host players
Resolved a performance issue where the framerate would tank when many particle effects persisted on screen
Fixed a bug that increased the load time to the main menu while having max characters and worlds
Resolved a bug where the framerate would dip between 10 to 15 with the maximum players in a multiplayer session
Decreased the overall time it takes to generate a small, medium and large world
Fixed a bug where the framerate dropped below 45 frames-per-section during all events if they were equipped with the mechanical ruler
Resolved several other instances of performance decreases related to items and other content within the game
事件修复
Fixed a bug where background assets unique to events would not appear
Resolved a crash that would occur for player ShpongledMind during the pirate invasion within their arena
Fixed multiple errors that would occur for the host during the Frost Moon event
Fixed multiple errors that would occur during the Martian Madness event
艺术、界面、声音 & 文本修复
Resolved a bug that caused menu opacity to increase while zooming in
Added a tooltip that specifies the changes to the D-Pad and Custom Controls in 1.3
Fixed a bug where the block placement cursor grid was too faint
Resolved a bug where the inventory would only show an item as 1 instead of the current stack amount
Fixed a bug where all event filters show a white flash any time they start or stop
Resolved a bug where the animation of short swords appeared offset
Fixed a bug where reflective dyes were missing their reflective shine
Resolved other instances of UI text pulsating
Fixed background animations when generating small, medium, and large worlds
Resolved a bug where buff icons in the equipment sub-menu would overlap with the menu
Fixed a bug where the ‘Leaf Crystal’ animation would appear to jitter when the character is equipped with ‘Cholorophyte armor’
Resolved a bug where the Buff/Debuff icons are nearly invisible
Fixed a bug where the Blood Moon and Lunar event background filters appeared overlapped
Resolved a bug where Yoyos appear invisible while a familiar shirt is equipped
Fixed a bug where Moon Lord’s hand movement animation would stutter while in combat during a multiplayer session
Resolved a bug where the VFX was missing for most of the weapons & pet projectiles while using certain dyes
Fixed a bug where the Stardust Dragon would flicker in split-screen
Resolved a bug where the UI would overlap in certain circumstances after a sign-in change
Fixed a bug where the rocket effect did not change after applying any dye on ‘Yoraiz0r’s Spell’ wing
Resolved a bug where the flow animation pattern of a character’s head in the Map/Mini-Map isn’t smooth after applying dye.
Fixed a bug where text on the hotbar would persist in certain circumstances when it shouldn’t have
Resolved a bug where the Twilight dye stars all draw as one blob instead of smaller stars spread out
Fixed a bug where the Nebula pillar shader shows the static lightning sprite instead of light beams
Resolved a bug that caused flashing for a moment every time the character moved within the monolith’s range
Fixed many other instances of dyes being inconsistent with the PC version
Dozens of additional fixes to shaders and dyes
Fixed dozens of other instances of the UI overlapping throughout different parts of the game
Resolved a bug where placeholder text would be displayed when the Tax Collector arrives
Fixed a bug where inconsistent dye animations were observed for Pets/Mounts when Primary and Secondary players crossed each other after equipping gradient dye
Resolved several issues related to dyes in relation to mounts
Fixed a bug where some animations for dyes would get altered/corrupted within the character preview on the character selection screen
Resolved a bug that would cause accomplishments to be displayed twice after performing sign-in changes
Fixed a bug where the mine cart preview is not displayed while the cursor is place on the mine cart track
Resolved several instances were menu highlights states could be difficult to distinguish for the player
Fixed several instances of equipment stuttering or flickering during gameplay
Resolved several instances of firing animations appearing in the foreground over a player’s sprite
Fixed a bug where incomplete hint text was displayed
Resolved several instances of equipment appearing offset
Fixed a bug where a gap was observed between paintings went placed side-by-side
Resolved several graphical issues related to paintings
Fixed a bug where enemy stats were displayed passing through enemies while being in Ghost form
Resolved a bug where certain weather effects like rain would persist for secondary players in split-screen
Fixed several localization bugs across different languages and parts of the game
Resolved dozens of other art bugs relating to the UI, animation, VFX, and much more
Fixed a few different instances of certain SFX not triggering properly
Resolved a few instances of certain objects being bound to the character upon being slain
修复了几个缺失 SFX 的情况
Resolved multiple layering issues encountered when the Wall of Flesh is spawned in the underworld
Resolved several other instances of incorrect layering throughout the game